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Digital Photo Madness!: 50 Weird & Wacky Things to Do with Your Digital Camera
 
 
 
Newspaper Designer's Handbook with CD-ROM
 
 
 
Game Design Workshop: Designing, Prototyping, and Playtesting Games (Gama Network Series) (Gama Network Series)
 
 
 
Multi Frame Motion-Compensated Prediction for Video Transmission (The Springer International Series in Engineering and Computer Science)
 
 
 
Digital Image Processing (2nd Edition)
 
 
 
Mastering Unreal Technology: The Art of Level Design
 
 
 
Focal Easy Guide to Final Cut Express: For new users and professionals (The Focal Easy Guide)
 
 
 
Clifton - 7 Days to die (Clifton)
 
 
 
The Outfit(tm) Official Strategy Guide (Official Strategy Guides S.) (Official Strategy Guides S.)
 
 
 
Computers Helping People with Special Needs: 9th International Conference, ICCHP 2004, Paris, France, July 7-9, 2004, Proceedings (Lecture Notes in Computer Science)
 
 
 
Concepts and Applications of Finite Element Analysis, 4th Edition
 
 
 
3ds Max 6 Animation and Visual Effects Techniques (Graphics Series) (Graphics Series)
 
 
 
Master the Art of Swimming: Raising Your Performance with the Alexander Technique
 
 
 
Beginning Game Programming (Sams Teach Yourself)
 
 
 
Johann Gutenberg and the Amazing Printing Press
 
 
 
Multimedia Video-Based Surveillance Systems: Requirements, Issues and Solutions (The Springer International Series in Engineering and Computer Science)
 
 
 
Game Character Development with Maya (New Riders Games)
 
 
 
Pro/ENGINEER Wildfire 3.0 Tutorial and MultiMedia CD
 
 
 
Adobe InDesign CS2 Classroom in a Book
 
 
 
Methods of Book Design, Third Edition
 


      1 - 200

Digital Photo Madness!: 50 Weird & Wacky Things to Do with Your Digital Camera ~ Thom Gaines Lark Books Thom Gaines
Newspaper Designer's Handbook with CD-ROM ~ Tim Harrower McGraw-Hill Humanities/Social Sciences/Languages Tim Harrower
Game Design Workshop: Designing, Prototyping, and Playtesting Games (Gama N ~ Tracy Fullerton - Chris Swain - Steven Hoffman CMP Books Tracy Fullerton - Chris Swain - Steven Hoff...
Multi Frame Motion-Compensated Prediction for Video Transmission (The Sprin ~ Thomas Wiegand - Bernd Girod Springer Thomas Wiegand - Bernd Girod
Digital Image Processing (2nd Edition) ~ Rafael C. Gonzalez - Richard E. Woods Prentice Hall Rafael C. Gonzalez - Richard E. Woods
Mastering Unreal Technology: The Art of Level Design ~ Jason Busby - Zak Parrish - Joel VanEenwyk Sams Jason Busby - Zak Parrish - Joel VanEenwyk
Focal Easy Guide to Final Cut Express: For new users and professionals (The ~ Rick Young Focal Press Rick Young
Clifton - 7 Days to die (Clifton) ~ De Groot Cinebook, LTD De Groot
The Outfit(tm) Official Strategy Guide (Official Strategy Guides S.) (Offic ~ BradyGames BRADY GAMES BradyGames
Computers Helping People with Special Needs: 9th International Conference, ~ Springer
Concepts and Applications of Finite Element Analysis, 4th Edition ~ Robert D. Cook - David S. Malkus - Michael E. Plesha - Robert J. Witt Wiley Robert D. Cook - David S...
3ds Max 6 Animation and Visual Effects Techniques (Graphics Series) (Graphi ~ Sanford Kennedy Charles River Media Sanford Kennedy
Master the Art of Swimming: Raising Your Performance with the Alexander Tec ~ Steven Shaw Collins & Brown Steven Shaw
Beginning Game Programming (Sams Teach Yourself) ~ Michael Morrison Sams Michael Morrison
Johann Gutenberg and the Amazing Printing Press ~ Bruce Koscielniak Houghton Mifflin Bruce Koscielniak
Multimedia Video-Based Surveillance Systems: Requirements, Issues and Solut ~ Springer
Game Character Development with Maya (New Riders Games) ~ Antony Ward New Riders Games Antony Ward
Pro/ENGINEER Wildfire 3.0 Tutorial and MultiMedia CD ~ Roger Toogood Schroff Development Corporation Roger Toogood
Adobe InDesign CS2 Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Methods of Book Design, Third Edition ~ Hugh Williamson Yale University Press Hugh Williamson
Adobe Photoshop CS2 One-on-One (One-On-One) ~ Deke McClelland O'Reilly Media, Inc. Deke McClelland
Apple Training Series: GarageBand 3 (Apple Training) ~ Mary Plummer Peachpit Press Mary Plummer
The Nature of the Book: Print and Knowledge in the Making ~ Adrian Johns University Of Chicago Press Adrian Johns
Wolfgang Weingart: My Way to Typography ~ Wolfgang Weingart Lars Müller Publishers Wolfgang Weingart
Street Fighter Alpha Anthology Official Strategy Guide (Official Strategy G ~ Adam Deats - Joe Epstein BRADY GAMES Adam Deats - Joe Epstein
AutoCAD 2007 For Dummies (For Dummies (Computer/Tech)) ~ David Byrnes - Mark Middlebrook For Dummies David Byrnes - Mark Middlebrook
Science on the Edge - Virtual Reality (Science on the Edge) ~ Jenny Tesar Blackbirch Press Jenny Tesar
Editing Techniques with Final Cut Pro, Second Edition ~ Michael Wohl Peachpit Press Michael Wohl
CINEMA 4D 10 Workshop ~ Arndt von Koenigsmarck Focal Press Arndt von Koenigsmarck
Adobe Photoshop CS Down & Dirty Tricks ~ Scott Kelby New Riders Press Scott Kelby
IPTV and Internet Video: Expanding the Reach of Television Broadcasting (NA ~ Wes Simpson - Howard Greenfield Focal Press Wes Simpson - Howard Greenfield
The Photoshop Elements 3 Book for Digital Photographers (VOICES) ~ Scott Kelby New Riders Press Scott Kelby
Finding the right parts-fast: parts grow in number and pin counts while lib ~ Mark Heidorn UP Media Group, Inc. Mark Heidorn Digital - 7 Pages - 1. 12. 2003 HTML
DarkBASIC Pro Game Programming, Second Edition ~ Jonathan S. Harbour - Joshua R. Smith Course Technology PTR Jonathan S. Harbour - Joshua R. Smith
Digital Video Handbook ~ Tom Ang DK ADULT Tom Ang
Digital Astrophotography: The State of the Art (Patrick Moore's Practical A ~ Springer
Magic Lantern Guides: Nikon D200 (Magic Lantern Guides) ~ Simon Stafford Lark Books Simon Stafford
Of Bookmen and Printers a Gathering of Memories ~ Ward Richie Dawson's Book Shop Ward Richie
The Game Producer's Handbook ~ Dan Irish Course Technology PTR Dan Irish
Master Guide for Glamour Photography: Digital Techniques and Images ~ Chris Nelson Amherst Media Chris Nelson
Black Art of Halo Mods ~ Stephen Cawood Sams Stephen Cawood
Rendering Fashion, Fabric and Prints with Adobe Photoshop ~ M. Kathleen Colussy - Steve Greenberg Prentice Hall M. Kathleen Colussy - Steve Greenberg
Designing Menus with DVD Studio Pro (DV Expert Series) (DV Expert Series) ~ John Skidgel CMP Books John Skidgel
Professional WinFX Beta: Covers "Avalon" Windows Presentation Foundation an ~ Jean-Luc David - Bill Ryan - Ron DeSerranno - Alexandra Young Wrox Jean-Luc David - Bill Ryan - Ron ...
The Mac is Not a Typewriter, Second Edition ~ Robin Williams Peachpit Press Robin Williams
Media Ecologies: Materialist Energies in Art and Technoculture (Leonardo Books) ~ Matthew Fuller The MIT Press Matthew Fuller
Christian Clipart: Advent, Christmas, Lent, Easter (Christian Clipart) ~ Paulist Press
Advanced Game Development with Programmable Graphics Hardware ~ Alan Watt - Fabio Policarpo A K Peters, Ltd. Alan Watt - Fabio Policarpo
Design Companion for the Digital Artist ~ Against the Clock Prentice Hall Against the Clock
The Photoshop CS Book for Digital Photographers (Voices That Matter) ~ Scott Kelby New Riders Press Scott Kelby
Pocket Guide to Digital Prepress (Pocket Guide) ~ Frank Romano Thomson Delmar Learning Frank Romano
Information Graphics: A Comprehensive Illustrated Reference ~ Robert L. Harris Oxford University Press, USA Robert L. Harris
Etherscope: Upload : Etherpunk (Etherscope) ~ Etherscope Goodman Games Etherscope
Creating Game Art for 3D Engines ~ Brad Strong Charles River Media Brad Strong
Policing Online Games ~ Peter Wayner Flyzone Press Peter Wayner
LabVIEW: Advanced Programming Techniques, Second Edition ~ Rick Bitter - Taqi Mohiuddin - Matt Nawrocki CRC Rick Bitter - Taqi Mohiuddin - Matt Nawrocki
Photoshop Masking & Compositing (VOICES) ~ Katrin Eismann New Riders Press Katrin Eismann
The Sound Blaster Live! Book: A Complete Guide to the World's Most Popular ~ Lars Ahlzen - Clarence Song No Starch Press Lars Ahlzen - Clarence Song
Producing in the Home Studio with Pro Tools ~ David Franz Berklee Press David Franz
OpenGL ES Game Development (Game Development Series) ~ Dave Astle - Dave Durnil Course Technology PTR Dave Astle - Dave Durnil
Apple Pro Training Series: Optimizing Your Final Cut Pro System (Apple Pro ~ Sean Cullen - Matthew Geller - Charles Roberts - Adam Wilt Peachpit Press Sean Cullen - Matthew Gell...
Game Programming for Teens, Second Edition ~ Maneesh Sethi Course Technology PTR Maneesh Sethi
Editing Audio in Pro Tools - Skill Pack ~ Michael White Thomson Course Technology Michael White
Rapid Vis Toolkit ~ Kurt Hanks Crisp Learning Kurt Hanks
Pro Tools LE and M-Powered: The complete guide ~ Mike Collins Focal Press Mike Collins
Broadcast Graphics On the Spot: Timesaving Techniques Using Photoshop and A ~ Richard Harrington CMP Books Richard Harrington
Digital Image Processing with Application to Digital Cinema ~ KS Thyagarajan Focal Press KS Thyagarajan
Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graph ~ Frank D. Luna Wordware Publishing Inc. Frank D. Luna
Hack Ai Buster 1 (.Hack Novels) ~ Rei Idumi - Tatsuya Hamazaki TokyoPop Rei Idumi - Tatsuya Hamazaki
Introduction to MPEG 7: Multimedia Content Description Language ~ Phillipe Salembier Wiley Phillipe Salembier
Weather Toys: Building and Hacking Your Own 1-Wire Weather Station (ExtremeTech) ~ Tim Bitson Wiley Tim Bitson
Creating Casual Games for Profit & Fun (Charles River Media Game Development) ~ Allen Partridge Charles River Media Allen Partridge
Photoshop for Digital Video: Creative Solutions for Professional Results ~ Mike Gondek - Archie Cocke Focal Press Mike Gondek - Archie Cocke
Harnessing Autodesk Land Desktop 2005 ~ Phillip J. Zimmerman Autodesk Press Phillip J. Zimmerman
Absolute Beginner's Guide to iPod(TM) and iTunes(TM) (3rd Edition) (Absolut ~ Brad Miser Que Brad Miser
Mega Man? ZX Official Strategy Guide (Official Strategy Guides (Bradygames)) ~ BradyGames BRADY GAMES BradyGames
Digital Photography for Dummies, Quick Reference ~ David D. Busch For Dummies David D. Busch
3D Comic Design (CyberRookies Series) (Cyberrookies) ~ Shamms Mortier Charles River Media Shamms Mortier
The Internet and digital copyright issues.: An article from: Photo Marketing ~ Steve Noble Photo Marketing Association International Steve Noble Digital - 4 Pages - 1. 1. 2005 ...
Digital Moviemaking with Adobe Video Bundle: Premiere, After Effects, Photo ~ Dmitry Kiryanov - Elena Kiryanova A-List Publishing Dmitry Kiryanov - Elena Kiryanova
Harnessing Microstation V8 XM Edition ~ G.V. Krishnan - James E. Taylor OnWord Press (Acquired Titles) G.V. Krishnan - James E. Taylor
Game Programming Gems 4 (Game Programming Gems Series) (Game Programming Ge ~ Andrew Kirmse Charles River Media Andrew Kirmse
Theory of Fun for Game Design ~ Raph Koster Paraglyph Raph Koster
3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics ~ David H. Eberly Morgan Kaufmann David H. Eberly
Adobe Photoshop 7.0 Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Lighting for Film and Digital Cinematography (with InfoTrac ) ~ Dave Viera - Maria Viera Wadsworth Publishing Dave Viera - Maria Viera
Pierre Bismuth (Flammarian Contemporary) ~ Raimar Stange - Thierry Davila - Michael Newman Flammarion Raimar Stange - Thierry Davila - Michael ...
Data Structures and Algorithms for Game Developers (Game Development Series) ~ Allen Sherrod Charles River Media Allen Sherrod
Automating Design in Pro/ENGINEER with Pro/PROGRAM ~ Mark Henault - Sean Sevrence - Mike Walraven OnWord Press (Acquired Titles) Mark Henault - Sean Sevr...
Asterix and the Vikings: The Book of the Film (Asterix) ~ Albert Uderzo - Rene Goscinny Orion Albert Uderzo - Rene Goscinny
Game Level Design (Game Development Series) ~ Ed Byrne Charles River Media Ed Byrne
Mark Kistler's Imagination Station: Learn How to Drawn in 3-D with Public T ~ Mark Kistler Fireside Mark Kistler
Statistical Mining and Data Visualization in Atmospheric ~ Springer
Autocad And Its Applications: Comprehensive, 2007 ~ Terence M. Shumaker - David A. Madsen Goodheart-Wilcox Publisher Terence M. Shumaker - David A. Mads...
Digital Library Use: Social Practice in Design and Evaluation (Digital Libr ~ The MIT Press
Digital Art Studio: Techniques for Combining Inkjet Printing with Tradition ~ Karin Schminke - Dorothy Simpson Krause - Bonny Pierce Lhotka Watson-Guptill Karin Schminke - Doroth...
Squeak for President: Printing Documents (Click and Squeak's Computer Basics) ~ Judith Mazzeo Zocchi Dingles/Treehouse Court Judith Mazzeo Zocchi
The Photoshop and Painter Artist Tablet Book: Creative Techniques in Digit ~ Cher Threinen-Pendarvis Peachpit Press Cher Threinen-Pendarvis
Mathematics and Physics for Programmers (Game Development Series) ~ Danny Kodicek Charles River Media Danny Kodicek
Second Life(R): A Guide to Your Virtual World ~ Brian A. White Que Brian A. White
Adobe Photoshop CS2, Revealed, Deluxe Education Edition ~ Elizabeth Eisner Reding Course Technology Elizabeth Eisner Reding
Squeak for President/squeak Para Presidente!: Printing Documents/imprimir D ~ Judith Mazzeo Zocchi Dingles/Treehouse Court Judith Mazzeo Zocchi
Terrific Training Materials: High Impact Graphic Designs for Workbooks, Han ~ Darlene Frank HRD Press Darlene Frank
Ultimate Game Programming With DirectX ~ Allen Sherrod Charles River Media Allen Sherrod
Ableton Live 4 Power! ~ Chad Carrier - Dave Hill Jr. Thomson Course Technology Chad Carrier - Dave Hill Jr.
Mapping and Modding Half-Life 2 Complete ~ Tim Holt Paraglyph Press Tim Holt
Game Design Perspectives (with CD-ROM) (Advances in Computer Graphics and G ~ Francois Dominic Laramee Charles River Media Francois Dominic Laramee
Build Your Own PC Game in Seven Easy Steps: Using Visual Basic ~ Scott Palmer Addison-Wesley Professional Scott Palmer
Digital Filmmaking for Teens (For Teens) ~ Pete Shaner - Gerald Everett Jones Course Technology PTR Pete Shaner - Gerald Everett Jones
Internet Surf and Turf Revealed: The Essential Guide to Copyright, Fair Use ~ Barbara M. Waxer - Marsha Baum Course Technology Barbara M. Waxer - Marsha Baum
Pro Tools - For Video, Film and Multimedia ~ Ashley Shepherd Thomson Course Technology Ashley Shepherd
Packaging and the Environment: Alternatives, Trends and Solutions ~ Susan Selke CRC Susan Selke
Understanding MPEG 4: Technology and Business Insights ~ Sebastian Moeritz - Klaus Diepold Focal Press Sebastian Moeritz - Klaus Diepold
Multimedia Security Technologies for Digital Rights Management ~ Academic Press
Photoshop 7 Complete Course ~ Jan Kabili Wiley Jan Kabili
Nonlinear Editing: Storytelling, Aesthetics, & Craft ~ Bryce Button CMP Books Bryce Button
Pro/Engineer Wildfire (with CD-ROM containing Pro/E Wildfire Software) ~ Louis Gary Lamit Thomson-Engineering Louis Gary Lamit
Digital Video Hacks: Tips & Tools for Shooting, Editing, and Sharing (O'Rei ~ Joshua Paul O'Reilly Media, Inc. Joshua Paul
Extraordinary Blogs And Ezines (F. W. Prep) ~ Lynne Rominger Franklin Watts Lynne Rominger
Sterling Point Books: Behind Enemy Lines: A Young Pilot's Story (Sterling P ~ H. R. DeMallie Sterling H. R. DeMallie
Digital Photography All-in-One Desk Reference For Dummies (For Dummies (Com ~ David D. Busch For Dummies David D. Busch
Illuminating Letters: Typography and Literary Interpretation ~ University of Massachusetts Press
Online Game Interactivity Theory (Advances in Computer Graphics and Game De ~ Markus Friedl Charles River Media Markus Friedl
Game Character Animation All in One ~ Les Pardew Course Technology PTR Les Pardew
Macworld DVD Studio Pro Bible (With DVD-ROM) ~ Todd Kelsey - Chad Fahs Wiley Todd Kelsey - Chad Fahs
Avid Xpress DV 3.5 Editing ~ Avid Technology Inc. Peachpit Press Avid Technology Inc.
Deconstructing Golden Tee LIVE ~ Incredible Technologies - Joe Kraynak Que Incredible Technologies - Joe Kraynak
Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann S ~ Anthony A. Apodaca - Larry Gritz Morgan Kaufmann Anthony A. Apodaca - Larry Gritz
Lara Croft Tomb Raider Anniversary: Prima Official Game Guide (Prima Offici ~ David Hodgson Prima Games David Hodgson
Web Site Creation Kit (CyberRookies Series) (Cyberrookies) ~ Kelly Valqui Charles River Media Kelly Valqui
Architectural Autocad 2002: Drafting, Design, Presentation ~ David A. Madsen - Ron M. Palma Goodheart-Wilcox Publisher David A. Madsen - Ron M. Palma
Printing, Writers and Readers in Renaissance Italy ~ Brian Richardson Cambridge University Press Brian Richardson
Game Architecture and Design: A New Edition ~ Andrew Rollings - Dave Morris New Riders Games Andrew Rollings - Dave Morris
Beautiful Evidence ~ Edward R. Tufte Graphics Pr Edward R. Tufte
Beginning Game Art in 3ds Max 8 ~ Les Pardew - Dan Whittington Course Technology PTR Les Pardew - Dan Whittington
Programming Sudoku (Technology in Action) ~ Wei-Meng Lee Apress Wei-Meng Lee
2nd International Workshop on Digital and Computational Video (Dcv 2001): W ~ IEEE Computer Society - PR&&&& - IEEE Institute of Electrical & Electronics Enginee IEEE Computer So...
Doug Aitken: Alpha ~ Doug Aitken JRP/Ringier Doug Aitken
Understanding Digital Libraries, Second Edition (The Morgan Kaufmann Series ~ Michael Lesk Morgan Kaufmann Michael Lesk
Advertising by Design: Creating Visual Communications with Graphic Impact ~ Robin Landa Wiley Robin Landa
Mixing in Pro Tools - Skillpack (Skill Pack) ~ Brian Smithers Thomson Course Technology Brian Smithers
Visual Basic Game Programming with DirectX (The Premier Press Game Developm ~ Jonathan S. Harbour Course Technology PTR Jonathan S. Harbour
Fractal Cosmos 2008 Calendar ~ Amber Lotus
The Perfect Thing: How the iPod Shuffles Commerce, Culture, and Coolness ~ Steven Levy Simon & Schuster Steven Levy
The Art of Game Worlds ~ Dave Morris - Leo Hartas Collins Design Dave Morris - Leo Hartas
Awesome 3d Game Development: No Programming Required (Game Development Series) ~ Clayton E Crooks II Charles River Media Clayton E Crooks II
FileMaker Pro 8: The Missing Manual ~ Geoff Coffey - Susan Prosser O'Reilly Media, Inc. Geoff Coffey - Susan Prosser
Rendering Fashion, Fabric and Prints with Adobe Illustrator ~ M. Kathleen Colussy - Steve Greenberg Prentice Hall M. Kathleen Colussy - Steve Greenberg
Stress Management for Wellness ~ Walter Schafer - Sharrie A. Herbold Harcourt College Pub Walter Schafer - Sharrie A. Herbold
2007 Microsoft Office System Inside Out ~ Microsoft Press
Oracle E-Business Suite Manufacturing & Supply Chain Management ~ Bastin Gerald - Nigel King - Dan Natchek McGraw-Hill Osborne Media Bastin Gerald - Nigel King - Dan ...
High Definition Postproduction: Editing and Delivering HD Video ~ Steven E. Browne Focal Press Steven E. Browne
Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2 ~ David Franson - Eric Thomas Course Technology PTR David Franson - Eric Thomas
Adobe Photoshop CS Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Editing with Avid Xpress Pro ~ Avid Technology Inc. Peachpit Press Avid Technology Inc.
Adobe Photoshop for Teens ~ Marc Campbell Course Technology PTR Marc Campbell
Maya Feature Creature Creations, 2E (Graphics Series) ~ Todd Palamar Charles River Media Todd Palamar
Magic Lantern Guides: Canon EOS Digital Rebel XT/EOS 350D (A Lark Photograp ~ Michael Guncheon Lark Books Michael Guncheon
Automatic Fingerprint Recognition Systems ~ Springer
The Photoshop Elements 5 Restoration and Retouching Book ~ Matt Kloskowski Peachpit Press Matt Kloskowski
Photoshop 6 for Dummies ~ Deke McClelland - Barbara Obermeier For Dummies Deke McClelland - Barbara Obermeier
Designing Web-Based Training: How to Teach Anyone Anything Anywhere Anytime ~ William Horton Wiley William Horton
Animals Can Be So Sleepy ~ Diane Swanson Greystone Diane Swanson
Magic Lantern Guides: Canon EOS Digital Rebel XTi EOS 400D (Magic Lantern ~ Michael Guncheon Lark Books Michael Guncheon
Animating Real-Time Game Characters (Game Development Series) ~ Paul Steed Charles River Media Paul Steed
Video Codec Design: Developing Image and Video Compression Systems ~ Iain Richardson Wiley Iain Richardson
Mobile 3D Game Development: From Start to Market (Charles River Media Game ~ Carlos Morales - David Nelson Charles River Media Carlos Morales - David Nelson
Motion Estimation Algorithms for Video Compression (The International Serie ~ Borko Furht - Joshua Greenberg - Raymond Westwater Springer Borko Furht - Joshua Greenberg - Raymond...
Accessing Autodesk Architectural Desktop 2007 ~ William G. Wyatt Autodesk Press William G. Wyatt
William Wegman: Funney/Strange ~ Joan Simon - William Wegman Yale University Press Joan Simon - William Wegman
A Commands Guide Tutorial for SolidWorks 2007 ~ David C. Planchard - Marie P. Planchard Schroff Development Corporation David C. Planchard - Marie P...
AI Techniques for Game Programming (The Premier Press Game Development Series) ~ Mat Buckland Course Technology PTR Mat Buckland
Videomaker Guide to Digital Video and DVD Production, Third Edition ~ Videomaker Focal Press Videomaker
Switching to the Mac: The Missing Manual, Tiger Edition ~ David Pogue - Adam Goldstein O'Reilly Media, Inc. David Pogue - Adam Goldstein
Animation Writing and Development, : From Script Development to Pitch (Foca ~ Jean Ann Wright Focal Press Jean Ann Wright
Professional Digital Techniques for Nude & Glamour Photography ~ Bill Lemon Amherst Media Bill Lemon
Hands-On Guide to Video Blogging and Podcasting: Emerging Media Tools for B ~ Lionel Felix - Damien Stolarz Focal Press Lionel Felix - Damien Stolarz
Broadcast ~ Irene Hofmann Independent Curators International/The Contemporary Museum, Baltimore Irene Hofmann
GarageBand: The Missing Manual (Missing Manuals) ~ David Pogue Pogue Press David Pogue
Deep Blue ~ Monty Newborn Springer Monty Newborn
Emergence: From Chaos to Order (Helix Books) ~ John H. Holland Perseus Books Group John H. Holland
XNA Game Studio Express: Developing Games for Windows and the Xbox 360 ~ Joseph B Hall Course Technology PTR Joseph B Hall
The Adobe Photoshop Lightroom Book: The Complete Guide for Photographers ~ Martin Evening Adobe Press Martin Evening
Game Programming In C++: Start To Finish (Game Development Series) ~ Erik Yuzwa Charles River Media Erik Yuzwa
Macromedia Flash MX 2004 Game Design Demystified ~ Jobe Makar - Ben Winiarczyk Macromedia Press Jobe Makar - Ben Winiarczyk
Digital Imaging: A Practical Handbook ~ Stuart D. Lee Neal-Schuman Publishers Stuart D. Lee
Adobe Illustrator CS2 Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Digital Libraries and Multimedia ~ Springer
Producing 24p Video: Covers the Canon XL2 and the Panasonic DVX-100a ~ John Skidgel CMP Books John Skidgel
Fashion Computing: Design Techniques And CAD ~ Sandra Burke Burke Publishing Sandra Burke
Beginning Direct3D Game Programming, Second Edition (Game Programming) ~ Wolfgang Engel Muska & Lipman/Premier-Trade Wolfgang Engel
High-Definition DVD Handbook ~ Mark Johnson - Charles Crawford - Chris Armbrust McGraw-Hill/TAB Electronics Mark Johnson - Charles ...
Digital Drawing for Designers: A Visual Guide to AutoCAD ~ Douglas R. Seidler Fairchild Books & Visuals Douglas R. Seidler
AMD estrena director general en Mexico.: An article from: E Semanal ~ Manuel Sáenz - Gabriela Carrasco Viveros Thomson Gale Manuel Sáenz - Gabriela Carrasco Viveros Dig...
Game Design: Theory and Practice (2nd Edition) (Wordware Game Developer's L ~ Richard Rouse Wordware Publishing, Inc. Richard Rouse
How to Do Everything With Digital Video ~ McGraw-Hill/OsborneMedia
Mobile Games: Creating Business with Nokia's N-Gage ~ Jouni Paavilainen New Riders Games Jouni Paavilainen
Art of Digital Video, Third Edition ~ John Watkinson Focal Press John Watkinson
Game Modeling Using Low Polygon Techniques (Charles River Media Graphics) ~ Chad Walker - Eric Walker Charles River Media Chad Walker - Eric Walker
Final Cut Pro 3 and the Art of Filmmaking ~ Jason Cranford Teague - David Teague Sybex Jason Cranford Teague - David Teague
 
      201 - 400

How to Cheat in Photoshop : The art of creating photorealistic montages - u ~ Steve Caplin Focal Press Steve Caplin
Mastering AutoCAD 2007 and AutoCAD LT 2007 (Mastering) ~ George Omura Sybex George Omura
ASI Mexico, altas expectativas: bajo la guía de Javier Contreras Campos, d ~ Alejandro Torres Durán Thomson Gale Alejandro Torres Durán Digital - 4 Pages - 23. 10. 2006 HTM...
How to Do Everything with Your iPod & iTunes, Third Edition (How to Do Ever ~ Guy Hart-Davis McGraw-Hill Osborne Media Guy Hart-Davis
Audio for Games: Planning, Process, and Production (New Riders Games) ~ Alexander Brandon New Riders Games Alexander Brandon
Fushigi Yugi: Ultimate Fan Guide #2 ~ John Rateliff Guardians of Order John Rateliff
Creating Photomontages with Photoshop: A Designer's Notebook (Designers Not ~ William Rodarmor O'Reilly Media, Inc. William Rodarmor
Focus On Curves and Surfaces (Focus on Game Development) ~ Kelly Dempski Course Technology PTR Kelly Dempski
Cars Official Strategy Guide (Official Strategy Guides (Bradygames)) ~ BradyGames BRADY GAMES BradyGames
Control System Design Guide, Third Edition: Using Your Computer to Understa ~ George Ellis Academic Press George Ellis
Fundamentals of Game Design (Game Design and Development Series) ~ Ernest Adams - Andrew Rollings Prentice Hall Ernest Adams - Andrew Rollings
PostScript(R) Language Tutorial and Cookbook ~ Adobe Systems Inc. Addison-Wesley Professional Adobe Systems Inc.
Sams Teach Yourself DVD Authoring in 24 Hours ~ Jeff Sengstack Sams Jeff Sengstack
Wireless Game Development in Java with MIDP 2.0 (Wordware Game Developer's ~ Ralph Barbagallo Wordware Publishing, Inc. Ralph Barbagallo
Compression for Great Digital Video: Power Tips, Techniques, and Common Sen ~ Ben Waggoner CMP Books Ben Waggoner
Stephen Johnson on Digital Photography ~ Stephen Johnson O'Reilly Media, Inc. Stephen Johnson
Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series i ~ Rick Parent Morgan Kaufmann Rick Parent
Designing Character-Based Console Games ~ Mark Davies Charles River Media Mark Davies
The Mechanics of Anime and Manga Volume I: Drawing an Anime or Manga Charac ~ Studio Imagiks Wordware Publishing, Inc. Studio Imagiks
Digital Photos, Movies, & Music Gigabook For Dummies (For Dummies (Compute ~ Mark L. Chambers - Tony Bove - David D. Busch - Martin Doucette - David Kushner - Andy Rathbone - Ch...
Get in the Game: Careers in the Game Industry ~ Marc Mencher New Riders Games Marc Mencher
50 Fast Digital Video Techniques (50 Fast Techniques Series) ~ Bonnie Blake - Doug Sahlin Visual Bonnie Blake - Doug Sahlin
Autodesk Combustion 4 Fundamentals Courseware ~ Autodesk Focal Press Autodesk
i am 8-bit: Art Inspired by Classic Videogames of the '80s ~ Jon M. Gibson Chronicle Books Jon M. Gibson
The Kids' Guide to Digital Photography: How to Shoot, Save, Play with & Pri ~ Jenni Bidner Lark Books Jenni Bidner
Macromedia Flash Professional 8 Game Graphics ~ Robert Firebaugh Charles River Media Robert Firebaugh
Internet Hold'em Poker: Plus 7-card stud, Omaha, and other games ~ Avery Cardoza Cardoza Avery Cardoza
Working with HDV: Shoot, Edit, and Deliver Your High Definition Video ~ Chuck Gloman - Mark J. Pescatore Focal Press Chuck Gloman - Mark J. Pescatore
Streaming and Digital Media: Understanding the Business and Technology (NAB ~ Dan Rayburn Focal Press Dan Rayburn
The Great Games Compendium 2 (Great Games) ~ Tivola Electronic Publishing
TextMate: Power Editing for the Mac (Pragmatic Programmers) ~ James Gray Pragmatic Bookshelf James Gray
Adobe After Effects 7 Hands-On Training ~ Chad Fahs - Lynda Weinman Peachpit Press Chad Fahs - Lynda Weinman
Modern Graphics Communication (3rd Edition) ~ Frederick E. Giesecke - Alva Mitchell - Henry C. Spencer - John T. Dygdon - James E. Novak - Ivan Le...
George DeWolfe's Digital Photography Fine Print Workshop ~ George DeWolfe McGraw-Hill Osborne Media George DeWolfe
Story and Simulations for Serious Games: Tales from the Trenches ~ Nicholas Iuppa - Terry Borst Focal Press Nicholas Iuppa - Terry Borst
Mastering the Digital Marketplace: Practical Strategies for Competitiveness ~ Douglas F. Aldrich Wiley Douglas F. Aldrich
From Pencil To Pen Tool: Understanding and Creating The Digital Fashion Image ~ Jemi Armstrong - Lorrie Ivas - Wynn Armstrong Fairchild Books & Visuals Jemi Armstrong - Lorrie Ivas...
Bleeding Edge Volume 1: Mansion of Shadows d20 Adv (Bleeding Edge Adventure) ~ Robert J. Schwalb Green Ronin Publishing Robert J. Schwalb
The Dictionary of Multimedia 1999: Terms and Acronyms ~ Brad Hansen Routledge Brad Hansen
Podcasting and Blogging with GarageBand and iWeb ~ Robin Williams - John Tollett Peachpit Press Robin Williams - John Tollett
Homework on Your Computer (Usborne Computer Guides) ~ Asha Kalbag - Jonathan Sheikh-Miller Usborne Books Asha Kalbag - Jonathan Sheikh-Miller
Developing Digital Short Films ~ Sherri Sheridan New Riders Press Sherri Sheridan
Introduction to Autodesk Land Desktop 2005 and Civil Design 2005 ~ Geoffrey J. Coleman Schroff Development Corporation Geoffrey J. Coleman
Usability Testing and Research (Part of the Allyn & Bacon Series in Technic ~ Carol M. Barnum Longman Carol M. Barnum
Managed DirectX Game Programming ~ Tom Miller Sams Tom Miller
Standard Grade Graphic Communication Course Notes ~ Peter Linton - Mike Wood Leckie & Leckie Peter Linton - Mike Wood
Foreign Language Printing in London, 1500-1900 ~ The British Library
Practical Poser 7 (Graphics Series) ~ Denise Tyler Charles River Media Denise Tyler
Learning Inventor 9: A Process-Based Approach ~ Thomas Short - Anthony Dudek - Bill Kramer Goodheart-Wilcox Publisher Thomas Short - Anthony Dudek -...
The Souls of Cyberfolk: Posthumanism as Vernacular Theory (Electronic Media ~ Thomas Foster Univ Of Minnesota Press Thomas Foster
Parallel and Distributed Computer Graphics ~ Nova Science Pub Inc
Massively Multiplayer Game Development (Game Development Series) ~ Thor Alexander Charles River Media Thor Alexander
Flash Animation for Teens (For Teens) ~ Eric D. Grebler Course Technology PTR Eric D. Grebler
Instant Attorney's Click-Wrap License Agreement ~ Brian D. Spross BooksOnStuff Brian D. Spross Digital - 5 Pages - 29. 7. 2003 Download: PDF
Game Interface Design ~ Brent Fox Course Technology PTR Brent Fox
The Digital SLR Guide: Beyond Point-and-Shoot Digital Photography ~ Jon Canfield Peachpit Press Jon Canfield
Pope, Print, and Meaning ~ James McLaverty Oxford University Press, USA James McLaverty
Building Great Flash MX Games ~ Matthew David Wiley Matthew David
Scanning for Kids of All Ages ~ Donna, A. Ford Xlibris Corporation Donna, A. Ford
Crayons and Computers: Computer Art Activities for Children Ages 4 to 8 ~ Carol Sabbeth Chicago Review Press Carol Sabbeth
Music Library, The ~ Jerry Dammers Fuel Publishing Jerry Dammers
Dragonmech Almanac of the Endless Trader (Dragonmech) ~ Neal Gamache - Lee Hammock - Adrian Pommier - Martin Ralya - Wes Schneider Goodman Games Neal Gamach...
Microsoft(R) XNA(TM) Unleashed: Graphics and Game Programming for Xbox 360 ~ Chad Carter Sams Chad Carter
The MPEG-4 Book ~ Touradj Ebrahimi - Fernando Pereira Prentice Hall PTR Touradj Ebrahimi - Fernando Pereira
Flash ActionScript for Dummies ~ Doug Sahlin For Dummies Doug Sahlin
Nikon D200 Digital Field Guide ~ David D. Busch Wiley David D. Busch
Fashion Rendering with Color ~ Bina Abling Prentice Hall Bina Abling
$30 Writing School ~ Michael W. Dean Course Technology PTR Michael W. Dean
Advanced Animation with DirectX (Focus on Game Development) ~ Jim Adams Course Technology PTR Jim Adams
School ties: how Spiral licensed Easyplot. (Spiral Software): An article fr ~ Soft-letter Digital - 2 Pages - 7. 11. 1989 HTML
Roll! Shooting TV News: Views from Behind the Lens ~ Rich Underwood Focal Press Rich Underwood
The Art of Video Production ~ Leonard C. Shyles Sage Publications, Inc Leonard C. Shyles
Printing Technology ~ J. Michael Adams - Penny Ann Dolin Thomson Delmar Learning J. Michael Adams - Penny Ann Dolin
State-of-the-Art in Content-Based Image and Video Retrieval (Computational ~ Springer
Beginning Game Level Design (Premier Press Game Development) ~ John Harold Feil - Marc Scattergood Course Technology PTR John Harold Feil - Marc Scattergood
Virtual Reality (High Interest Books) ~ Holly Cefrey Children's Press (CT) Holly Cefrey
Valkyrie Profile: Lenneth Official Strategy Guide ~ BradyGames BRADY GAMES BradyGames
Mastering Digital Dental Photography ~ Wolfgang Bengel Quintessence Publishing Co., Inc Wolfgang Bengel
Book Printing in Britain and America: A Guide to the Literature and a Direc ~ Greenwood Press
A Guide to Extreme Lighting Conditions in Digital Photography ~ Duncan Evans AVA Publishing Duncan Evans
The Devil's Code ~ John Sandford Thorndike Press John Sandford
.hack Box - V1-3 (.hack//Legend of the Twilight) ~ Rei Idumi - Tatsuya Hamazaki TokyoPop Rei Idumi - Tatsuya Hamazaki
Starting Your Career as a Freelance Illustrator or Graphic Designer ~ Michael Fleishman Allworth Press Michael Fleishman
Designing a Digital Portfolio (VOICES) ~ Cynthia Baron New Riders Press Cynthia Baron
Indie Game Development Survival Guide (Game Development Series) ~ David Michael Charles River Media David Michael
Digital Photography: A No-Nonsense, Jargon-Free Guide for Beginners ~ Steve Bavister Collins & Brown Steve Bavister
Buried treasure.(Our Line): An article from: Printed Circuit Design & Manuf ~ Mike Buetow UP Media Group, Inc. Mike Buetow Digital - 1. 11. 2003 HTML
The Flight Deck: Digital Rhythms of Our National Wildlife Refuges ~ Jim Jamieson ImageStream Press Jim Jamieson
Force: Dynamic Life Drawing for Animators, Second Edition ~ Mike Mattesi Focal Press Mike Mattesi
Digital Sports Photography ~ G. Newman Lowrance Course Technology PTR G. Newman Lowrance
Apple Pro Training Series: Soundtrack Pro (Apple Pro Training) ~ Mary Plummer Peachpit Press Mary Plummer
Chip beef: a Sanford company's battle with the nation's No. 2 printer maker ~ Arthur O. Murray Business North Carolina Arthur O. Murray Digital - 8 Pages - 1. 5. 2003 HTML
Adobe Photoshop CS2 Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Flash MX Savvy (With CD-ROM) ~ Ethan Watrall - Norbert Herber Sybex Ethan Watrall - Norbert Herber
Nash Editions: Photography and the Art of Digital Printing (VOICES) ~ New Riders Press
40 years Videoart.de ~ Boris Groys - Wulf Herzogenrath Hatje Cantz Publishers Boris Groys - Wulf Herzogenrath
Cell Phone Culture: Mobile Technology in Everyday Life ~ Gerard Goggin Routledge Gerard Goggin
Visio 2003 Bible ~ Bonnie Biafore Wiley Bonnie Biafore
Rate-Distortion Based Video Compression: Optimal Video Frame Compression an ~ Guido M. Schuster - Aggelos Katsaggelos Springer Guido M. Schuster - Aggelos Katsaggelos
Digital SLR Cameras & Photography For Dummies ~ David D. Busch For Dummies David D. Busch
3D Game Programming All in One, Second Edition ~ Kenneth C Finney Course Technology PTR Kenneth C Finney
Adobe Premiere 6.0: Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Introduction to Computing and Programming in Python, A Multimedia Approach ~ Mark Guzdial Prentice Hall Mark Guzdial
Penny Arcade Volume 4: Birds Are Weird (Penny Arcade) ~ Jerry Holkins - Mike Krahulik Dark Horse Jerry Holkins - Mike Krahulik
Cyberspace: Virtual Reality and the World Wide Web (Megatech (Sagebrush)) ~ Davies Jefferis Tandem Library Davies Jefferis
Adobe Photoshop Lightroom for Digital Photographers Only (For Only) ~ Rob Sheppard Wiley Rob Sheppard
Collada: Sailing the Gulf of 3d Digital Content Creation ~ Remi Arnaud - Mark C. Barnes AK Peters, Ltd. Remi Arnaud - Mark C. Barnes
Game Development Essentials: Video Game Art ~ Todd Gantzler Thomson Delmar Learning Todd Gantzler
Real-time 3D Character Animation with Visual C++ (Book & CD-ROM) ~ Nik Lever Focal Press Nik Lever
Multimedia Security Handbook (Internet and Communications) ~ CRC
Pro Tools LE 7 Ignite!: The Visual Guide for New Users (Pro Tools Le 7 Igni ~ Andrew Hagerman Thomson Course Technology Andrew Hagerman
Forensic Uses of Digital Imaging ~ John C. Russ CRC John C. Russ
Professional Web Design: Techniques and Templates (Internet Series) (Intern ~ Clint Eccher - Eric Hunley - Erik Simmons Charles River Media Clint Eccher - Eric Hunley - Erik Simm...
Draw Manga: Step-by-Steps*Character Construction*Projects from the Masters ~ Sweatdrop Studios New Holland Sweatdrop Studios
Pokemon Colosseum Limited Edition Stategy Guide ~ Phillip Marcus BRADY GAMES Phillip Marcus
Image Processing with LabVIEW and IMAQ Vision ~ Thomas Klinger Prentice Hall PTR Thomas Klinger
GIS: A Computing Perspective, Second Edition ~ Michael Worboys - Matt Duckham CRC Michael Worboys - Matt Duckham
Content-Based Video Retrieval: A Database Perspective (Multimedia Systems a ~ Milan Petkovic - Willem Jonker Springer Milan Petkovic - Willem Jonker
Guide to LaTeX (4th Edition) (Tools and Techniques for Computer Typesetting) ~ Helmut Kopka - Patrick W. Daly Addison-Wesley Professional Helmut Kopka - Patrick W. Daly
Adobe Photoshop Lightroom Workflow: The Digital Photographer's Guide (Tim G ~ Tim Grey Sybex Tim Grey
iMovie HD & iDVD 5: The Missing Manual ~ David Pogue O'Reilly Media, Inc. David Pogue
Photoshop CS / CS2 Wow! Book, The, 1/e (WOW!) ~ Linnea Dayton - Cristen Gillespie Peachpit Press Linnea Dayton - Cristen Gillespie
DV 101: A Hands-On Guide for Business, Government and Educators ~ Jan Ozer Peachpit Press Jan Ozer
Chris Crawford on Interactive Storytelling (New Riders Games) ~ Chris Crawford New Riders Games Chris Crawford
Photoshop CS2 Bible ~ Laurie Ulrich Fuller - Deke McClelland Visual Laurie Ulrich Fuller - Deke McClelland
.hack// Another Birth Volume 3 (Hack//Another Birth) ~ Kazunori Ito - Miu Kawasaki TokyoPop Kazunori Ito - Miu Kawasaki
Martial Arts Sudoku Level 9: Black Belt Sudoku (Martial Arts Sudoku) ~ Frank Longo Sterling Frank Longo
Avid Xpress Pro Power! ~ Steve Julin Course Technology PTR Steve Julin
Manuale Tipografico ~ Giambattista Bodoni Octavo Giambattista Bodoni
Typographic Design: Form and Communication ~ Rob Carter - Ben Day - Philip B. Meggs Wiley Rob Carter - Ben Day - Philip B. Meggs
Engines of War: Developing Computer Wargames ~ John Lundy - Ben Sawyer Paraglyph Press John Lundy - Ben Sawyer
Exploring Storyboarding (Design Exploration Series) ~ Wendy Tumminello Thomson Delmar Learning Wendy Tumminello
Chess and Machine Intuition ~ George W. Atkinson Intellect (UK) George W. Atkinson
Video Games and Interactive Media: A Glimpse at New Digital Entertainment ~ Stephane Natkin - Andre-Marc (FWD) Delocque-Fourcaud AK Peters, Ltd. Stephane Natkin - Andre-Marc (F...
Getting It Printed: How to Work With Printers and Graphic Imaging Services ~ Eric Kenly - Mark Beach How Eric Kenly - Mark Beach
Inspired 3D Advanced Rigging and Deformations (Inspired 3D) ~ Brad Clark - John Hood - Joe Harkins Course Technology PTR Brad Clark - John Hood - Joe Harkins
Building Technology: Mechanical and Electrical Systems, 2nd Edition ~ Ben Stein Wiley Ben Stein
Programming Role Playing Games with DirectX, Second Edition (Game Developme ~ Jim Adams Course Technology PTR Jim Adams
Digital Manga Techniques: Create Superb Quality Manga Artwork on Your Computer ~ Hayden Scott-Baron Barron''s Educational Series Hayden Scott-Baron
Photoshop Blending Modes Cookbook for Digital Photographers : 49 Easy-to-Fo ~ John Beardsworth O'Reilly Media, Inc. John Beardsworth
Concept Design 2: Works from Seven Los Angeles Entertainment Designers and ~ Harald Belker - Steve Burg Design Studio Press Harald Belker - Steve Burg
Magic Lantern Guides: Nikon D80 (Magic Lantern Guides) ~ Simon Stafford Lark Books Simon Stafford
Computer-Aided Molecular Design: Applications in Agrochemicals, Materials, ~ An American Chemical Society Publication
Premiere Pro 1.5 / Adobe Premiere Pro 1.5 Studio Techniques (Diseno Y Creat ~ Jacob Rosenberg Anaya Multimedia Jacob Rosenberg
Designing 3D Games That Sell! (Graphics Series) ~ Luke Ahearn Charles River Media Luke Ahearn
No thanks, I'll do it the hard way. (anecdote about trying to get a compute ~ Paul Bernstein Association of Trial Lawyers of America Paul Bernstein Digital - 4 Pages - 1. 10. ...
Nuendo Power! ~ Robert Guerin - Ashley Shepherd Thomson Course Technology Robert Guerin - Ashley Shepherd
Babylon 5: The PSI Corps (Babylon 5) ~ A. Hahn Mongoose Publishing A. Hahn
21st Century Game Design (Game Development Series) ~ Chris Bateman - Richard Boon Charles River Media Chris Bateman - Richard Boon
A Guide to Graphic Print Production ~ Kaj Johansson - Peter Lundberg - Robert Ryberg Wiley Kaj Johansson - Peter Lundberg - Robert Ryberg
Souffle: Breathing ~ Nicole Gingras Optica Nicole Gingras
AI Game Development ~ Alex J. Champandard New Riders Games Alex J. Champandard
World of Hartz, Book 1 ~ Terrence Walker TokyoPop Terrence Walker
Digital Portrait Photography and Lighting: Take Memorable Shots Every Time ~ Catherine Jamieson - Sean McCormick Wiley Catherine Jamieson - Sean McCormick
Internet Art: The Online Clash of Culture and Commerce ~ Julian Stallabrass Tate Julian Stallabrass
Microsoft Flight Simulator X For Pilots Real World Training ~ Jeff Van West - Kevin Lane-Cummings Wiley Jeff Van West - Kevin Lane-Cummings
Verification Methodology Manual for SystemVerilog ~ Janick Bergeron - Eduard Cerny - Alan Hunter - Andy Nightingale Springer Janick Bergeron - Eduard Ce...
Information Dashboard Design: The Effective Visual Communication of Data ~ Stephen Few O'Reilly Media, Inc. Stephen Few
Super Dragon Ball Z (Prima Official Game Guide) ~ Stephen Stratton Prima Games Stephen Stratton
Game Programming Gems (Game Programming Gems Series) ~ Mark DeLoura Charles River Media Mark DeLoura
Unreal Tournament Game Programming for Teens ~ John P Flynt - Brandon Booth Course Technology PTR John P Flynt - Brandon Booth
Canon EOS Digital Rebel XTi/400D Digital Field Guide ~ Charlotte K. Lowrie Wiley Charlotte K. Lowrie
$30 Film School: How to write, direct, produce, shoot, edit, distribute, to ~ Michael W. Dean Course Technology PTR Michael W. Dean
Programming Role Playing Games All in One, Third Edition ~ Jim Adams Course Technology PTR Jim Adams
The Digital Producer: Getting It Done with Computer-Based Tools (Book & CD-ROM) ~ Curtis Poole - Ellen Feldman Focal Press Curtis Poole - Ellen Feldman
Grand Theft Auto Liberty City Stories - Official Strategy Guide for PlaySta ~ BradyGames BRADY GAMES BradyGames
Macromedia Studio MX All-in-One Desk Reference for Dummies ~ Damon Dean - Andy Cowitt For Dummies Damon Dean - Andy Cowitt
Multimedia and Interactive Digital TV: Managing the Opportunities Created b ~ Margherita Pagani Irm Press Margherita Pagani
Computer Game And Film Graphics (Art Off the Wall) ~ P. Byrne Heinemann P. Byrne
Color Correction for Avid Xpress DV 3.5 ~ Avid Technology Inc. Peachpit Press Avid Technology Inc.
Making Music with Logic Pro ~ Stephen Bennett PC Publishing Stephen Bennett
Adobe Photoshop Restoration & Retouching (3rd Edition) (Voices That Matter) ~ Katrin Eismann - Wayne Palmer New Riders Press Katrin Eismann - Wayne Palmer
DVD Confidential: Hundreds of Hidden Easter Eggs Revealed ~ Marc A. Saltzman McGraw-Hill/OsborneMedia Marc A. Saltzman
The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers ~ Aaron Marks CMP Books Aaron Marks
Create Art and Cartoons in Photoshop Elements 4 ~ Chris, Madden Inkline Press Chris, Madden
How to Create Virtual Beauties: Digital Manga Characters ~ Collins Design
Beyond Bullet Points: Using Microsoft PowerPoint to Create Presentations ~ Cliff Atkinson Microsoft Press Cliff Atkinson
Public and Situated Displays: Social and Interactional Aspects of Shared Di ~ Springer
Multiplayer Game Programming w/CD (Prima Tech's Game Development) ~ Todd Barron - LostLogic Course Technology PTR Todd Barron - LostLogic
Focus On 3D Terrain Programming (Game Development) ~ Trent Polack Course Technology PTR Trent Polack
Printmaking: History and Process ~ Donald Saff - Deli Sacilotto Wadsworth Publishing Donald Saff - Deli Sacilotto
Cult of iPod ~ Leander Kahney No Starch Press Leander Kahney
The gmax Handbook (Game Development Series) (Game Development Series) ~ Clayton E Crooks Charles River Media Clayton E Crooks
Instant DVD Workshop 2.0 (VASST Instant) (Instant Series) ~ Mark Dileo CMP Books Mark Dileo
Game Development Essentials: Game Artificial Intelligence ~ Jr., John B. Ahlquist - Jeannie Novak Thomson Delmar Learning Jr., John B. Ahlquist - Jeannie Novak
CSS: The Definitive Guide ~ Eric Meyer O'Reilly Media, Inc. Eric Meyer
The Image Processing Handbook, Fifth Edition (Image Processing Handbook) ~ John C. Russ CRC John C. Russ
Workplace Skills for Success with AutoCAD(R) 2007 - BASICS: A Layered Learn ~ Gary Koser - Dean Zirwas Prentice Hall Gary Koser - Dean Zirwas
Understanding Digital Photography: Techniques for Getting Great Pictures ~ Bryan Peterson Amphoto Books Bryan Peterson
Designing Movie Creatures and Characters: Behind the scenes with the movie ~ Richard Rickitt Focal Press Richard Rickitt
Introduction to The Game Industry (Game Design and Development Series) ~ Michael E. Moore - Jennifer Sward Prentice Hall Michael E. Moore - Jennifer Sward
The BetterPhoto Guide to Digital Nature Photography (Better Photo Guide to) ~ Jim Miotke Amphoto Books Jim Miotke
Optimizing Windows for Games, Graphics and Multime ~ David L. Farquhar O'Reilly David L. Farquhar
Dreamweaver for DiDA (Edexcel DiDA) ~ Jane McNeill Edexcel Limited Jane McNeill
Beginning Mobile Phone Game Programming ~ Michael Morrison Sams Michael Morrison
The Focal Easy Guide to Adobe (R) Encore DVD 2.0 (The Focal Easy Guide) ~ Jeff Bellune Focal Press Jeff Bellune
SalonOvations' Picture This....Your Image in Print ~ Victoria Wurdinger Milady Victoria Wurdinger
How to Build a Digital Library (The Morgan Kaufmann Series in Multimedia In ~ Ian H. Witten - David Bainbridge Morgan Kaufmann Ian H. Witten - David Bainbridge
3D Game Programming for Teens (For Teens) ~ Eric D. Grebler Course Technology PTR Eric D. Grebler
Game Development Essentials: Game Project Management: Game Project Manageme ~ John Hight - Jeannie Novak Thomson Delmar Learning John Hight - Jeannie Novak
 
      401 - 600

3-D Human Modeling and Animation, Second Edition ~ Peter Ratner Wiley Peter Ratner
Infinite Game Universe, Volume 2: Level Design, Terrain, and Sound (Advance ~ Guy W. Lecky-Thompson Charles River Media Guy W. Lecky-Thompson
Real World Video Compression (Real World) ~ Andy Beach Peachpit Press Andy Beach
Darknet: Hollywood's War Against the Digital Generation ~ J. D. Lasica Wiley J. D. Lasica
Designing Visual Language: Strategies for Professional Communicators (Part ~ Charles Kostelnick - David D. Roberts Longman Charles Kostelnick - David D. Roberts
3D AutoCAD 2007: One Step at a Time ~ Timothy, Sean Sykes The Forager Timothy, Sean Sykes
Visio 2007 Bible ~ Bonnie Biafore Wiley Bonnie Biafore
Photoshop CS2 Killer Tips ~ Scott Kelby - Felix Nelson New Riders Press Scott Kelby - Felix Nelson
Sound Moves: Ipod Culture and Urban Experience (International Library of So ~ M. Bull Routledge M. Bull
Analog In, Digital Out: Brendan Dawes on Interaction Design (VOICES) ~ Brendan Dawes New Riders Press Brendan Dawes
PC Magazine Guide to Digital Video ~ Jan Ozer Wiley Jan Ozer
How to Use Ulead DVD Workshop ~ Tom Bunzel Que Tom Bunzel
Create Your own Graphic Novel Using Digital Techniques ~ Mike Chinn - Chris McLoughlin Barron's Educational Series Mike Chinn - Chris McLoughlin
Introduction to IP Video; Digitization, Compression and Transmission ~ Lawrence Harte Althos Lawrence Harte
Image and Video Communications and Processing 2003: Proceedings of Electron ~ SPIE-International Society for Optical Engine
Digital Video Production Cookbook: 100 Professional Techniques for Independ ~ Chris Kenworthy O'Reilly Media, Inc. Chris Kenworthy
Awesome Game Creation: No Programming Required (Second Edition) (Game Devel ~ Luke Ahearn - Clayton E Crooks Charles River Media Luke Ahearn - Clayton E Crooks
Flash MX Design for TV and Video ~ Janet Galore - Todd Kelsey Wiley Janet Galore - Todd Kelsey
Audio Programming for Interactive Games ~ Martin Wilde Focal Press Martin Wilde
Perfect Dark: Janus' Tears comic (Issue 1) ~ Microsoft Prima Games Microsoft
The Principles of Beautiful Web Design ~ Jason Beaird SitePoint Jason Beaird
A framework for EDMS/ERMS integration: integrating electronic document mana ~ J. Timothy Sprehe Association of Records Managers & Administrators (ARMA) J. Timothy Sprehe Digital ...
Scanning Negatives and Slides: Digitizing Your Photographic Archives ~ Sascha Steinhoff Rocky Nook Sascha Steinhoff
Physics Modeling for Game Programmers ~ David Conger Course Technology PTR David Conger
Photo Idea Index ~ Jim Krause How Jim Krause
The Lawyer's Guide to Adobe Acrobat, Second Edition ~ David L. Masters American Bar Association David L. Masters
Avid Editing, Third Edition: A Guide for Beginning and Intermediate Users ~ Sam Kauffmann Focal Press Sam Kauffmann
SolidWorks 2007 Bible ~ Matt Lombard Wiley Matt Lombard
Photoshop Restoration & Retouching, Second Edition ~ Katrin Eismann - Doug Nelson New Riders Press Katrin Eismann - Doug Nelson
Blogging for Teens ~ John W. Gosney Course Technology PTR John W. Gosney
Technical Drawing (12th Edition) ~ Frederick E. Giesecke - Alva Mitchell - Henry C. Spencer - Ivan Leroy Hill - John T. Dygdon - James ...
Stop Staring: Facial Modeling and Animation Done Right ~ Jason Osipa Sybex Jason Osipa
Make: Technology on Your Time, Vol. 2 ~ Mark Frauenfelder O'Reilly Media Mark Frauenfelder
Emagic Logic Tips and Tricks ~ Len Sasso Course Technology PTR Len Sasso
The AIDS Crisis Is Ridiculous and Other Writings, 1986-2003 (Writing Art) ~ Gregg Bordowitz The MIT Press Gregg Bordowitz
Easy Adobe Premiere Elements 2 (Easy) ~ Carl Plumer Que Carl Plumer
Pictoplasma: The Character Encyclopaedia ~ Pictoplasma Publishing
SolidWorks 2006 Tutorial ~ David C. Planchard - Marie P. Planchard Schroff Development Corporation David C. Planchard - Marie P...
Canon EOS Digital Rebel XT Guide to Digital SLR Photography ~ David D. Busch Course Technology PTR David D. Busch
Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests ~ Jeffrey Rubin Wiley Jeffrey Rubin
Create Art and Cartoons in Photoshop Elements 3 ~ Chris Madden Inkline Press Chris Madden
Apple Pro Training Series: Compressor 3 Quick-Reference Guide (Apple Pro Tr ~ Brian Gary Peachpit Press Brian Gary
Microsoft Publisher 2002: A Compreshensive Approach, Student Edition ~ McGraw-Hill Glencoe/McGraw-Hill McGraw-Hill
Apple Pro Training Series: Encyclopedia of Visual Effects (Apple Pro Training) ~ Damian Allen - Brian Connor Peachpit Press Damian Allen - Brian Connor
Mental ray for Maya, 3dsMax, and XSI ~ Boaz Livny Sybex Boaz Livny
Designing Web Usability : The Practice of Simplicity ~ Jakob Nielsen Peachpit Press Jakob Nielsen
AI for Computer Games and Animation: A Cognitive Modeling Approach ~ John David Funge AK Peters, Ltd. John David Funge
Reading Books: Essays on the Material Text and Literature in America (Studi ~ University of Massachusetts Press
Raw Workflow from Capture to Archives: A Complete Digital Photographer's Gu ~ Philip Andrews - Yvonne J. Butler - Joe Farace Focal Press Philip Andrews - Yvonne J. Butler - Joe F...
Adobe After Effects 7.0 Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Decisions of the ARMA International Board of Directors: September 2002.: An ~ Association of Records Managers & Administrators (ARMA) Digital - 1. 11. 2002 HTML
Game Engine Toolset Development ~ Graham Wihlidal Course Technology PTR Graham Wihlidal
Video Content Analysis Using Multimodal Information: For Movie Content Extr ~ Ying Li - C.C. Jay Kuo Springer Ying Li - C.C. Jay Kuo
Feedback: Television against Democracy (October Books) ~ David Joselit The MIT Press David Joselit
Analyzing E-Commerce and Internet Law Interactive Workbook ~ J. Dianne Brinson - Benay Dara-Abrams - Drew Dara-Abrams - Jennifer Masek - Ruth McDunn - Bebo White...
3ds Max 8 MAXScript Essentials, First Edition ~ Autodesk Focal Press Autodesk
Cakewalk Power! : Complete Coverage of Cakewalk Pro Audio, Home Studio, and ~ Scott R. Garrigus Course Technology PTR Scott R. Garrigus
Advanced Visual Effects with Direct3D ~ Peter Walsh Course Technology PTR Peter Walsh
Final Cut Pro 4 Complete Course ~ Ian David Aronson Wiley Ian David Aronson
Video Shooter: Storytelling with DV, HD, and HDV Cameras (DV Expert Series) ~ Barry Braverman CMP Books Barry Braverman
Exploring Drawing for Animation (Design Exploration Series) ~ Stephen Missal Thomson Delmar Learning Stephen Missal
Printed Matters: Printing, Publishing and Urban Culture in Europe in the Mo ~ Ashgate Publishing
Document Computing: Technologies for Managing Electronic Document Collectio ~ Ross Wilkinson - Timothy Arnold-Moore - Michael Fuller - Ron Sacks-Davis - James Thom - Justin Zobel...
Stop Stealing Sheep & Find Out How Type Works, Second Edition ~ Erik Spiekermann - E.M Ginger Adobe Press Erik Spiekermann - E.M Ginger
Television Production: A Classroom Approach, 2nd edition, CD-ROM ~ Keith Kyker - Christopher Curchy Libraries Unlimited/Distributed Products Keith Kyker - Christopher ...
Create Your Own Photo Blog ~ Catherine Jamieson Wiley Catherine Jamieson
Creating Emotion in Games: The Craft and Art of Emotioneering ~ David Freeman New Riders Games David Freeman
Secrets of Videoblogging (Secrets of...) ~ Michael Verdi - Ryanne Hodson - Diana Weynand - Shirley Craig Peachpit Press Michael Verdi - Ryanne ...
Dead Rising(tm) Official Strategy Guide (Official Strategy Guides (Bradygam ~ BradyGames BRADY GAMES BradyGames
Sams Teach Yourself Digital Video and DVD Authoring All in One (Sams Teach ~ Jeff Sengstack Sams Jeff Sengstack
Pro Tools 101: Official Courseware ~ Course Technology
Storyboards: Motion in Art, Third Edition ~ Mark Simon Focal Press Mark Simon
Downloaded: The Third Collection of the 5th Wave ~ Rich Tennant Andrews McMeel Publishing Rich Tennant
Bookmaking: Editing, Design, Production, Third Edition ~ Marshall Lee W. W. Norton & Company Marshall Lee
Dida Multimedia (Dida) ~ Martin Barrall - Dave Parry Edward Arnold Martin Barrall - Dave Parry
Making Media, Second Edition: Foundations of Sound and Image Production ~ Jan Roberts-Breslin Focal Press Jan Roberts-Breslin
DV Filmmaking: From Start to Finish (O'Reilly Digital Studio) ~ Ian Aronson O'Reilly Media, Inc. Ian Aronson
Final Cut Express HD 3.5 Editing Workshop, Third Edition ~ Tom Wolsky Focal Press Tom Wolsky
AI Game Engine Programming (Game Development Series) (Game Development Series) ~ Brian Schwab Charles River Media Brian Schwab
Hands-On AutoCAD, Student Edition ~ Glencoe McGraw-Hill - Timothy Looney Glencoe/McGraw-Hill Glencoe McGraw-Hill - Timothy Looney
Open Source Game Development: Qt Games For KDE, PDAs, And Windows (Game Dev ~ Martin Heni - Andreas Beckermann Charles River Media Martin Heni - Andreas Beckermann
Game Testing All in One (Game Development Series) ~ Charles P. Schultz - Robert Bryant - Tim Langdell Course Technology PTR Charles P. Schultz - Robert ...
Beginning Illustration and Storyboarding for Games (Premier Press Game Deve ~ Les Pardew Course Technology PTR Les Pardew
The OpenOffice.org 2 Guidebook ~ Solveig Haugland Solveig Haugland Solveig Haugland
The RenderMan Shading Language Guide ~ Don" Rudy Cortes - Saty Raghavachary Course Technology PTR Don" Rudy Cortes - Saty Raghavachary
Game Programming Gems 3 (Game Programming Gems Series) ~ Dante Treglia Charles River Media Dante Treglia
How to Solve It: Modern Heuristics ~ Zbigniew Michalewicz - David B. Fogel Springer Zbigniew Michalewicz - David B. Fogel
Adobe Premiere 6.5 Complete Course ~ Donna L. Baker Wiley Donna L. Baker
HDV Filmmaking (Aspiring Filmmaker's Library) ~ Chad Fahs Course Technology PTR Chad Fahs
.Hack: //Legend of the Twilight, Vol. 2 ~ Rei Idumi - Tatsuya Hamazaki TokyoPop Rei Idumi - Tatsuya Hamazaki
Castro, más allá de Ingram: despues de casi tres años de trayectoria com ~ Alejandro Torres Durán Thomson Gale Alejandro Torres Durán Digital - 7 Pages - 10. 7. 2006 HTML...
Multimedia ~ Tony Feldham Routledge Tony Feldham
Engineering Graphics with AutoCAD(R) 2006 ~ James D. Bethune Prentice Hall James D. Bethune
Macromedia Flash MX Hands-On-Training ~ Kymberlee Weil Peachpit Press Kymberlee Weil
Beginning DirectX 10 Game Programming ~ Wendy Jones Course Technology PTR Wendy Jones
MCDST Self-Paced Training Kit (Exam 70-272): Supporting Users andTroublesho ~ Walter Glenn - Tony Northrup Microsoft Press Walter Glenn - Tony Northrup
Nikon D80 Digital Field Guide ~ David D. Busch Wiley David D. Busch
Audio Postproduction for Digital Video ~ Jay Rose CMP Books Jay Rose
Fundamentals of Math and Physics for Game Programmers (Game Design and Deve ~ Wendy Stahler Prentice Hall Wendy Stahler
Patterns in Game Design (Game Development Series) (Game Development Series) ~ Staffan Bjork - Jussi Holopainen Charles River Media Staffan Bjork - Jussi Holopainen
The DAM Book: Digital Asset Management for Photographers (O'Reilly Digital ~ Peter Krogh O'Reilly Media, Inc. Peter Krogh
The Art of Halo ~ Eric S. Trautmann Del Rey Eric S. Trautmann
Advent Rising Official Strategy Guide (Official Strategy Guides (Bradygames)) ~ BradyGames BRADY GAMES BradyGames
The Computer Cartoon Kit: All You Need to Make Your Own Comic Strips with CD-ROM ~ Steve Marchant Barron's Educational Series Steve Marchant
Adobe Audition 2.0 Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Geometric Data Structures for Computer Graphics ~ Elmar Langetepe - Gabriel Zachmann A K Peters Ltd Elmar Langetepe - Gabriel Zachmann
Advanced ASIC Chip Synthesis Using Synopsys(R) Design Compiler(R) Physical ~ Himanshu Bhatnagar Springer Himanshu Bhatnagar
Photoshop Elements 5: The Missing Manual ~ Barbara Brundage Pogue Press Barbara Brundage
Digital Video and HDTV Algorithms and Interfaces (The Morgan Kaufmann Serie ~ Charles Poynton Morgan Kaufmann Charles Poynton
Digital Sensations: Space, Identity, and Embodiment in Virtual Reality ~ Ken Hillis University of Minnesota Press Ken Hillis
Introduction to Level Design for PC Games (Game Development Series) ~ Andrew Charles Clayton Charles River Media Andrew Charles Clayton
Forensic Digital Imaging and Photography (With CD-ROM) ~ Herbert L. Blitzer - Jack Jacobia Academic Press Herbert L. Blitzer - Jack Jacobia
Sit & Solve Quote Puzzles (Sit & Solve Series) ~ Francis Heaney Sterling Francis Heaney
Customizing AutoCAD 2002 (Autodesk's Programmer Series) ~ Sham Tickoo Thomson Delmar Learning Sham Tickoo
Adobe Photoshop Elements 5.0 Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Color Image Processing: Methods and Applications (Image Processing) ~ Rastislav Lukac - Kostantinos N. Plataniotis CRC Rastislav Lukac - Kostantinos N. Plataniotis
Video Art: The Castello di Rivoli Collection ~ Ida Gianelli - Marcella Beccaria Skira Ida Gianelli - Marcella Beccaria
Breakdown(tm) Official Strategy Guide (Official Strategy Guides (Bradygames)) ~ Keith Kolmos BRADY GAMES Keith Kolmos
The Complete Digital Video Guide: A Step-by-Step Handbook for Making Great ~ Bob Brandon Readers Digest Bob Brandon
Macromedia Flash Professional 8 Hands-On Training ~ James Gonzalez Peachpit Press James Gonzalez
The Photoshop CS2 Book for Digital Photographers (Voices That Matter) ~ Scott Kelby New Riders Press Scott Kelby
Persuasive Games: The Expressive Power of Videogames ~ Ian Bogost The MIT Press Ian Bogost
3DS Max 4 In Depth ~ Jon McFarland - Rob Polevoi Paraglyph Jon McFarland - Rob Polevoi
Illustrator CS2 Bible ~ Ted Alspach - Brian Underdahl Visual Ted Alspach - Brian Underdahl
Nikon D50 Digital Field Guide ~ David D. Busch Wiley David D. Busch
Enthusia(tm) Professional Racing Official Strategy Guide (Osg - Official St ~ Doug Walsh BRADY GAMES Doug Walsh
Music Projects with Propellerhead Reason: Grooves, Beats and Styles from Tr ~ Hollin Jones PC Publishing Hollin Jones
Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) ~ Ron Fosner Morgan Kaufmann Ron Fosner
Game Design, Second Edition ~ Bob Bates Course Technology PTR Bob Bates
Video Engineering (McGraw-Hill Video/audio Engineering) ~ Arch C. Luther - Andrew F. Inglis McGraw-Hill Professional Arch C. Luther - Andrew F. Inglis
Video Art: A Guided Tour ~ Catherine Elwes I. B. Tauris Catherine Elwes
Beginning Java 5 Game Programming ~ Jonathan S. Harbour Course Technology PTR Jonathan S. Harbour
3D Studio MAX: Tutorials from the Masters ~ Michele Bousquet Thomson Delmar Learning Michele Bousquet
Timing for Animation ~ Harold Whitaker - John Halas Focal Press Harold Whitaker - John Halas
The Big Book of National Insults: 1001 Xenophobic Quips and Quotes ~ Julian L'Estrange Cassell Julian L'Estrange
Beginning DirectX 9 (Game Development Series) ~ Wendy Jones Course Technology PTR Wendy Jones
Digital Illusion: Entertaining the Future with High Technology (ACM Press) ~ Clark Dodsworth Addison-Wesley Professional Clark Dodsworth
Beginning OpenGL Game Programming (Game Development Series) ~ Dave Astle - Kevin Hawkins Course Technology PTR Dave Astle - Kevin Hawkins
Better Game Characters by Design: A Psychological Approach (The Morgan Kauf ~ Katherine Isbister Morgan Kaufmann Katherine Isbister
Title Design Essentials for Film and Video ~ Mary Plummer Peachpit Press Mary Plummer
Digital Designs for Scrapbooking ~ Renee Pearson Primedia Scrapbooking Renee Pearson
Photoshop Artistry: For Photographers Using Photoshop CS2 and Beyond (Voice ~ Barry Haynes - Wendy Crumpler - Seán Duggan New Riders Press Barry Haynes - Wendy Crumpler - Seán ...
Cocktails for Wimps: Shake, Blend & Serve the Coolest Cocktails ~ Salvatore Calabrese Sterling Salvatore Calabrese
The Game Design Reader: A Rules of Play Anthology ~ The MIT Press
Staying Legal: A Guide to Issues and Practice for Users and Publishers of E ~ Facet Publishing
Photographing and "Videoing" Horses Explained: Digital and Film: The Horse ~ Charles Mann - Stormy May Trafalgar Square Books Charles Mann - Stormy May
Lighting for Digital Video & Television, Second Edition ~ John Jackman CMP Books John Jackman
Rapid Prototyping Technology (Mechanical Engineering (Marcell Dekker)) ~ Kenneth Cooper CRC Kenneth Cooper
LaTeX Companion, The (2nd Edition) (Tools and Techniques for Computer Types ~ Frank Mittelbach - Michel Goossens - Johannes Braams - David Carlisle - Chris Rowley Addison-Wesley ...
Second Person: Role-Playing and Story in Games and Playable Media ~ The MIT Press
The Essential Digital Video Handbook: A Comprehensive Guide to Making Video ~ Pete May Focal Press Pete May
Digital Moviemaking (Wadsworth Series in Broadcast and Production) ~ Lynne S. Gross - Larry W. Ward Wadsworth Publishing Lynne S. Gross - Larry W. Ward
DVD Demystified Third Edition ~ Jim Taylor McGraw-Hill/TAB Electronics Jim Taylor
Outdoor Photographer Landscape and Nature Photography with Photoshop CS2 (O ~ Rob Sheppard Wiley Rob Sheppard
2D Artwork and 3D Modeling for Game Artists (Premier Press Game Development ~ David Franson Course Technology PTR David Franson
Pictoplasma ~ Gestalten Verlag
The Art of Digital Wedding Photography: Professional Techniques with Style ~ Bambi Cantrell - Skip Cohen Amphoto Books Bambi Cantrell - Skip Cohen
3D Game-Based Filmmaking: The Art of Machinima (with CD-ROM) ~ Paul Marino Paraglyph Paul Marino
Europe's Digital Revolution:: Broadcasting Regulation, the EU and the Natio ~ David Levy Routledge David Levy
Game Audio Programming (Advances in Computer Graphics and Game Development ~ James Boer Charles River Media James Boer
Digital Restoration From Start to Finish: How to repair old and damaged pho ~ Ctein Focal Press Ctein
Sound Advice on MIDI Production (Instantpro Series) ~ ArtistPro
500 Digital Video Hints, Tips, and Techniques: The Easy, All-In-One Guide t ~ Rob Hull - Jamie Ewbank Rotovision Rob Hull - Jamie Ewbank
Downloading Music 2007 (Issues That Concern You) ~ Greenhaven Press
Video Coding: The Second Generation Approach ~ Springer
Editing Digital Video : The Complete Creative and Technical Guide ~ Robert M. Goodman - Patrick McGrath McGraw-Hill/TAB Electronics Robert M. Goodman - Patrick McGrath
Modeling Digital Dinosaurs (Graphics Series) ~ Ken Brilliant Charles River Media Ken Brilliant
Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games (Game ~ Neal Hallford - Jana Hallford Course Technology PTR Neal Hallford - Jana Hallford
Introduction to Imaging (Introduction to) ~ Howard Besser Getty Trust Publications: Getty Information Institute Howard Besser
Advanced Automated Smith Chart, Version 3.0: Software and User's Manual ~ Leonard M. Schwab Artech House Publishers Leonard M. Schwab
Transcending CSS: The Fine Art of Web Design (Voices That Matter) ~ Andy Clarke - Molly E. Holzschlag New Riders Press Andy Clarke - Molly E. Holzschlag
Digital Nature Photography Closeup ~ Jon Cox Amphoto Books Jon Cox
Easy CDs & DVDs ~ Tom Bunzel Que Tom Bunzel
About Religion: Economies of Faith in Virtual Culture (Religion and Postmod ~ Mark C. Taylor University Of Chicago Press Mark C. Taylor
Digital Document Processing: Major Directions and Recent Advances (Advances ~ Springer
Designing with Video: Focusing the User-centred Design Process ~ Salu Ylirisku - Jacob Buur Springer Salu Ylirisku - Jacob Buur
Sonar 4 Power! ~ Scott R. Garrigus Thomson Course Technology Scott R. Garrigus
The Correspondence of Johann Amerbach: Early Printing in its Social Context ~ Barbara Crawford Halporn University of Michigan Press Barbara Crawford Halporn
The OpenGL Extensions Guide (Graphics Series) ~ Eric Lengyel Charles River Media Eric Lengyel
3D Game Programming With Directx 8.0 (Game Development Series) (Game Develo ~ Clayton E Crooks Charles River Media Clayton E Crooks
Adobe Photoshop CS3 for Photographers: A Professional Image Editor's Guide ~ Martin Evening Focal Press Martin Evening
The Focal Easy Guide to Combustion 4: For New Users and Professionals (The ~ Gary M Davis Focal Press Gary M Davis
The Access Principle: The Case for Open Access to Research and Scholarship ~ John Willinsky The MIT Press John Willinsky
Torque for Teens ~ Mike Duggan Course Technology PTR Mike Duggan
Nikon D70 Digital Field Guide ~ David D. Busch Visual David D. Busch
Photoshop 7 Savvy with CDROM ~ Steve Romaniello Sybex Steve Romaniello
AI Game Programming Wisdom 3 (Game Development Series) ~ Steve Rabin Charles River Media Steve Rabin
Virtual Reality: Simulating and Enhancing the World With Computers (Science ~ Sean M. Grady Facts on File Sean M. Grady
The Game Artist's Guide to Maya ~ Michael McKinley Sybex Michael McKinley
Game Programming All in One, Third Edition ~ Jonathan S. Harbour Course Technology PTR Jonathan S. Harbour
Game Development Essentials: Game Interface Design ~ Kevin Saunders - Jeannie Novak Thomson Delmar Learning Kevin Saunders - Jeannie Novak
The Web Writer's Guide ~ Darlene Maciuba-Koppel Focal Press Darlene Maciuba-Koppel
Digital Compositing for Film and Video, Second Edition ~ Steve Wright Focal Press Steve Wright
1,000 Type Treatments: From Script to Serif, Letterforms Used to Perfection ~ Wilson Harvey Rockport Publishers Wilson Harvey
Game Design: A Practical Approach (Game Development Series) ~ Paul Schuytema Charles River Media Paul Schuytema
Digital Image Processing Using MATLAB ~ Rafael C. Gonzalez - Richard E. Woods - Steven L. Eddins Prentice Hall Rafael C. Gonzalez - Richard ...
Engineering Design Graphics, 11th Edition ~ James H. Earle Prentice Hall James H. Earle
Pro Tools 7 for Macintosh and Windows (Visual QuickStart Guide) ~ Steven Roback Peachpit Press Steven Roback
Learning Autodesk Maya 8|Foundation +DVD ~ Autodesk Maya Press Sybex Autodesk Maya Press
Intellectual Property Protection for Multimedia Information Technology ~ Idea Group Reference
 
      601 - 800

The Art of Stop-Motion Animation ~ Ken A. Priebe Course Technology PTR Ken A. Priebe
Handbook of Fingerprint Recognition ~ Davide Maltoni - Dario Maio - Anil K. Jain - Salil Prabhakar Springer Davide Maltoni - Dario Maio - ...
The Domain-Matrix: Performing Lesbian at the End of Print Culture (Theories ~ Sue-Ellen Case Indiana University Press Sue-Ellen Case
Sams Teach Yourself Microsoft XNA Game Studio Express in 24 Hours, Complete ~ David Franson - Joshua Smith Sams David Franson - Joshua Smith
Digital Images and Art Libraries in the Twenty-First Century ~ Haworth Information Press
Computers Helping People with Special Needs: 8th International Conference, ~ Springer
Medienrecht und Medienmärkte ~ Joerg K. Fischer Springer Joerg K. Fischer
The Digital Photographer's Library Set ~ Mikkel Aaland - Peter K. Burian - Tim Grey Sybex Mikkel Aaland - Peter K. Burian - Tim Grey
Digital Video Camerawork (Media Manuals) (Media Manuals) ~ PETER WARD Focal Press PETER WARD
Harnessing 3ds Max 8 ~ Aaron F Ross - Michele Bousquet Autodesk Press Aaron F Ross - Michele Bousquet
Microstation V8 for Autocad Users ~ Jeanne Aarhus OnWord Press (Acquired Titles) Jeanne Aarhus
Pariah(tm) Official Strategy Guide (Bradygames) ~ BradyGames BRADY GAMES BradyGames
The future of CAD libraries: will IPC-7351 be adopted globally? Take a look ~ Tom Hausherr UP Media Group, Inc. Tom Hausherr Digital - 9 Pages - 1. 2. 2005 HTML
How to Do Everything with Your Digital Video Camcorder ~ Dave Johnson - Rick Broida - Todd Stauffer - Chad Fahs McGraw-Hill Osborne Media Dave Johnson - Rick...
Virtual Reality ~ Ann e. weiss 21st Century Ann e. weiss
Make Your Own Music Video ~ Ed Gaskell CMP Books Ed Gaskell
Mastering Autodesk Architectural Desktop 2007 ~ Paul F. Aubin Autodesk Press Paul F. Aubin
Digital Video Compression (with CD-ROM) ~ Peter Symes McGraw-Hill/TAB Electronics Peter Symes
Game Physics (Interactive 3d Technology Series) ~ David H. Eberly Morgan Kaufmann David H. Eberly
Extreme DV at Used-Car Prices: How to Write, Direct, Shoot, Edit, and Produ ~ Rick Schmidt Penguin (Non-Classics) Rick Schmidt
Game Development Essentials: Game Level Design ~ Travis Castillo - Jeannie Novak Thomson Delmar Learning Travis Castillo - Jeannie Novak
Sony Alpha DSLR-A100 Digital Field Guide ~ David D. Busch Wiley David D. Busch
Mastering Digital SLR Photography (Mastering) ~ David D. Busch Course Technology PTR David D. Busch
Photoshop Cosmetic Surgery: A Comprehensive Guide to Portrait Retouching an ~ Barry Jackson Lark Books Barry Jackson
Designing Mechanical Systems Using Autodesk Building Systems (Autodesk Arch ~ Mary Ellen Pennisi-Vazzana - David Driver Autodesk Press Mary Ellen Pennisi-Vazzana - David Driver
Mathematics for 3D Game Programming and Computer Graphics, Second Edition ( ~ Eric Lengyel Charles River Media Eric Lengyel
Adobe Photoshop CS2 for Photographers: A Professional Image Editor's Guide ~ Martin Evening Focal Press Martin Evening
PMP In Depth: Project Management Professional Study Guide for PMP and CAPM ~ Paul Sanghera Course Technology PTR Paul Sanghera
Game Design Complete ~ Patrick O'Luanaigh Paraglyph Press Patrick O'Luanaigh
Sams Teach Yourself Flash MX ActionScript in 24 Hours ~ Gary Rosenzweig Sams Gary Rosenzweig
Winners!: Producing Effective Electronic Media ~ Eugene Marlow - Janice Silco Wadsworth Publishing Company Eugene Marlow - Janice Silco
Thinking in Type: The Practical Philosophy of Typography ~ Alex W White Allworth Press Alex W White
Inspired 3D Modeling & Texture Mapping (Inspired 3D) ~ Tom Capizzi Course Technology PTR Tom Capizzi
Stop Motion: Craft Skills for Model Animation (Focal Press Visual Effects a ~ Susannah Shaw Focal Press Susannah Shaw
Manga Studio For Dummies (For Dummies (Computer/Tech)) ~ Michael Rhodes For Dummies Michael Rhodes
Applied Optimization with MATLAB Programming ~ P. Venkataraman Wiley-Interscience P. Venkataraman
Microstation for AutoCAD Users ~ Frank Conforti - Ralph Grabowski Thomson Delmar Learning Frank Conforti - Ralph Grabowski
The Black Art of Video Game Console Design ~ Andre LaMothe Sams Andre LaMothe
Digital Photography For Dummies (Digital Photography for Dummies) ~ Julie Adair King For Dummies Julie Adair King
Beginning Pre-Calculus for Game Developers ~ Ph.D., John P Flynt - Boris Meltreger Course Technology PTR Ph.D., John P Flynt - Boris Meltreger
Virtual Combat: A Guide to Distributed Interactive Simulation ~ David L. Neyland Stackpole Books David L. Neyland
U&lc : Influencing Design & Typography ~ Mark Batty Publisher
The State of Play: Law, Games, and Virtual Worlds (Ex Machina: Law, Technol ~ Jack Balkin - Beth Noveck NYU Press Jack Balkin - Beth Noveck
Half-Life 2: Episode 1 (Prima Official Game Guide) ~ David Hodgson Prima Games David Hodgson
Sams Teach Yourself Adobe Premiere 6.5 in 24 Hours ~ Jeff Sengstack Sams Jeff Sengstack
Artificial Intelligence For Computer Games: An Introduction ~ John David Funge Peters Corp. John David Funge
Video Data Compression for Multimedia Computing: Statistically Based and Bi ~ Springer
Elementary Game Programming & Simulations Using Jamagic (Game Development S ~ Sergio Perez Charles River Media Sergio Perez
The Graphic Design Reader ~ Steven Heller Allworth Press Steven Heller
Animation, Games, and Graphics for the Timex-1000 ~ Tony Fabbri Simon & Schuster (Paper) Tony Fabbri
SAS for Mixed Models, Second Edition ~ Ramon C. Littell - George A. Milliken - Walter W. Stroup - Russell D. Wolfinger - Oliver, Ph.D. Scha...
PC Magazine Guide Windows XP Media Center Edition 2005 ~ Terry Ulick Wiley Terry Ulick
Classifying electronic documents: a new paradigm: the U.S. Department of Ed ~ Donald B. Schewe Association of Records Managers & Administrators (ARMA) Donald B. Schewe Digital - ...
The Complete Idiot's Guide to Recording with Cubase (Complete Idiot's Guide to) ~ Michael Miller Alpha Michael Miller
After Effects 5 Bible ~ J. J. Marshall - Zed Saeed - J.J. Marshall Wiley J. J. Marshall - Zed Saeed - J.J. Marshall
Prepare to Board! Creating Story and Characters for Animation Features and ~ Nancy Beiman Focal Press Nancy Beiman
Computer Comics ~ Sebastian Orfali Ronin Publishing Sebastian Orfali
$30 Film School, Second Edition ~ Michael W. Dean Course Technology PTR Michael W. Dean
The Virtual Embodied: Presence/Practice/Technology ~ John Wood Routledge John Wood
Build Your Own PC Home Entertainment System ~ McGraw-Hill/OsborneMedia
Digital Photography Pocket Guide, Third Edition (Pocket Reference (O'Reilly)) ~ Derrick Story O'Reilly Media, Inc. Derrick Story
Crisp: Powerful Proofreading Skills: Tips, Techniques, and Tactics (Fifty-M ~ Debra A. Smith Crisp Learning Debra A. Smith
Color Management for Photographers: Hands on Techniques for Photoshop Users ~ Andrew Rodney Focal Press Andrew Rodney
Mastering Autodesk Revit Building (Autodesk Revit) ~ Paul F. Aubin Autodesk Press Paul F. Aubin
Japanese Bookbinding: Instructions From A Master Craftsman ~ Kojiro Ikegami Weatherhill Kojiro Ikegami
Apple Training Series: Apple TV Quick-Reference Guide (Apple Training) ~ Peachpit Press Peachpit Press Peachpit Press
Digital CCTV: A Security Professional's Guide ~ Emily M. Harwood Butterworth-Heinemann Emily M. Harwood
The iPod Book: Doing Cool Stuff with the iPod and the iTunes Store, Third E ~ Scott Kelby Peachpit Press Scott Kelby
How to Do Everything with Adobe Encore DVD (How to Do Everything) ~ Doug Sahlin McGraw-Hill Osborne Media Doug Sahlin
Cyberpalette: A Digital Step-By-Step Guide ~ Kathleen Ziegler - Nick Greco Hearst Corporation Kathleen Ziegler - Nick Greco
Principles of Form and Design ~ Wucius Wong Wiley Wucius Wong
Skin: The Complete Guide to Digitally Lighting, Photographing, and Retouchi ~ Lee Varis Sybex Lee Varis
Ultimate 3D Game Engine Design & Architecture (Charles River Media Game Dev ~ Allen Sherrod Charles River Media Allen Sherrod
Real Screenwriting: Strategies and Stories from the Trenches ~ Ron Suppa Course Technology PTR Ron Suppa
Electronic Publishing Agreements: Precedents with Commentary and Disk Book ~ Ingrid Winternitz Oxford University Press, USA Ingrid Winternitz
Laugh-A-Long Readers: Slithery, Squirmy Jokes (Laugh-A-Long Readers) ~ Diane Namm Sterling Diane Namm
ACID Pro 6 Power! - The Official Guide (Power!) ~ D. Erik Franks Thomson Course Technology D. Erik Franks
50 Fast Adobe Premiere Techniques ~ Pete Kennedy - Maura Kennedy Wiley Pete Kennedy - Maura Kennedy
Tenchu?: Return from Darkness(tm) Official Strategy Guide (Official Strateg ~ Doug Walsh BRADY GAMES Doug Walsh
Sound Forge 8 Power!: The Official Guide (Power!) ~ Scott R. Garrigus Hal Leonard Corporation Scott R. Garrigus
iPod Book: Doing Cool Stuff with the iPod and the iTunes Music Store, The ( ~ Scott Kelby Peachpit Press Scott Kelby
How to Be a DJ ~ DJ Chuck Fresh Thomson Course Technology DJ Chuck Fresh
Complete Guide to Digital Video ~ Ed Gaskell Course Technology PTR Ed Gaskell
Engineering Design with SolidWorks 2004 and MultiMedia CD ~ David C. Planchard - Marie Planchard Schroff Development Corp. Publications David C. Planchard - Mar...
The Game Localization Handbook (Game Development Series) ~ Heather M Chandler Charles River Media Heather M Chandler
Multi-Platinum Pro Tools: Advanced Editing, Pocketing and Autotuning Techniques ~ Nathan Adam - Brady Barnett Focal Press Nathan Adam - Brady Barnett
Type & Layout: Are You Communicating or Just Making Pretty Shapes ~ Colin Wheildon The Worsley Press Colin Wheildon
Theory and Craft of the Scenographic Model, Revised Editio ~ Darwin Reid Payne Southern Illinois University Darwin Reid Payne
Digital Video For Dummies (For Dummies (Computer/Tech)) ~ Keith Underdahl For Dummies Keith Underdahl
The Road Ahead (Transaction Large Print Books) ~ Christabel Bielenberg ISIS Large Print Books Christabel Bielenberg
Synthetic Worlds: The Business and Culture of Online Games ~ Edward Castronova University Of Chicago Press Edward Castronova
SYNOPSYS ADDS DESIGNWARE VERIFICATION IP FOR AMBA 3 AXI.: An article from: ~ Thomson Gale Digital - 1. 11. 2005 HTML
Awesome Game Creation: No Programming Required, Third Edition ~ Jason Darby Charles River Media Jason Darby
Mechanical Drawing ~ French - Svenson - Heisel - Urbanick Glencoe/McGraw-Hill French - Svenson - Heisel - Urbanick
Digital Video: An introduction to MPEG-2 (Digital Multimedia Standards Series) ~ Barry G. Haskell - Atul Puri - Arun N. Netravali Springer Barry G. Haskell - Atul Puri - Arun N. Net...
Quick Changeover for Operators: The SMED System (Shopfloor Series) ~ Shigeo Shingo Productivity Press Shigeo Shingo
Maya Featuring Creature Creations (Graphics Series) ~ Todd Palamar Charles River Media Todd Palamar
Apple Pro Training Series: Final Cut Pro 4 ~ Diana Weynand Peachpit Press Diana Weynand
Physics for Game Developers ~ David Bourg O'Reilly Media, Inc. David Bourg
GIS and Land Records: The Parcel Data Model ~ Nancy von Meyer Esri Press Nancy von Meyer
Adobe Photoshop Lightroom Killer Tips ~ Matt Kloskowski New Riders Press Matt Kloskowski
DVD Authoring and Production ~ Ralph LaBarge CMP Books Ralph LaBarge
Autodesk Inventor 11 Essentials Plus (Autodesk Inventor) ~ Daniel T. Banach - Travis Jones - Alan Kalameja Autodesk Press Daniel T. Banach - Travis Jones - Ala...
Visual Digital Culture: Surface Play and Spectacle in New Media Genres (Sus ~ Andrew Darley Routledge Andrew Darley
Apple Pro Training Series: DVD Studio Pro 4 (2nd Edition) (Apple Pro Traini ~ Martin Sitter - Adrian Ramseier - Jem Schofield Peachpit Press Martin Sitter - Adrian Ramseier - Jem...
Ableton Live 6 Power!: The Comprehensive Guide ~ John Von Seggern Thomson Course Technology John Von Seggern
Macromedia Dreamweaver 8 Hands-On Training ~ Daniel Short - Garo Green Peachpit Press Daniel Short - Garo Green
Creating Music and Sound for Games ~ G.W. Childs IV Thomson Course Technology G.W. Childs IV
Barony of the Damned: An adventure in Mousillon ~ Green Ronin Black Industries Green Ronin
More than a Game: The Computer Game as Fictional Form ~ Barry Atkins Manchester University Press Barry Atkins
Mastering Black and White Digital Photography (A Lark Photography Book) ~ Michael Freeman Lark Books Michael Freeman
Broadcast Technology Update ~ August E. Grant - Peter Seel Focal Press August E. Grant - Peter Seel
Creating 3D COMIX (With CD-ROM) (Graphics Series) ~ Mortier - Bob Kraus Delmar Thomson Learning Mortier - Bob Kraus
Horizons! Computing Across the Curriculum, ClarisWorks 5.0 (Mac), Student E ~ McGraw-Hill Glencoe/McGraw-Hill McGraw-Hill
Computer Vision ~ Linda G. Shapiro - George C. Stockman - Linda G Shapiro - George Stockman Prentice Hall Linda G. Sha...
Photoshop CS2 for Windows & Macintosh (Visual QuickStart Guide) ~ Elaine Weinmann - Peter Lourekas Peachpit Press Elaine Weinmann - Peter Lourekas
AI Game Programming Wisdom 2 (Game Development Series) ~ Steve Rabin Charles River Media Steve Rabin
Desktop Digital Video ~ Ron Grebler Prompt (DPI - 8/01) Ron Grebler
Game Developer's Guide to Cybiko (With CD-ROM) ~ Ernest Pazera Wordware Publishing, Inc. Ernest Pazera
Prioritizing Web Usability (VOICES) ~ Jakob Nielsen - Hoa Loranger New Riders Press Jakob Nielsen - Hoa Loranger
Technical Graphics Communication, 3rd edition ~ Gary Robert Bertoline - Eric N Wiebe - Eric Wiebe McGraw-Hill Science/Engineering/Math Gary Robert B...
Copper Plate Photogravure: Demystifying the Process ~ David Morrish - Marlene MacCallum Focal Press David Morrish - Marlene MacCallum
Play Money: Or, How I Quit My Day Job and Made Millions Trading Virtual Loot ~ Julian Dibbell Basic Books Julian Dibbell
Painter IX for Photographers: Creating Painterly Images Step by Step ~ Martin Addison Focal Press Martin Addison
Computer Waiting Games: Things to Do While Dowloading, Processing, or Crashing-- ~ Hal Bowman Quirk Books Hal Bowman
Chris Crawford on Game Design ~ Chris Crawford New Riders Games Chris Crawford
Automation, Production Systems, and Computer-Integrated Manufacturing (2nd ~ Mikell P. Groover Prentice Hall Mikell P. Groover
Perfect Pages: Self Publishing with Microsoft Word, or How to Avoid High-Pr ~ Aaron Shepard Shepard Publications Aaron Shepard
Digital Video Pocket Guide (O'Reilly Digital Studio) ~ Derrick Story O'Reilly Media, Inc. Derrick Story
Creative Titling with Premiere Pro ~ Ed Gaskell CMP Books Ed Gaskell
Cyberarts 2001 ~ Springer
Who in the World Was the Secretive Printer?: The Story of Johannes Gutenberg ~ Robert Beckham W. W. Norton & Company Robert Beckham
Modeling a Character in 3DS Max ~ Paul Steed Wordware Publishing, Inc. Paul Steed
The Adobe Illustrator CS2 Wow! Book (WOW!) ~ Sharon Steuer Peachpit Press Sharon Steuer
Developing Games in Java ~ David Brackeen - Bret Barker - Laurence Vanhelswue New Riders Games David Brackeen - Bret Barker - L...
Multimedia Image and Video Processing (Image Processing) ~ CRC
Fine Art Printing for Photographers: Exhibition Quality Prints with Inkjet ~ Uwe Steinmueller - Juergen Gulbins Rocky Nook Uwe Steinmueller - Juergen Gulbins
The Second Life Herald: The Virtual Tabloid that Witnessed the Dawn of the ~ Peter Ludlow - Mark Wallace The MIT Press Peter Ludlow - Mark Wallace
Microsoft Flight Simulator 2004: A Century of Flight: Official Strategies & ~ Doug Radcliffe - Andy Mahood Sybex Doug Radcliffe - Andy Mahood
.Hack//Legend of the Twilight Vol. 3 ~ Rei Idumi - Tatsuya Hamazaki TokyoPop Rei Idumi - Tatsuya Hamazaki
3D Game Engine Programming (Game Development Series) ~ Stefan Zerbst - Oliver Duvel Course Technology PTR Stefan Zerbst - Oliver Duvel
The Intellectual Foundation of Information Organization (Digital Libraries ~ Elaine Svenonius The MIT Press Elaine Svenonius
Digital Video Transcoding for Transmission and Storage ~ Huifang Sun - Tihao Chiang - Xuemin Chen CRC Huifang Sun - Tihao Chiang - Xuemin Chen
Game Development With LUA (Game Development Series) ~ Paul Schuytema - Mark Manyen Charles River Media Paul Schuytema - Mark Manyen
Succeeding in the World of Work Student Activity Workbook ~ McGraw-Hill Glencoe/McGraw-Hill McGraw-Hill
Information Development: Managing Your Documentation Projects, Portfolio, a ~ JoAnn T. Hackos Wiley JoAnn T. Hackos
Digital Audio Workstation ~ Colby N. Leider McGraw-Hill/TAB Electronics Colby N. Leider
Mastering 3D Studio MAX R3 ~ Alexander Bicalho - Catalina Woods - Kinetix Training Group - Cat Woods Sybex Alexander Bicalho - Ca...
Using Microsoft Office 2007, Special Edition (Special Edition Using) ~ Ed Bott - Woody Leonard Que Ed Bott - Woody Leonard
iMovie 4 & iDVD: The Missing Manual ~ David Pogue Pogue Press David Pogue
Welcome to Oz: A Cinematic Approach to Digital Still Photography with Photo ~ Vincent Versace New Riders Press Vincent Versace
24P: Make Your Digital Movies Look Like Hollywood ~ Pete Shaner - Gerald Everett Jones Course Technology PTR Pete Shaner - Gerald Everett Jones
The Musician's Guide to Pro Tools ~ John Keane McGraw-Hill Osborne Media John Keane
Desktop Cinema: Feature Filmmaking On a Home Computer (Aspiring Filmmaker's ~ Graham Robertson Course Technology PTR Graham Robertson
Adobe Photoshop CS2 Studio Techniques ~ Ben Willmore Adobe Press Ben Willmore
3D Toons: Creative 3D Design for Cartoonists and Animators ~ Steve Anzovin - Raf Anzovin Barron''s Educational Series Steve Anzovin - Raf Anzovin
Vegas 5 Editing Workshop (DV Expert Series) (DV Expert Series) ~ Douglas Spotted Eagle CMP Books Douglas Spotted Eagle
Synthesis and Optimization of Digital Circuits ~ Giovanni De Micheli McGraw-Hill Science/Engineering/Math Giovanni De Micheli
Barcelona Club Flyers ~ Actar
3ds max 7 Fundamentals and Beyond Courseware (Discreet 3ds Max) ~ Discreet Focal Press Discreet
Realistic Architectural Visualization with 3ds Max and mental ray ~ Roger Cusson - Jamie Cardoso Focal Press Roger Cusson - Jamie Cardoso
How to take better conference photos: use these tips for professional resul ~ Cybele Elaine Werts Thomson Gale Cybele Elaine Werts Digital - 6 Pages - 1. 5. 2007 HTML
The Billboard Illus Home Recording Handbk ~ Billboard Books
Basic Game Design & Creation for Fun & Learning (Game Development Series).B ~ Nanu Swamy - Naveena Swamy Charles River Media Nanu Swamy - Naveena Swamy
Designing Sound for Animation ~ Robin Beauchamp Focal Press Robin Beauchamp
Game Production Handbook (Game Development Series) ~ Heather M Chandler Charles River Media Heather M Chandler
Glencoe Keyboarding Connections: Projects and Applications Office XP Studen ~ McGraw-Hill Glencoe/McGraw-Hill McGraw-Hill
Mastering Autodesk VIZ 2007 ~ George Omura - Scott Onstott - Jon McFarland Sybex George Omura - Scott Onstott - Jon McFarland
Adobe Premiere 6.5: La Edicion de Video Digital con un Amplio Soporte / Cl ~ Adobe Press Anaya Publishers Adobe Press
Scarface: The World is Yours (Prima Official Game Guide) ~ David Hodgson - Eric Mylonas Prima Games David Hodgson - Eric Mylonas
Unit Operations: An Approach to Videogame Criticism ~ Ian Bogost The MIT Press Ian Bogost
Autodesk Inventor From The Top (Autodesk Inventor) ~ Daniel T. Banach - Travis Jones Autodesk Press Daniel T. Banach - Travis Jones
Premiere and After Effects Studio Secrets ~ Stan Carver II - Jordan Wollman Wiley Stan Carver II - Jordan Wollman
iMovie HD and iDVD 5 for Mac OS X (Visual QuickStart Guide) ~ Jeff Carlson Peachpit Press Jeff Carlson
Programming Believable Characters For Computer Games (Game Development Series) ~ Penny Baillie-de Byl Charles River Media Penny Baillie-de Byl
Digital Prepress for Comic Books : The Definitive Desktop Production Guide ~ Kevin Tinsley - Various Stickman Graphics Kevin Tinsley - Various
Centauri Knights D20: Big Eyes, Small Mouth RPG Supplement ~ David L. Pulver Guardians of Order David L. Pulver
Fantasy Football Handbook 2006 ~ BradyGames BRADY GAMES BradyGames
Digital Video Transition Analysis and Detection ~ Wei Jyh Heng - King N. Ngan World Scientific Publishing Company Wei Jyh Heng - King N. Ngan
Exploring Visual Storytelling (Exploring (Delmar)) ~ Brian Arnold - Brendan Eddy Thomson Delmar Learning Brian Arnold - Brendan Eddy
Designing With Coreldraw 5.0 (Prisma Be An Expert! Series) ~ Koos Mebius McCarta Publishing Koos Mebius
.Hack: //Legend of the Twilight, Vol. 1 ~ Rei Idumi - Tatsuya Hamazaki TokyoPop Rei Idumi - Tatsuya Hamazaki
Focus On 3D Models (Game Development) ~ Evan Pipho Course Technology PTR Evan Pipho
Construction Drawings and Details for Interiors: Basic Skills ~ W. Otie Kilmer - Rosemary Kilmer - Kilmer - Stephen Hanessian Wiley W. Otie Kilmer - Rosemary Kilmer...
The Art of the Documentary: Ten Conversations with Leading Directors, Cinem ~ Megan Cunningham New Riders Press Megan Cunningham
Mobile Macromedia Flash MX with Flash Remoting & Flash Communication Server ~ McGraw-Hill/OsborneMedia
Writing for Animation, Comics, and Games ~ Christy Marx Focal Press Christy Marx
MotionGraphics: Film & TV ~ Watson-Guptill
Mastering Digital Audio Production: The Professional Music Workflow with Ma ~ Cliff Truesdell Sybex Cliff Truesdell
Pro/ENGINEER Tutorial Wildfire 2.0 Advanced ~ Roger Toogood Schroff Development Corporation Roger Toogood
Design Matters: Creating Powerful Imagery for Worship ~ Jason Moore - Len Wilson Abingdon Press Jason Moore - Len Wilson
Killer Game Programming in Java ~ Andrew Davison O'Reilly Media, Inc. Andrew Davison
N3: Ninety-Nine Nights (Prima Official Game Guide) ~ Fernando Bueno Prima Games Fernando Bueno
The Flash Webisode Production Handbook (With CD-ROM) ~ John Moore Charles River Media John Moore
Andrew Rollings and Ernest Adams on Game Design ~ Andrew Rollings - Ernest Adams New Riders Games Andrew Rollings - Ernest Adams
Start Here: Movie-Making with iMovie 2 (Movie-Making With Imovie) ~ Muir - Rory O'Neill OnWord Press (Acquired Titles) Muir - Rory O'Neill
Sams Teach Yourself iMovie and iDVD in 24 Hours ~ Todd Kelsey Sams Todd Kelsey
SolidWorks For Dummies (For Dummies (Computer/Tech)) ~ Greg Jankowski For Dummies Greg Jankowski
Editing with Final Cut Pro 4: An Intermediate Guide to Setup and Editing Wo ~ Charles Roberts Focal Press Charles Roberts
The Complete Guide to Light & Lighting in Digital Photography (A Lark Photo ~ Michael Freeman Lark Books Michael Freeman
 
      801 - 1000

How to do Everything with iMovie ~ Gene Steinberg McGraw-Hill/OsborneMedia Gene Steinberg
Blade Dancer: Lineage of Light (Prima Official Game Guide) ~ Fletcher Black Prima Games Fletcher Black
Image and Video Retrieval: Third International Conference, CIVR 2004, Dubli ~ Springer
Typography Workbook: A Real-World Guide to Using Type in Graphic Design ~ Timothy Samara Rockport Publishers Timothy Samara
Nikon Creative Lighting System Digital Field Guide ~ J. Dennis Thomas - Andrew Heron Wiley J. Dennis Thomas - Andrew Heron
Career Diary of a Web Designer (Gardner's Guide series) ~ C. R. Bell GGC Publishing C. R. Bell
Understanding IPTV (Informa Telecoms & Media) ~ Gilbert Held AUERBACH Gilbert Held
Scalable Video on Demand: Adaptive Internet-based Distribution ~ Michael Zink Wiley Michael Zink
Digital Negatives: Using Photoshop to Create Digital Negatives for Silver a ~ Brad Hinkel - Ron Reeder Focal Press Brad Hinkel - Ron Reeder
Apple Pro Training Series: Aperture 1.5 (Apple Pro Training) ~ Orlando Luna - Ben Long Peachpit Press Orlando Luna - Ben Long
.hack// Another Birth Volume 2 (Hack//Another Birth) ~ Kazunori Ito - Miu Kawasaki TokyoPop Kazunori Ito - Miu Kawasaki
Macromedia Flash Professional 8 Game Development ~ Glen Rhodes Charles River Media Glen Rhodes
The Art of Maya ~ Alias Wavefront - Alias|Wavefront Sybex Alias Wavefront - Alias|Wavefront
The NURBS Book (Monographs in Visual Communication) ~ Les A. Piegl - Wayne Tiller Springer Les A. Piegl - Wayne Tiller
Video Object Extraction and Representation: Theory and Applications (The Sp ~ I-Jong Lin - S.Y. Kung Springer I-Jong Lin - S.Y. Kung
Beginning Game Programming with Flash ~ Hamsa Suri - Lakshmi Prayaga Course Technology PTR Hamsa Suri - Lakshmi Prayaga
The Computer in the Visual Arts ~ Anne Morgan Spalter Addison-Wesley Professional Anne Morgan Spalter
A History of Video Art: The Development of Form and Function ~ Chris Meigh-Andrews Berg Publishers Chris Meigh-Andrews
Architecture + Animation (Architectural Design) ~ Academy Press
The Olympics: Athens to Athens 1896-2004 ~ Weidenfeld & Nicolson
Adobe Photoshop Elements 5.0: A visual introduction to digital photography ~ Philip Andrews Focal Press Philip Andrews
Ultimate Game Design: Building Game Worlds ~ Tom Meigs McGraw-Hill Osborne Media Tom Meigs
MPEG-4 Facial Animation: The Standard, Implementation and Applications ~ Wiley
The Little Digital Video Book ~ Michael Rubin Peachpit Press Michael Rubin
Premiere Pro Results: A Project-Based Guide to Professional Techniques (Foc ~ Steve Oakley Focal Press Steve Oakley
CGI: The Art of the 3d Computer-Generated Image ~ Peter Weishar Harry N. Abrams Peter Weishar
Macromedia Dreamweaver 8: Training from the Source ~ Khristine Annwn Page Macromedia Press Khristine Annwn Page
Digital Wildlife Photography ~ Chris Weston Photographers' Institute Press Chris Weston
Reason 3 for Windows & Macintosh (Visual QuickStart Guide) ~ Joe Lyford Peachpit Press Joe Lyford
Adobe Premiere Elements for Dummies ~ Keith Underdahl For Dummies Keith Underdahl
The Game Maker's Apprentice: Game Development for Beginners ~ Jacob Habgood - Mark Overmars Apress Jacob Habgood - Mark Overmars
LightWave 3D 8 Cartoon Character Creation, Volume 1: Modeling & Texturing ( ~ Jonny Gorden Wordware Publishing, Inc. Jonny Gorden
Notes on Graphic Design and Visual Communication ~ Gregg Berryman Crisp Learning Gregg Berryman
Advanced Maya Texturing and Lighting ~ Lee Lanier Sybex Lee Lanier
Game Programming Gems 6 (Book & CD-ROM) (Game Development Series) ~ Mike Dickheiser Charles River Media Mike Dickheiser
Game Development Essentials: An Introduction ~ Jeannie Novak Thomson Delmar Learning Jeannie Novak
Developing Quality Technical Information: A Handbook for Writers and Editor ~ Gretchen Hargis - Michelle Carey - Ann Kilty Hernandez - Polly Hughes - Deirdre Longo - Shannon Roui...
Getting to Know ArcGIS Desktop: The Basics of ArcView, ArcEditor, and ArcIn ~ Tim Ormsby - Eileen Napoleon - Robert Burke Esri Press Tim Ormsby - Eileen Napoleon - Robert Burke
Complete Maya Programming: An Extensive Guide to MEL and C++ API (The Morga ~ David Gould Morgan Kaufmann David Gould
Storytelling through Animation (Graphics) ~ Mike Wellins Charles River Media Mike Wellins
Game Design for Teens (Premier Press Game Development) ~ Les Pardew - Scott Pugh - Eric Nunamaker - Brent L. Iverson - Ross Wolfley Course Technology PTR Les...
Canon Speedlite System Digital Field Guide ~ J. Dennis Thomas Wiley J. Dennis Thomas
Photoshop Elements 4 For Dummies (For Dummies (Computer/Tech)) ~ Barbara Obermeier - Ted Padova For Dummies Barbara Obermeier - Ted Padova
Garage Glamour: Digital Nude and Beauty Photography Made Simple ~ Rolando Gomez Amherst Media Rolando Gomez
Introduction to Pro/ENGINEER Wildfire 2.0 ~ Louis Gary Lamit - James Gee Schroff Development Corporation Louis Gary Lamit - James Gee
Game Design: Principles, Practice, and Techniques - The Ultimate Guide for ~ Jim Thompson - Barnaby Berbank-Green - Nic Cusworth Wiley Jim Thompson - Barnaby Berbank-Green - Nic...
Media Selling: Broadcast, Cable, Print and Interactive ~ Charles Warner Blackwell Publishing Professional Charles Warner
Apple Pro Training Series: Logic Pro 7 and Logic Express 7 (Apple Pro Training) ~ Martin Sitter Peachpit Press Martin Sitter
DVD Authoring with Adobe Encore DVD: A Professional Guide to Creative DVD P ~ Wes Howell Focal Press Wes Howell
Make Your Own Hollywood Movie: A Step-by-Step Guide to Scripting, Storyboar ~ Ed J Gaskell Cooper Sybex Ed J Gaskell Cooper
Understanding Digital Cinema: A Professional Handbook ~ Focal Press
Techies Unite: Helen, Sweetheart of the Internet ~ Peter Zale McGraw-Hill Companies Peter Zale
Instant Vegas Movie Studio + DVD (VASST Instant) (Instant Series) ~ Douglas Spotted Eagle - John Rofrano CMP Books Douglas Spotted Eagle - John Rofrano
Game Coding Complete ~ Mike McShaffry Paraglyph Mike McShaffry
Apple Pro Training Series: Shake 4 (Apple Pro Training) ~ Marco Paolini Peachpit Press Marco Paolini
Printing Estimating: Digital and Traditional Costing Methods for Graphic Im ~ Phillip Ruggles Thomson Delmar Learning Phillip Ruggles
DVD Studio Pro 3 In The Studio (O'Reilly Digital Studio) ~ Marc Loy O'Reilly Media, Inc. Marc Loy
Soccer the Winning Way: Play Like the Pros ~ Bob Mackin Greystone Bob Mackin
Postmortems from Game Developer: Insights from the Developers of Unreal Tou ~ Austin Grossman CMP Books Austin Grossman
Shooting Digital Video ~ ASC, Jon Fauer Focal Press ASC, Jon Fauer
Champ Fleury ~ Geofroy Tory Octavo Geofroy Tory
Reuse in Electronic Design: From Information Modelling to Intellectual Prop ~ Peter Conradi Wiley Peter Conradi
The Icon Book: Visual Symbols for Computer Systems and Documentation ~ William Horton Wiley William Horton
Focal Easy Guide to Discreet combustion 3: For new users and professionals ~ Gary M Davis Focal Press Gary M Davis
The New Typography (Weimar and Now: German Cultural Criticism) ~ Jan Tschichold University of California Press Jan Tschichold
Programming Vertex & Pixel Shaders (Programming Series) ~ Wolfgang Engel Charles River Media Wolfgang Engel
Video Communications: The Whole Picture (CMP Telecom & Networks) (CMP Telec ~ James R. Wilcox - David Gibson CMP Books James R. Wilcox - David Gibson
AutoCAD 2007 and AutoCAD LT 2007: No Experience Required ~ David Frey Sybex David Frey
Paint Shop Pro XI for Photographers ~ Ken McMahon Focal Press Ken McMahon
Introduction to Digital Video, Second Edition ~ Focal Press
Pro/ENGINEER Wildfire 2.0 Tutorial & MultiMedia CD ~ Roger Toogood - Jack Zecher Schroff Development Corporation Roger Toogood - Jack Zecher
3DS Max Lighting ~ Nicholas Boughen Wordware Publishing, Inc. Nicholas Boughen
Mega Man Battle Network 6 Official Strategy Guide (Bradygames Official Str ~ BradyGames BRADY GAMES BradyGames
The Photoshop Book for Digital Photographers ~ Scott Kelby New Riders Press Scott Kelby
Code Lyoko ~ Antefilms TokyoPop Antefilms
Mastering Macromedia Contribute ~ Shaowen Bardzell - Jeffrey Bardzell Wiley Shaowen Bardzell - Jeffrey Bardzell
Digital Libraries in Computer Science: The MeDoc Approach (Lecture Notes in ~ Springer
Microsoft Visual Basic Game Programming for Teens, 2E ~ Jonathan S. Harbour Course Technology PTR Jonathan S. Harbour
Color Index: Over 1100 Color Combinations, CMYK and RGB Formulas, for Print ~ Jim Krause How Design Books Jim Krause
iMovie 6 & iDVD: The Missing Manual ~ David Pogue O'Reilly Media, Inc. David Pogue
Designing DVD Menus: How to Create Professional-Looking DVDs ~ Michael Burns - George Cairns CMP Books Michael Burns - George Cairns
Digital Sports Photography : Take Winning Shots Every Time ~ Serge Timacheff - David Karlins Wiley Serge Timacheff - David Karlins
The Root of All Evil ~ JD Frazer - Illiad - Bob Herbstman O'Reilly Media, Inc. JD Frazer - Illiad - Bob Herbstman
Networking and Online Games: Understanding and Engineering Multiplayer Inte ~ Grenville Armitage - Mark Claypool - Philip Branch Wiley Grenville Armitage - Mark Claypool - Philip...
A Practical Guide to Video and Audio Compression: From Sprockets and Raster ~ Cliff Wootton Focal Press Cliff Wootton
Digital Photo Magic ~ Alan Buckingham DK CHILDREN Alan Buckingham
Sniffy the Virtual Rat Version 4.5 for Windows ~ Lester Krames - Jeff Graham - Tom Alloway Thomson Brooks/Cole Lester Krames - Jeff Graham - Tom Allo...
Apple Pro Training Series: Getting Started With Motion (Apple Pro Training) ~ Mary Plummer Peachpit Press Mary Plummer
Macromedia Flash MX for Dummies ~ Gurdy Leete - Ellen Finkelstein For Dummies Gurdy Leete - Ellen Finkelstein
Real-Time Rendering (2nd Edition) ~ Tomas Moller - Eric Haines - Tomas Akenine-Moller AK Peters, Ltd. Tomas Moller - Eric Haines - Tomas...
Georeferencing: The Geographic Associations of Information (Digital Librari ~ Linda L. Hill The MIT Press Linda L. Hill
Digital Art Photography For Dummies (For Dummies (Computer/Tech)) ~ Matthew Bamberg For Dummies Matthew Bamberg
File Interchange Handbook: For professional images, audio and metadata ~ Focal Press
A History of Video Art: The Development of Form and Function ~ Chris Meigh-Andrews Berg Publishers Chris Meigh-Andrews
History of Nordic Computing: IFIP WG9.7 First Working Conference on the His ~ Springer
Focal Easy Guide to Premiere Pro: For New Users and Professionals (The Foca ~ Tim Kolb Focal Press Tim Kolb
AutoCAD 2007 and AutoCAD LT 2007 Bible ~ Ellen Finkelstein Wiley Ellen Finkelstein
Principles of CAD/CAM/CAE ~ Kunwoo Lee Prentice Hall Kunwoo Lee
Focal Easy Guide to DVD Studio Pro 3: For new users and professionals (The ~ Rick Young Focal Press Rick Young
Game Creation and Careers: Insider Secrets from Industry Experts ~ Marc Saltzman New Riders Games Marc Saltzman
The MEL Companion: Maya Scripting for 3D Artists (Graphics Series) ~ David Stripinis Charles River Media David Stripinis
Rick Sammon's Complete Guide to Digital Photography 2.0: Taking, Making, Ed ~ Rick Sammon W. W. Norton Rick Sammon
Manga Mania Video Games (Manga Mania) ~ Christopher Hart Watson-Guptill Christopher Hart
Break Into The Game Industry: How to Get A Job Making Video Games ~ Ernest Adams McGraw-Hill Osborne Media Ernest Adams
Creating Database Web Applications with PHP and ASP (Internet Series) ~ Jeanine Meyer Charles River Media Jeanine Meyer
Inclusive Design Guidelines for HCI ~ Collette Nicolle - Julio Abascal CRC Collette Nicolle - Julio Abascal
Real World Nikon Capture NX (Real World) ~ Ben Long Peachpit Press Ben Long
Burning Down the House: Ripping, Recording, Remixing, and More! ~ Eliot Van Buskirk McGraw-Hill Osborne Media Eliot Van Buskirk
Making Books That Fly, Fold, Wrap, Hide, Pop Up, Twist & Turn: Books for Ki ~ Gwen Diehn Lark Books Gwen Diehn
Designing with Type: The Essential Guide to Typography (Designing With Type) ~ James Craig - William Bevington - Irene Korol Scala Watson-Guptill James Craig - William Bevington -...
Video Compression Techniques ~ Wofgang Effelsberg - Ralf Steinmetz Morgan Kaufmann Wofgang Effelsberg - Ralf Steinmetz
Easy Digital Photography.(Brief Article)(Review): An article from: Informat ~ April Dmytrenko Association of Records Managers & Administrators (ARMA) April Dmytrenko Digital - 1...
FLUENT OFFERS DOWNLOADABLE READY-MADE PARTS LIBRARY FOR ICEPAK.: An article ~ Worldwide Videotex Digital - 1. 9. 1999 HTML
Visual Methodologies: An Introduction to the Interpretation of Visual Methods ~ Gillian Rose Sage Publications Ltd Gillian Rose
Type Idea Index ~ Jim Krause How Books Jim Krause
Blogging (Point/Counterpoint (Chelsea Hardcover)) ~ Chelsea House Publications
Video Coding for Mobile Communications: Efficiency, Complexity and Resilien ~ Mohammed Al-Mualla - C. Nishan Canagarajah - David R. Bull Academic Press Mohammed Al-Mualla - C. Ni...
SystemVerilog for Verification: A Guide to Learning the Testbench Language ~ Chris Spear Springer Chris Spear
The Lucent Library of Science and Technology - Virtual Reality (The Lucent ~ Lisa Yount Lucent Books Lisa Yount
MPEG Video Compression Standard (Digital Multimedia Standards Series) (Digi ~ Chad Fogg - Didier J. LeGall - Joan L. Mitchell - William B. Pennebaker Springer Chad Fogg - Didier ...
Clickart Christian Publishing Suite III ~ Parsons Technology Parsons Technology Parsons Technology
Exposure and Lighting for Digital Photographers Only (For Only) ~ Michael Meadhra - Charlotte K. Lowrie Wiley Michael Meadhra - Charlotte K. Lowrie
The Non-Designer's Design Book ~ Robin Williams Peachpit Press Robin Williams
Photoshop 7 Down & Dirty Tricks ~ Scott Kelby New Riders Press Scott Kelby
Adobe Camera Raw for Digital Photographers Only (For Only) ~ Rob Sheppard Visual Rob Sheppard
Designing and Developing Multimedia: A Practical Guide for the Producer, Di ~ Larry Elin Allyn & Bacon Larry Elin
Behind the Seen: How Walter Murch Edited Cold Mountain Using Apple's Final ~ Charles Koppelman New Riders Press Charles Koppelman
LabVIEW for Everyone: Graphical Programming Made Easy and Fun (3rd Edition) ~ Jeffrey Travis - Jim Kring Prentice Hall PTR Jeffrey Travis - Jim Kring
Instant Boris Effects (VASST Instant) (Instant Series) ~ Chris Vadnais CMP Books Chris Vadnais
DVCAM: A Practical Guide to the Professional System ~ ASC, Jon Fauer Focal Press ASC, Jon Fauer
Mastering 3D Animation ~ Peter Ratner Allworth Press Peter Ratner
Retro Gaming Hacks: Tips & Tools for Playing the Classics (Hacks) ~ Chris Kohler O'Reilly Media, Inc. Chris Kohler
Final Cut Express: Make The Cut (Digital Filmmaking Series) ~ Kyle McCabe Charles River Media Kyle McCabe
Cinema 4D 10 Handbook (Graphics Series) ~ Anson Call Charles River Media Anson Call
Computer Processing of Handwriting ~ R. Plamondon World Scientific Publishing Company R. Plamondon
Digital Video Quality: Vision Models and Metrics ~ Stefan Winkler Wiley Stefan Winkler
Multimedia: A Critical Introduction ~ Routledge
Exodus to the Virtual World: How Online Fun Is Changing Reality ~ Edward Castronova Palgrave Macmillan Edward Castronova
A Guide To Web Development Using Macromedia Dreamweaver MX 2004: With Firew ~ Elaine Malfas - Beth Brown - Jan Marrelli Lawrenceville Press, Inc. Elaine Malfas - Beth Brown - Jan...
Digital Video Camcorders: A Windows and Linux Open Source Programmer's Guide ~ Rick Tewell Newnes Rick Tewell
Hack ai Buster 2 (.Hack AI Buster) ~ Rei Idumi - Tatsuya Hamazaki TokyoPop Rei Idumi - Tatsuya Hamazaki
The Boundary-Scan Handbook ~ Springer
Making Media: Foundations of Sound and Image Production ~ Jan Roberts-Breslin Focal Press Jan Roberts-Breslin
Digital Intermediates for Film and Video ~ Jack James Focal Press Jack James
From Gutenberg to the Global Information Infrastructure: Access to Informat ~ Christine L. Borgman The MIT Press Christine L. Borgman
Photoshop Elements 2 for Dummies ~ Deke McClelland - Galen Fott For Dummies Deke McClelland - Galen Fott
Internet Publishing and Beyond: The Economics of Digital Information and In ~ The MIT Press
Journeymen-Printers, Heresy, and the Inquisition in Sixteenth-Century Spain ~ Clive Griffin Oxford University Press, USA Clive Griffin
Media Art Interaction, The '80s and '90s in Germany ~ Springer
The Multimedia Handbook (Blueprint) ~ Tony Cawkell Routledge Tony Cawkell
Aerial Photography and Image Interpretation ~ David P. Paine - James D. Kiser Wiley David P. Paine - James D. Kiser
Game Programming All in One, Second Edition ~ Jonathan S. Harbour Course Technology PTR Jonathan S. Harbour
10 Cool LEGO Mindstorms: Dark Side Robots, Transports, and Creatures: Amazi ~ Kevin Clague - Soren Rolighed - Miguel Agullo - Hideaki Yabuki Syngress Kevin Clague - Soren Rolighe...
Programming a Multiplayer FPS in DirectX (Game Development Series) ~ Vaughan Young Charles River Media Vaughan Young
11th Biennial of Moving Images ~ Raul Ruiz - Michel Auder JRP/Ringier Raul Ruiz - Michel Auder
Magic Lantern Guides: Sony DSLR A100 (Magic Lantern Guides) ~ Peter K. Burian Lark Books Peter K. Burian
Game Art for Teens (Game Development Series) ~ Les Pardew Course Technology PTR Les Pardew
Game Guru: Strategy Games (Game Guru) ~ Dave Morris Course Technology PTR Dave Morris
Macromedia Flash MX ActionScript for Dummies ~ Doug Sahlin For Dummies Doug Sahlin
CSS Cookbook, 2nd Edition ~ Christopher Schmitt O'Reilly Media, Inc. Christopher Schmitt
Monster Gaming: The Complete How-To Guide for Becoming a Hardcore Gamer ~ Ben Sawyer Paraglyph Ben Sawyer
Pro Tools for Musicians and Songwriters ~ Gina Fant-Saez Peachpit Press Gina Fant-Saez
Game Development Essentials: An Introduction ~ Jeannie Novak Thomson Delmar Learning Jeannie Novak
Digital Video Editing with Final Cut Express: The Real-World Guide to Set U ~ Charles Roberts Focal Press Charles Roberts
Designing Menus with Encore DVD ~ John Skidgel CMP Books John Skidgel
Essential Mathematics for Games and Interactive Applications: A Programmer' ~ James M. Van Verth - Lars M. Bishop Morgan Kaufmann James M. Van Verth - Lars M. Bishop
Engineering Drawing and Design (Drafting Series) ~ David Madsen Thomson Delmar Learning David Madsen
Contemporary Logic Design (2nd Edition) ~ Randy H. Katz - Gaetano Borriello Prentice Hall Randy H. Katz - Gaetano Borriello
There was prior art, ZBC inventor says: 'distributed' capacitance covered b ~ UP Media Group, Inc. Digital - 5 Pages - 1. 11. 2003 HTML
Practical Java Game Programming (Game Development Series) ~ Dustin Clingman - Shawn Kendall - Syrus Mesdaghi Charles River Media Dustin Clingman - Shawn Kendall...
Complete Photoshop CS2 For Digital Photographers (Graphics Series) ~ Colin Smith Charles River Media Colin Smith
Interactive Storytelling: Techniques for 21st Century Fiction ~ Andrew Glassner AK Peters Andrew Glassner
More OpenGL Game Programming ~ Dave Astle Course Technology PTR Dave Astle
Magic The Gathering Advanced Strategy Guide: For Advanced and Expert Magic ~ Mark Justice - Beth Moursund Thunder's Mouth Press Mark Justice - Beth Moursund
Monster's Handbook: A Sourcebook for Creating and Customizing d20 System Mo ~ Fantasy Flight Games - Various Fantasy Flight Games Fantasy Flight Games - Various
Macromedia Dreamweaver Mx ~ Brown Lawrenceville Press, Inc. Brown
Creating the Art of the Game (New Riders Games) ~ Matthew Omernick New Riders Games Matthew Omernick
The Apple TV Pocket Guide ~ Jeff Carlson Peachpit Press Jeff Carlson
Typographic Design: Form and Communication ~ Rob Carter - Ben Day - Philip B. Meggs Wiley Rob Carter - Ben Day - Philip B. Meggs
New Cinematographers ~ Alex Ballinger Collins Design Alex Ballinger
The Digital Photography Book ~ Scott Kelby Peachpit Press Scott Kelby
Penny Arcade Volume 2: Epic Legends Of The Magic Sword Kings (Penny Arcade) ~ Jerry Holkins - Mike Krahulik Dark Horse Jerry Holkins - Mike Krahulik
The Painter IX Wow! Book (WOW!) ~ Cher Threinen-Pendarvis Peachpit Press Cher Threinen-Pendarvis
Mobile 3D Graphics: Learning 3D Graphics with the Java Micro Edition ~ Claus Höfele Course Technology PTR Claus Höfele
Apple Pro Training Series: Final Cut Pro 5 (Apple Pro Training) ~ Diana Weynand Peachpit Press Diana Weynand
Game Guru: Role-Playing Games (Premier Press Game Development) ~ Dave Morris - Leo Hartas Course Technology PTR Dave Morris - Leo Hartas
Vegas 6 Revealed: The Official Guide (Revealed) ~ Doug Sahlin Thomson Course Technology Doug Sahlin
AutoCAD 2006 and AutoCAD LT 2006 Bible ~ Ellen Finkelstein Wiley Ellen Finkelstein
GPU Gems 2: Programming Techniques for High-Performance Graphics and Genera ~ Matt Pharr - Randima Fernando Addison-Wesley Professional Matt Pharr - Randima Fernando
Color and Mastering for Digital Cinema (Digital Cinema Industry Handbook Series) ~ Glenn Kennel Focal Press Glenn Kennel
gmax Bible ~ Kelly L. Murdock Wiley Kelly L. Murdock
Making a Game Demo: From Concept to Demo Gold (Wordware Game Developer's Li ~ Chad Walker Wordware Publishing, Inc. Chad Walker
Autocad 2007 a Problem-Solving Approach ~ Sham Tickoo Autodesk Press Sham Tickoo
Animation: The Mechanics of Motion (Focal Press Visual Effects and Animatio ~ Chris Webster Focal Press Chris Webster
The Art and History of Book Printing: A Topical Bibliography ~ Greenwood Press
AutoCad 2007 Instructor with Autodesk Inventor Software 07 ~ James A Leach McGraw-Hill Science/Engineering/Math James A Leach
Programming Game AI by Example ~ Mat Buckland Wordware Publishing, Inc. Mat Buckland
Signal Integrity Issues and Printed Circuit Board Design ~ Douglas Brooks Prentice Hall PTR Douglas Brooks
Full Spectrum Warrior(tm): Ten Hammers Official Strategy Guide (Official St ~ BradyGames BRADY GAMES BradyGames
Final Cut Pro 4 for Dummies ~ Helmut Kobler - Chad Fahs For Dummies Helmut Kobler - Chad Fahs
 
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Digital Content Annotation and Transcoding (Artech House Digital Audio and ~ Katashi Nagao Artech House Publishers Katashi Nagao
Character Development and Storytelling for Games (Game Development Series) ~ Lee Sheldon Course Technology PTR Lee Sheldon
Vector Games Math Processors (Wordware Game Math Library) ~ James Leiterman Wordware Publishing, Inc. James Leiterman
The MPEG Handbook, Second Edition ~ John Watkinson Focal Press John Watkinson
UnrealScript Game Programming All in One ~ Ph.D., John P Flynt - Chris Caviness Course Technology PTR Ph.D., John P Flynt - Chris Caviness
Lego Star Wars (Prima Official Game Guide) ~ Michael Littlefield Prima Games Michael Littlefield
Digital Video Electronics with 12 Complete Projects ~ Andrei Cernasov McGraw-Hill/TAB Electronics Andrei Cernasov
JPEG2000: Image Compression Fundamentals, Standards and Practice (The Inter ~ Springer
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game En ~ Edward F. Maurina III AK Peters, Ltd. Edward F. Maurina III
.hack// Another Birth Volume 1 (Hack//Another Birth) ~ Kazunori Ito - Miu Kawasaki TokyoPop Kazunori Ito - Miu Kawasaki
CINEMA 4D : The Artist's Project Sourcebook (Digital Media Academy Series) ~ Anne Powers CMP Books Anne Powers
Remote Sensing of Forest Environments: Concepts and Case Studies ~ Springer
Introduction to Tessellations ~ Dale Seymour - Jill Britton Dale Seymour Publications Dale Seymour - Jill Britton
Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Es ~ Peter M. Kuhn Springer Peter M. Kuhn
Exploring Typography (Design Exploration Series) ~ Tova Rabinowitz OnWord Press (Acquired Titles) Tova Rabinowitz
Adventures in Odyssey Printcrafter Plus (Adventures in Odyssey (Software)) ~ Rhino Soft Interactive
Working Drawing Manual ~ Fred A. Stitt McGraw-Hill Professional Fred A. Stitt
Document Analysis Systems VII: 7th International Workshop, DAS 2006, Nelson ~ Springer
Beginning Game Programming, Second Edition ~ Jonathan S. Harbour Course Technology PTR Jonathan S. Harbour
Flash Journalism: How to Create Multimedia News Packages ~ Mindy McAdams Focal Press Mindy McAdams
DVD Authoring with DVD Studio Pro 2 ~ Jeff Warmouth Focal Press Jeff Warmouth
Color Correction for Digital Video: Using Desktop Tools to Perfect Your Image ~ Steve Hullfish - Jaime Fowler CMP Books Steve Hullfish - Jaime Fowler
Complete Guide to Anime Techniques: Create Mesmerizing Manga-style Animatio ~ Hayden Scott Baron - Chris Patmore - Chi Hang Li Barron's Educational Series Hayden Scott Baron - Ch...
Rendering with mental ray(R) (mental ray(R) Handbooks) ~ Thomas Driemeyer Springer Thomas Driemeyer
The Official Guide to 3D GameStudio ~ Mike Duggan Course Technology PTR Mike Duggan
Secrets of the PlayStation Portable (Secrets of...) ~ Joel Durham Peachpit Press Joel Durham
Semantic Video Object Segmentation for Content- Based Multimedia Applicatio ~ Ju Guo - C.C. Jay Kuo Springer Ju Guo - C.C. Jay Kuo
Business & Legal Primer for Game Development ~ Charles River Media
The Design Warrior's Guide to FPGAs (Edn Series for Design Engineers) ~ Clive "Max" Maxfield Newnes Clive "Max" Maxfield
Gender Inclusive Game Design: Expanding The Market (Advances in Computer Gr ~ Sheri Graner Ray Charles River Media Sheri Graner Ray
Complete Digital Photography, Third Edition (Digital Photography Series) ~ Ben Long Charles River Media Ben Long
Mastering Camera Raw (DVD Edition) ~ Ben Willmore Peachpit Press Ben Willmore
Typography ~ Emil Ruder A. Niggli Emil Ruder
Binding and Care of Printed Music (Music Library Association Basic Manual S ~ Alice Carli The Scarecrow Press, Inc. Alice Carli
Camcorder Video: Shooting and Editing Techniques ~ Joan Merrill Prentice Hall PTR Joan Merrill
Digital Manga Workshop: An Artist's Guide to Creating Manga Illustrations o ~ Jared Hodges - Lindsay Cibos Collins Design Jared Hodges - Lindsay Cibos
Game Development and Production (Wordware Game Developer's Library) ~ Erik Bethke Wordware Publishing, Inc. Erik Bethke
The Dark Side of Game Texturing ~ David Franson Course Technology PTR David Franson
Skiing & Snowboarding: Everything You Need to Know About the Coolest Sports ~ Rosanne Cobb Collins & Brown Rosanne Cobb
AutoCAD 2006 and AutoCAD LT 2006: No Experience Required ~ David Frey Sybex David Frey
Serious Games: Games That Educate, Train, and Inform ~ David Michael - Sande Chen Course Technology PTR David Michael - Sande Chen
Adobe Encore DVD Classroom in a Book ~ Adobe Creative Team - Adobe Creative Team Adobe Press Adobe Creative Team - Adobe Creative Team
3D Math Primer for Graphics and Game Development (Wordware Game Math Library) ~ Fletcher Dunn Wordware Publishing, Inc. Fletcher Dunn
OpenGL Game Programming w/CD (Prima Tech's Game Development) ~ Kevin Hawkins - Dave Astle Course Technology PTR Kevin Hawkins - Dave Astle
User Friendly ~ JD Frazer O'Reilly Media, Inc. JD Frazer
Visio 2003 for Dummies ~ Debbie Walkowski For Dummies Debbie Walkowski
Game Development Essentials: Online Game Development ~ Rick Hall - Jeannie Novak Thomson Delmar Learning Rick Hall - Jeannie Novak
Autocad 2007 Tutor for Engineering Graphics ~ Alan J. Kalameja Autodesk Press Alan J. Kalameja
ShaderX3: Advanced Rendering with DirectX and OpenGL (Shaderx Series) ~ Wolfgang Engel Charles River Media Wolfgang Engel
Visual Effects in A Digital World: A Comprehensive Glossary of over 7,000 V ~ Karen Goulekas Morgan Kaufmann Karen Goulekas
Algorithms for Image Processing and Computer Vision ~ J. R. Parker Wiley J. R. Parker
Digital Media in the Classroom (DMA Series) (Digital Media Academy Series) ~ Gigi Carlson CMP Books Gigi Carlson
Madagascar Official Strategy Guide (Official Strategy Guides (Bradygames)) ~ BradyGames BRADY GAMES BradyGames
Digital Media (Made Easy) ~ Don Lindich Penton Overseas Don Lindich
Mensa Sudoku (Mensa) ~ Michael Rios Sterling Michael Rios
Window Seat: The Art of Digital Photography and Creative Thinking ~ Julieanne Kost O'Reilly Media, Inc. Julieanne Kost
PSP Hacks: Tips & Tools for Your Mobile Gaming and Entertainment Handheld ( ~ C.K. Sample III O'Reilly Media, Inc. C.K. Sample III
Idea Index: Graphic Effects and Typographic Treatments ~ Jim Krause North Light Books Jim Krause
PC Audio Editing with Adobe Audition 2.0: Broadcast, desktop and CD audio p ~ Roger Derry Focal Press Roger Derry
Mexican American Literature: Globe Multicultural Literature Collection ~ Globe Fearon
Typography 27 (Typography) ~ Type Directors Club Collins Design Type Directors Club
LabVIEW Graphical Programming ~ Gary W. Johnson - Richard Jennings McGraw-Hill Professional Gary W. Johnson - Richard Jennings
Introduction to Robotics in CIM Systems (5th Edition) ~ James A. Rehg Prentice Hall James A. Rehg
Photoshop 7 for Dummies ~ Barbara Obermeier - Deke McClelland For Dummies Barbara Obermeier - Deke McClelland
Photoshop LAB Color: The Canyon Conundrum and Other Adventures in the Most ~ Dan Margulis Peachpit Press Dan Margulis
Digital Collage and Painting: Using Photoshop and Painter to Create Fine Art ~ Susan Ruddick Bloom Focal Press Susan Ruddick Bloom
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for G ~ Jean-Marc Gauthier Focal Press Jean-Marc Gauthier
The 30-Second Storyteller: The Art and Business of Directing Commercials (A ~ Thomas Richter Course Technology PTR Thomas Richter
ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Applicatio ~ Joey Lott - Darron Schall - Keith Peters Adobe Dev Library Joey Lott - Darron Schall - Keith Peters
Computers Helping People with Special Needs (Lecture Notes in Computer Science) ~ Springer
3D Games, Vol. 2: Animation and Advanced Real-Time Rendering ~ Alan Watt - Fabio Policarpo Addison Wesley Alan Watt - Fabio Policarpo
One Show Interactive: Advertising's Best Interactive & New Media (One Show ~ One Club Publishing
Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach ( ~ Frank Luna Wordware Publishing, Inc. Frank Luna
Buffering Techniques for Delivery of Compressed Video in Video-on-Demand Sy ~ Wu-Chi Feng Springer Wu-Chi Feng
Play Between Worlds: Exploring Online Game Culture ~ T. L. Taylor The MIT Press T. L. Taylor
Display Interfaces: Fundamentals & Standards ~ Robert L. Myers Wiley Robert L. Myers
Apple Pro Training Series: Final Cut Express HD (Apple Pro Training) ~ Diana Weynand Peachpit Press Diana Weynand
The Adobe Photoshop CS3 Book for Digital Photographers (Voices That Matter) ~ Scott Kelby New Riders Press Scott Kelby
C++ For Game Programmers (Game Development Series) ~ Mike Dickheiser Charles River Media Mike Dickheiser
Microsoft Office Visio 2003 Step by Step (Step by Step (Microsoft)) ~ Resources Online Microsoft Press Resources Online
The Elements of Graphic Design: Space, Unity, Page Architecture, and Type ~ Alexander W. White Allworth Press Alexander W. White
iPod & iTunes Garage (The Garage Series) ~ Kirk McElhearn Prentice Hall PTR Kirk McElhearn
Focal Easy Guide to After Effects: For new users and professionals (The Foc ~ Curtis Sponsler Focal Press Curtis Sponsler
Rendering for Beginners: Image Synthesis using RenderMan ~ Saty Raghavachary Focal Press Saty Raghavachary
Dreamweaver 8: The Missing Manual ~ David Sawyer McFarland Pogue Press David Sawyer McFarland
Layout Index: Brochure, Web Design, Poster, Flyer, Advertising, Page Layout ~ Jim Krause North Light Books Jim Krause
Video Production Workshop (DMA Series) (DV Expert Series) ~ Tom Wolsky CMP Books Tom Wolsky
Final Cut Pro 5 Hands-On Training ~ Larry Jordan Peachpit Press Larry Jordan
Graphics Technology (2nd Edition) ~ James H. Earle Prentice Hall James H. Earle
IPTV Basics, Technology, Operation and Services ~ Lawrence Harte Althos Lawrence Harte
Ottaviano Petrucci: A Catalogue Raisonne ~ Stanley Boorman Oxford University Press, USA Stanley Boorman
Principles of Two-Dimensional Design ~ Wucius Wong Wiley Wucius Wong
Where the Action Is: The Foundations of Embodied Interaction (Bradford Books) ~ Paul Dourish The MIT Press Paul Dourish
Programming an RTS Game with Direct3D ~ Carl Granberg Charles River Media Carl Granberg
DVD Confidential 2: The Sequel (Consumer) ~ Marc Saltzman McGraw-Hill Osborne Media Marc Saltzman
Advanced Photoshop Elements 5.0 for Digital Photographers ~ Philip Andrews Focal Press Philip Andrews
Rise of Nations: Rise of Legends (Prima Official Game Guide) ~ Michael Knight Prima Games Michael Knight
The Photoshop Elements 5 Book for Digital Photographers (VOICES) ~ Scott Kelby New Riders Press Scott Kelby
Adobe Premiere for Dummies ~ Keith Underdahl For Dummies Keith Underdahl
Hacking Video Game Consoles: Turn your old video game systems into awesome ~ Benjamin Heckendorn Wiley Benjamin Heckendorn
Manufacturing And Automation Technology ~ R. Thomas Wright Goodheart-Wilcox Publisher R. Thomas Wright
Pencil, Paper, Draw!: Fantasy Creatures (Pencil, Paper, Draw!) ~ Steve Harpster Sterling Steve Harpster
Focal Easy Guide to Final Cut Pro 5: For New Users and Professionals (Focal ~ Rick Young Focal Press Rick Young
The Reproduction of Colour (The Wiley-IS&T Series in Imaging Science and Te ~ R.W.G. Hunt Wiley R.W.G. Hunt
The Complete Manual of Typography ~ James Felici Adobe Press James Felici
Art of Midway: Before Pixels and Polygons ~ Stephan Martiniere Design Studio Press Stephan Martiniere
Art of Pirates of the Caribbean, The ~ Disney Editions
Making a Movie in iMovie HD and iDVD 5: Visual QuickProject Guide ~ Jeff Carlson Peachpit Press Jeff Carlson
AutoCAD 2005 for Interior Design and Space Planning Using AutoCAD(R) 2005 ~ Beverly L. Kirkpatrick - James M. Kirkpatrick Prentice Hall Beverly L. Kirkpatrick - James M. Kirkpa...
The Betterphoto Guide to Digital Photography (Amphoto Guide Series) ~ Jim Miotke Amphoto Books Jim Miotke
Photoshop Secrets of the Pros: 20 Top Artists and Designers Face Off ~ Mark Clarkson Sybex Mark Clarkson
Mac OS X Tiger: Missing Manual ~ David Pogue O'Reilly Media, Inc. David Pogue
Quick Snap Guide to Digital SLR Photography: An Instant Start-Up Manual for ~ David D. Busch Course Technology PTR David D. Busch
Mark Lewis ~ Catherine Wood - Mark Lewis Hatje Cantz Publishers Catherine Wood - Mark Lewis
Leaves and Pods ~ Josie Iselin - Mary Ellen Hannibal "Harry N. Abrams, Inc." Josie Iselin - Mary Ellen Hannibal
Game Graphics Programming ~ Allen Sherrod Charles River Media Allen Sherrod
Cine Digital / Building Sci-Fi Moviescapes: Escenarios De Ciencia Ficcion / ~ Matt Hanson Grupo Oceano Matt Hanson
The future of CAD libraries, Part II: Part of our story about the creation ~ Tom Hausherr UP Media Group, Inc. Tom Hausherr Digital - 7 Pages - 1. 3. 2005 HTML
Essential LightWave 3D 8 ~ Timothy Albee Wordware Publishing, Inc. Timothy Albee
Adobe Photoshop Lightroom Book for Digital Photographers,The (Voices That M ~ Scott Kelby New Riders Press Scott Kelby
NFL Head Coach (Prima Official Game Guide) ~ Jim Boyd Prima Games Jim Boyd
Digital Libraries (Digital Libraries and Electronic Publishing) ~ William Y. Arms The MIT Press William Y. Arms
Essential Renderman Fast ~ Ian Stephenson Springer Ian Stephenson
Max Pixel's Adventures in Adobe Photoshop Elements 3, Replacement Edition ~ Steve Caplin Adobe Press Steve Caplin
Geo-Metrics III: The Application of Geometric Dimensioning and Tolerancing ~ Lowell W. Foster Prentice Hall PTR Lowell W. Foster
The Zen of CSS Design: Visual Enlightenment for the Web (Voices That Matter) ~ Dave Shea - Molly E. Holzschlag Peachpit Press Dave Shea - Molly E. Holzschlag
Game Development Essentials:Gameplay Mechanics ~ Troy Dunniway - Jeannie Novak Thomson Delmar Learning Troy Dunniway - Jeannie Novak
Think Globally, Act Regionally: GIS and Data Visualization for Social Scien ~ Richard LeGates Esri Press Richard LeGates
Introduction To The Senses For Computer Game And Virtual Reality Designers ~ Terry Bossomaier Cambridge University Press Terry Bossomaier
HTML, XHTML, and CSS, Sixth Edition (Visual Quickstart Guide) ~ Elizabeth Castro Peachpit Press Elizabeth Castro
Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition ~ Steve Krug New Riders Press Steve Krug
Cakewalk Synthesizers: From Presets to Power User ~ Simon Cann Thomson Course Technology Simon Cann
Mandrake Discovery 10.0 ~ O'Reilly & Associates
Apple Pro Training Series: Advanced Logic Pro 7 (Apple Pro Training) ~ David Dvorin Peachpit Press David Dvorin
Digital Video for the Desktop ~ KEN PENDER Focal Press KEN PENDER
Using CATIA ~ Fred Karam - Charles D. Kleismit OnWord Press (Acquired Titles) Fred Karam - Charles D. Kleismit
Pro Tools All-in-One Desk Reference for Dummies ~ Jeff Strong For Dummies Jeff Strong
Introduction to MPEG; MPEG-1, MPEG-2 and MPEG-4 ~ Lawrence Harte Althos Publishing Lawrence Harte
Digital Photography for Teens ~ Marc Campbell - Dave Long Course Technology PTR Marc Campbell - Dave Long
Producing Animation (Focal Press Visual Effects and Animation) (Focal Press ~ Catherine Winder - Zahra Dowlatabadi Focal Press Catherine Winder - Zahra Dowlatabadi
Exploring DVD Authoring (Design Exploration Series) ~ Lisa Rysinger Thomson Delmar Learning Lisa Rysinger
Developer's Digital Media Reference: New Tools, New Methods ~ Curtis Poole - Janette Bradley Focal Press Curtis Poole - Janette Bradley
A Much, Much Better World ~ Eldon Dedini Microsoft Press Eldon Dedini
AI Game Programming Wisdom (with CD-ROM) (Game Development Series) ~ Steve Rabin Charles River Media Steve Rabin
Game Design: The Art and Business of Creating Games (Prima Tech's Game Deve ~ Bob Bates Course Technology PTR Bob Bates
Adobe Acrobat 7.0 Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Multimedia Security: : Steganography and Digital Watermarking Techniques fo ~ Idea Group Publishing
Flash MX Learning Studio ~ Ethan Watrall Sybex Ethan Watrall
Visual Basic Game Programming For Teens ~ Jonathan S. Harbour Course Technology PTR Jonathan S. Harbour
Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game De ~ Kelly Dempski Course Technology PTR Kelly Dempski
Printing and Society in Early America ~ William L. Joyce Oak Knoll Press William L. Joyce
Color Management in Digital Photography: Ten Easy Steps to True Colors in P ~ Brad Hinkel Rocky Nook Brad Hinkel
The Therapeutic Super Highway: Virtual Reality--The Latest Technique ~ Kathleen Douglas Four Seasons Publishers Kathleen Douglas
Game Design: From Blue Sky to Green Light ~ Deborah Todd A K Peters Deborah Todd
Focus On Mod Programming in Quake III Arena (The Premier Press Game Develop ~ Shawn Holmes Course Technology PTR Shawn Holmes
303 Digital Filmmaking Solutions : Solve Any Video Shoot or Edit Problem in ~ Chuck Gloman McGraw-Hill/TAB Electronics Chuck Gloman
Virtual Reality & Beyond (Kids & Computers) ~ Charles A. Jortberg Abdo & Daughters Publishing Charles A. Jortberg
A Comprehensive Guide to Digital Glamour Photography (Digital Photography) ~ Duncan Evans AVA Publishing Duncan Evans
The Photoshop Channels Book ~ Scott Kelby Peachpit Press Scott Kelby
Basic Publisher 2002 (Basic ICT Skills) ~ Robert Samuel Heathcote Payne-Gallway Publishers Robert Samuel Heathcote
Hitman: Blood Money (Prima Official Game Guide) ~ Michael Knight Prima Games Michael Knight
How to Draw and Sell Digital Cartoons (Barron's Educational Series) ~ Leo Hartas Barron's Educational Series Leo Hartas
Easy Creating CDs and DVDs (2nd Edition) (Easy) ~ Tom Bunzel Que Tom Bunzel
iPod: The Missing Manual ~ Jude Biersdorfer Pogue Press Jude Biersdorfer
Handbook of Computer Game Studies ~ The MIT Press
Digital Movies with QuickTime Pro (Digital Filmmaking Series) (Digital Film ~ John Farrell Charles River Media John Farrell
TREC: Experiment and Evaluation in Information Retrieval (Digital Libraries ~ The MIT Press
After Effects in Production ~ Trish Meyer - Chris Meyer CMP Books Trish Meyer - Chris Meyer
Product Design for Manufacture & Assembly Revised & Expanded (Manufacturing ~ Geoffrey Boothroyd - Peter Dewhurst - Winston A. Knight CRC Geoffrey Boothroyd - Peter Dewhurst - Wi...
Digital Fashion Photography ~ Chris Tarantino - Kenneth Tan Course Technology PTR Chris Tarantino - Kenneth Tan
Understanding Your Hindu Neighbour (Thinking about Religion) ~ John Evan - John Ewan Lutterworth Press John Evan - John Ewan
Learning Macromedia Dreamweaver MX ~ Catherine Skintik Not Avail Catherine Skintik
Game Art for Teens, Second Edition ~ Les Pardew Course Technology PTR Les Pardew
Pro Tools Recording Guide (Graphics Series) ~ Clayton Walnum Charles River Media Clayton Walnum
PSPICE and MATLAB for Electronics: An Integrated Approach (Vlsi Circuits) ~ John Okyere Attia CRC John Okyere Attia
Digital Camcorder Technique ~ Peter Wells Crowood Press, Limited, The Peter Wells
Computer Graphics & Animation (Computer Guides) ~ Asha Kalbag - Philippa Wingate - Jane Chisholm - Carrie A. Seay E.D.C. Publishing Asha Kalbag - Phil...
Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library) ~ Peter Walsh Wordware Publishing, Inc. Peter Walsh
Cool Sites: Freeze-Framed and Down Cold ~ Roger Walton Hearst Corporation Roger Walton
Game Programming Gems 2 (Game Programming Gems Series) ~ Mark DeLoura Charles River Media Mark DeLoura
Funny Things, Computers ~ Lorimer
Make Amazing Games In Minutes (Game Development Series) ~ Jason Darby Charles River Media Jason Darby
Windows XP & XBOX 360 Game Programming Using XNA Game Studio Express ~ Jack Brzezinski Charles River Media Jack Brzezinski
Digital Sci-Fi Art: A Step-by-Step Guide to Creating Stunning, Futuristic Images ~ Michael Burns Collins Design Michael Burns
The Game Asset Pipeline (Game Development Series) ~ Ben Carter Charles River Media Ben Carter
Digital Travel Photography (A Lark Photography Book) ~ Dan Heller Lark Books Dan Heller
Game Writing: Narrative Skills for Videogames (Charles River Media Game Dev ~ Charles River Media
Digital Video on the PC: Video Production on Your Multimedia PC ~ Tom Bunzel Micro Publishing Press Tom Bunzel
Creating Digital Video In Your School: How To Shoot, Edit, Produce, Distrib ~ Ann Bell Linworth Publishing Ann Bell
Secrets of the Game Business (Game Development) (Game Development) ~ Francois Dominic Laramee Charles River Media Francois Dominic Laramee
Envisioning Information ~ Edward R. Tufte Graphics Press Edward R. Tufte
Bluescreen Compositing (DV Expert Series) (DV Expert Series) (Dv Expert Series) ~ John Jackman CMP Books John Jackman
The Best of The Joy of Tech ~ Nitrozac - Snaggy O'Reilly Media, Inc. Nitrozac - Snaggy
Simulation and Event Modeling for Game Developers ~ Ph.D., John P Flynt - Benjamin Vinson Course Technology PTR Ph.D., John P Flynt - Benjamin Vinson
Haunting Ground Official Strategy Guide (Official Strategy Guides (Bradygames)) ~ BradyGames BRADY GAMES BradyGames
Broadcast Design 01 (Various Design Bks.) ~ daab
Avid Xpress Pro for Windows and Macintosh (Visual QuickPro Guide) ~ James Monohan Peachpit Press James Monohan
The Avid Handbook : Intermediate Techniques, Strategies, and Survival Infor ~ Steve Bayes Focal Press Steve Bayes
Flash 8: Graphics, Animation & Interactivity ~ James L. Mohler Thomson Delmar Learning James L. Mohler
Exploring Visual Effects (Design Exploration Series) ~ Billy Garfield Woody II Thomson Delmar Learning Billy Garfield Woody II
 
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The Illustrated AutoCAD 2007 Quick Reference (Illustrated AutoCAD Quick Ref ~ Ralph Grabowski Autodesk Press Ralph Grabowski
.hack// Another Birth Volume 4 (Hack//Another Birth) ~ Kazunori Ito - Miu Kawasaki TokyoPop Kazunori Ito - Miu Kawasaki
Video Art ~ Michael Rush Thames & Hudson Michael Rush
Digital Video for Beginners: A Step-by-Step Guide to Making Great Home Movi ~ Colin Barrett Lark Books Colin Barrett
The Coming of the Book: The Impact of Printing 1450-1800 (Verso Classics, 10) ~ Lucien Febvre - Henri-Jean Martin Verso Lucien Febvre - Henri-Jean Martin
Pictures (Micro Fun : Apple Iie) ~ Kate Petty - Robin Betts Gloucester Kate Petty - Robin Betts
Digital Convergence - Libraries of the Future ~ Springer
Game Developer's Open Source Handbook (Charles River Media Game Development) ~ Steven Goodwin Charles River Media Steven Goodwin
OpenGL Game Development (Wordware Applications Library) ~ Chris Seddon Wordware Publishing, Inc. Chris Seddon
Creative Digital Photography ~ Peter Cope Carlton Books Peter Cope
Go, Dork. Go! (Collected Dork Tower) ~ Dork Tower Dork Storm Press Dork Tower
Inspired 3D Character Setup (Inspired 3D) ~ Michael Ford - Alan Lehman Course Technology PTR Michael Ford - Alan Lehman
Song Sheets to Software: A Guide to Print Music, Software, and Web Sites fo ~ Elizabeth C. Axford The Scarecrow Press, Inc. Elizabeth C. Axford
Producing Interactive Television (Internet Series) ~ Annesa Hartman Charles River Media Annesa Hartman
Workflow in the 2007 Microsoft Office System ~ David Mann Apress David Mann
Adobe Photoshop Elements 5.0 Maximum Performance: Unleash the Hidden Perfor ~ Mark Galer Focal Press Mark Galer
Digital Cinematography & Directing ~ Dan Ablan New Riders Press Dan Ablan
The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movie ~ Stu Maschwitz Peachpit Press Stu Maschwitz
Harnessing Autodesk Civil 3D 2007 ~ Phillip J. Zimmerman Autodesk Press Phillip J. Zimmerman
Flash MX ActionScript: The Designer's Edge ~ J. Scott Hamlin - Jennifer S. Hall - Jennifer S. Hall Sybex J. Scott Hamlin - Jennifer S. Hall - Je...
How to Do Everything With MP3 and Digital Music ~ Dave Johnson - Rick Broida McGraw-Hill Osborne Media Dave Johnson - Rick Broida
Design for Communication: Conceptual Graphic Design Basics ~ Elizabeth Resnick Wiley Elizabeth Resnick
Robert Penner's Programming Macromedia Flash MX ~ McGraw-Hill/OsborneMedia
Adobe Acrobat 8 Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Developing Serious Games (Game Development Series) ~ Bryan Bergeron Charles River Media Bryan Bergeron
Ableton Live 6 Tips and Tricks ~ Martin Delaney PC Publishing Martin Delaney
Level Design for Games: Creating Compelling Game Experiences (New Riders Games) ~ Phil Co New Riders Games Phil Co
Video on Demand Systems: Technology, Interoperability and Trials ~ Springer
Graphic Design as Communication ~ Malcolm Barnard Routledge Malcolm Barnard
Extreme Graphics ~ Hearst Corporation
Sams Teach Yourself Game Programming with DirectX in 21 Days ~ Clayton Walnum Sams Clayton Walnum
Building Better Products with Finite Element Analysis w/ NEi Nastran Softwa ~ Vince Adams - Abraham Askenazi OnWord Press (Acquired Titles) Vince Adams - Abraham Askenazi
Designing Interfaces: Patterns for Effective Interaction Design ~ Jenifer Tidwell O'Reilly Media, Inc. Jenifer Tidwell
Master Guide for Underwater Digital Photography ~ Jack Drafahl - Sue Drafahl Amherst Media Jack Drafahl - Sue Drafahl
Algorithms and Networking for Computer Games ~ Jouni Smed - Harri Hakonen Wiley Jouni Smed - Harri Hakonen
Beginning Math Concepts for Game Developers ~ Ph.D., John P Flynt - Boris Meltreger Course Technology PTR Ph.D., John P Flynt - Boris Meltreger
Rapid Viz : A New Method for the Rapid Visualization of Ideas ~ Kurt Hanks - Larry Belliston Crisp Learning Kurt Hanks - Larry Belliston
Practical DV Filmmaking, Second Edition ~ Russell Evans Focal Press Russell Evans
Producing Great Sound for Digital Video ~ Jay Rose CMP Books Jay Rose
Digital Storytelling: A Creator's Guide to Interactive Entertainment ~ Carolyn Handler Miller Focal Press Carolyn Handler Miller
Game Programming Golden Rules (Game Development Series) ~ Martin Brownlow Charles River Media Martin Brownlow
Work with Display Units 92 (Work with Display Units) ~ North Holland
Game Design Foundations (Wordware Game and Graphics Library) ~ Roger E. Pedersen Wordware Publishing, Inc. Roger E. Pedersen
Focus On SDL (The Premier Press Game Development Series) ~ Ernest Pazera Course Technology PTR Ernest Pazera
Digital Video: An Introduction ~ Tom Ang DK ADULT Tom Ang
The 3-D Night Before Christmas ~ Clement Clarke Moore 3-D Revelations Publishing Clement Clarke Moore
DVD Studio Pro 2.0 : The Complete Guide to DVD Authoring with Macintosh (Di ~ Bruce Nazarian McGraw-Hill/TAB Electronics Bruce Nazarian
 

 






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