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Digital Photo Madness!: 50 Weird & Wacky Things to Do with Your Digital Camera
 
 
 
Newspaper Designer's Handbook with CD-ROM
 
 
 
Game Design Workshop: Designing, Prototyping, and Playtesting Games (Gama Network Series) (Gama Network Series)
 
 
 
Multi Frame Motion-Compensated Prediction for Video Transmission (The Springer International Series in Engineering and Computer Science)
 
 
 
Digital Image Processing (2nd Edition)
 
 
 
Mastering Unreal Technology: The Art of Level Design
 
 
 
Focal Easy Guide to Final Cut Express: For new users and professionals (The Focal Easy Guide)
 
 
 
Clifton - 7 Days to die (Clifton)
 
 
 
The Outfit(tm) Official Strategy Guide (Official Strategy Guides S.) (Official Strategy Guides S.)
 
 
 
Computers Helping People with Special Needs: 9th International Conference, ICCHP 2004, Paris, France, July 7-9, 2004, Proceedings (Lecture Notes in Computer Science)
 
 
 
Concepts and Applications of Finite Element Analysis, 4th Edition
 
 
 
3ds Max 6 Animation and Visual Effects Techniques (Graphics Series) (Graphics Series)
 
 
 
Master the Art of Swimming: Raising Your Performance with the Alexander Technique
 
 
 
Beginning Game Programming (Sams Teach Yourself)
 
 
 
Johann Gutenberg and the Amazing Printing Press
 
 
 
Multimedia Video-Based Surveillance Systems: Requirements, Issues and Solutions (The Springer International Series in Engineering and Computer Science)
 
 
 
Game Character Development with Maya (New Riders Games)
 
 
 
Pro/ENGINEER Wildfire 3.0 Tutorial and MultiMedia CD
 
 
 
Adobe InDesign CS2 Classroom in a Book
 
 
 
Methods of Book Design, Third Edition
 


      1 - 200

Digital Photo Madness!: 50 Weird & Wacky Things to Do with Your Digital Camera ~ Thom Gaines Lark Books Thom Gaines
Newspaper Designer's Handbook with CD-ROM ~ Tim Harrower McGraw-Hill Humanities/Social Sciences/Languages Tim Harrower
Game Design Workshop: Designing, Prototyping, and Playtesting Games (Gama N ~ Tracy Fullerton - Chris Swain - Steven Hoffman CMP Books Tracy Fullerton - Chris Swain - Steven Hoff...
Multi Frame Motion-Compensated Prediction for Video Transmission (The Sprin ~ Thomas Wiegand - Bernd Girod Springer Thomas Wiegand - Bernd Girod
Digital Image Processing (2nd Edition) ~ Rafael C. Gonzalez - Richard E. Woods Prentice Hall Rafael C. Gonzalez - Richard E. Woods
Mastering Unreal Technology: The Art of Level Design ~ Jason Busby - Zak Parrish - Joel VanEenwyk Sams Jason Busby - Zak Parrish - Joel VanEenwyk
Focal Easy Guide to Final Cut Express: For new users and professionals (The ~ Rick Young Focal Press Rick Young
Clifton - 7 Days to die (Clifton) ~ De Groot Cinebook, LTD De Groot
The Outfit(tm) Official Strategy Guide (Official Strategy Guides S.) (Offic ~ BradyGames BRADY GAMES BradyGames
Computers Helping People with Special Needs: 9th International Conference, ~ Springer
Concepts and Applications of Finite Element Analysis, 4th Edition ~ Robert D. Cook - David S. Malkus - Michael E. Plesha - Robert J. Witt Wiley Robert D. Cook - David S...
3ds Max 6 Animation and Visual Effects Techniques (Graphics Series) (Graphi ~ Sanford Kennedy Charles River Media Sanford Kennedy
Master the Art of Swimming: Raising Your Performance with the Alexander Tec ~ Steven Shaw Collins & Brown Steven Shaw
Beginning Game Programming (Sams Teach Yourself) ~ Michael Morrison Sams Michael Morrison
Johann Gutenberg and the Amazing Printing Press ~ Bruce Koscielniak Houghton Mifflin Bruce Koscielniak
Multimedia Video-Based Surveillance Systems: Requirements, Issues and Solut ~ Springer
Game Character Development with Maya (New Riders Games) ~ Antony Ward New Riders Games Antony Ward
Pro/ENGINEER Wildfire 3.0 Tutorial and MultiMedia CD ~ Roger Toogood Schroff Development Corporation Roger Toogood
Adobe InDesign CS2 Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Methods of Book Design, Third Edition ~ Hugh Williamson Yale University Press Hugh Williamson
Adobe Photoshop CS2 One-on-One (One-On-One) ~ Deke McClelland O'Reilly Media, Inc. Deke McClelland
Apple Training Series: GarageBand 3 (Apple Training) ~ Mary Plummer Peachpit Press Mary Plummer
The Nature of the Book: Print and Knowledge in the Making ~ Adrian Johns University Of Chicago Press Adrian Johns
Wolfgang Weingart: My Way to Typography ~ Wolfgang Weingart Lars Müller Publishers Wolfgang Weingart
Street Fighter Alpha Anthology Official Strategy Guide (Official Strategy G ~ Adam Deats - Joe Epstein BRADY GAMES Adam Deats - Joe Epstein
AutoCAD 2007 For Dummies (For Dummies (Computer/Tech)) ~ David Byrnes - Mark Middlebrook For Dummies David Byrnes - Mark Middlebrook
Science on the Edge - Virtual Reality (Science on the Edge) ~ Jenny Tesar Blackbirch Press Jenny Tesar
Editing Techniques with Final Cut Pro, Second Edition ~ Michael Wohl Peachpit Press Michael Wohl
CINEMA 4D 10 Workshop ~ Arndt von Koenigsmarck Focal Press Arndt von Koenigsmarck
Adobe Photoshop CS Down & Dirty Tricks ~ Scott Kelby New Riders Press Scott Kelby
IPTV and Internet Video: Expanding the Reach of Television Broadcasting (NA ~ Wes Simpson - Howard Greenfield Focal Press Wes Simpson - Howard Greenfield
The Photoshop Elements 3 Book for Digital Photographers (VOICES) ~ Scott Kelby New Riders Press Scott Kelby
Finding the right parts-fast: parts grow in number and pin counts while lib ~ Mark Heidorn UP Media Group, Inc. Mark Heidorn Digital - 7 Pages - 1. 12. 2003 HTML
DarkBASIC Pro Game Programming, Second Edition ~ Jonathan S. Harbour - Joshua R. Smith Course Technology PTR Jonathan S. Harbour - Joshua R. Smith
Digital Video Handbook ~ Tom Ang DK ADULT Tom Ang
Digital Astrophotography: The State of the Art (Patrick Moore's Practical A ~ Springer
Magic Lantern Guides: Nikon D200 (Magic Lantern Guides) ~ Simon Stafford Lark Books Simon Stafford
Of Bookmen and Printers a Gathering of Memories ~ Ward Richie Dawson's Book Shop Ward Richie
The Game Producer's Handbook ~ Dan Irish Course Technology PTR Dan Irish
Master Guide for Glamour Photography: Digital Techniques and Images ~ Chris Nelson Amherst Media Chris Nelson
Black Art of Halo Mods ~ Stephen Cawood Sams Stephen Cawood
Rendering Fashion, Fabric and Prints with Adobe Photoshop ~ M. Kathleen Colussy - Steve Greenberg Prentice Hall M. Kathleen Colussy - Steve Greenberg
Designing Menus with DVD Studio Pro (DV Expert Series) (DV Expert Series) ~ John Skidgel CMP Books John Skidgel
Professional WinFX Beta: Covers "Avalon" Windows Presentation Foundation an ~ Jean-Luc David - Bill Ryan - Ron DeSerranno - Alexandra Young Wrox Jean-Luc David - Bill Ryan - Ron ...
The Mac is Not a Typewriter, Second Edition ~ Robin Williams Peachpit Press Robin Williams
Media Ecologies: Materialist Energies in Art and Technoculture (Leonardo Books) ~ Matthew Fuller The MIT Press Matthew Fuller
Christian Clipart: Advent, Christmas, Lent, Easter (Christian Clipart) ~ Paulist Press
Advanced Game Development with Programmable Graphics Hardware ~ Alan Watt - Fabio Policarpo A K Peters, Ltd. Alan Watt - Fabio Policarpo
Design Companion for the Digital Artist ~ Against the Clock Prentice Hall Against the Clock
The Photoshop CS Book for Digital Photographers (Voices That Matter) ~ Scott Kelby New Riders Press Scott Kelby
Pocket Guide to Digital Prepress (Pocket Guide) ~ Frank Romano Thomson Delmar Learning Frank Romano
Information Graphics: A Comprehensive Illustrated Reference ~ Robert L. Harris Oxford University Press, USA Robert L. Harris
Etherscope: Upload : Etherpunk (Etherscope) ~ Etherscope Goodman Games Etherscope
Creating Game Art for 3D Engines ~ Brad Strong Charles River Media Brad Strong
Policing Online Games ~ Peter Wayner Flyzone Press Peter Wayner
LabVIEW: Advanced Programming Techniques, Second Edition ~ Rick Bitter - Taqi Mohiuddin - Matt Nawrocki CRC Rick Bitter - Taqi Mohiuddin - Matt Nawrocki
Photoshop Masking & Compositing (VOICES) ~ Katrin Eismann New Riders Press Katrin Eismann
The Sound Blaster Live! Book: A Complete Guide to the World's Most Popular ~ Lars Ahlzen - Clarence Song No Starch Press Lars Ahlzen - Clarence Song
Producing in the Home Studio with Pro Tools ~ David Franz Berklee Press David Franz
OpenGL ES Game Development (Game Development Series) ~ Dave Astle - Dave Durnil Course Technology PTR Dave Astle - Dave Durnil
Apple Pro Training Series: Optimizing Your Final Cut Pro System (Apple Pro ~ Sean Cullen - Matthew Geller - Charles Roberts - Adam Wilt Peachpit Press Sean Cullen - Matthew Gell...
Game Programming for Teens, Second Edition ~ Maneesh Sethi Course Technology PTR Maneesh Sethi
Editing Audio in Pro Tools - Skill Pack ~ Michael White Thomson Course Technology Michael White
Rapid Vis Toolkit ~ Kurt Hanks Crisp Learning Kurt Hanks
Pro Tools LE and M-Powered: The complete guide ~ Mike Collins Focal Press Mike Collins
Broadcast Graphics On the Spot: Timesaving Techniques Using Photoshop and A ~ Richard Harrington CMP Books Richard Harrington
Digital Image Processing with Application to Digital Cinema ~ KS Thyagarajan Focal Press KS Thyagarajan
Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graph ~ Frank D. Luna Wordware Publishing Inc. Frank D. Luna
Hack Ai Buster 1 (.Hack Novels) ~ Rei Idumi - Tatsuya Hamazaki TokyoPop Rei Idumi - Tatsuya Hamazaki
Introduction to MPEG 7: Multimedia Content Description Language ~ Phillipe Salembier Wiley Phillipe Salembier
Weather Toys: Building and Hacking Your Own 1-Wire Weather Station (ExtremeTech) ~ Tim Bitson Wiley Tim Bitson
Creating Casual Games for Profit & Fun (Charles River Media Game Development) ~ Allen Partridge Charles River Media Allen Partridge
Photoshop for Digital Video: Creative Solutions for Professional Results ~ Mike Gondek - Archie Cocke Focal Press Mike Gondek - Archie Cocke
Harnessing Autodesk Land Desktop 2005 ~ Phillip J. Zimmerman Autodesk Press Phillip J. Zimmerman
Absolute Beginner's Guide to iPod(TM) and iTunes(TM) (3rd Edition) (Absolut ~ Brad Miser Que Brad Miser
Mega Man? ZX Official Strategy Guide (Official Strategy Guides (Bradygames)) ~ BradyGames BRADY GAMES BradyGames
Digital Photography for Dummies, Quick Reference ~ David D. Busch For Dummies David D. Busch
3D Comic Design (CyberRookies Series) (Cyberrookies) ~ Shamms Mortier Charles River Media Shamms Mortier
The Internet and digital copyright issues.: An article from: Photo Marketing ~ Steve Noble Photo Marketing Association International Steve Noble Digital - 4 Pages - 1. 1. 2005 ...
Digital Moviemaking with Adobe Video Bundle: Premiere, After Effects, Photo ~ Dmitry Kiryanov - Elena Kiryanova A-List Publishing Dmitry Kiryanov - Elena Kiryanova
Harnessing Microstation V8 XM Edition ~ G.V. Krishnan - James E. Taylor OnWord Press (Acquired Titles) G.V. Krishnan - James E. Taylor
Game Programming Gems 4 (Game Programming Gems Series) (Game Programming Ge ~ Andrew Kirmse Charles River Media Andrew Kirmse
Theory of Fun for Game Design ~ Raph Koster Paraglyph Raph Koster
3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics ~ David H. Eberly Morgan Kaufmann David H. Eberly
Adobe Photoshop 7.0 Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Lighting for Film and Digital Cinematography (with InfoTrac ) ~ Dave Viera - Maria Viera Wadsworth Publishing Dave Viera - Maria Viera
Pierre Bismuth (Flammarian Contemporary) ~ Raimar Stange - Thierry Davila - Michael Newman Flammarion Raimar Stange - Thierry Davila - Michael ...
Data Structures and Algorithms for Game Developers (Game Development Series) ~ Allen Sherrod Charles River Media Allen Sherrod
Automating Design in Pro/ENGINEER with Pro/PROGRAM ~ Mark Henault - Sean Sevrence - Mike Walraven OnWord Press (Acquired Titles) Mark Henault - Sean Sevr...
Asterix and the Vikings: The Book of the Film (Asterix) ~ Albert Uderzo - Rene Goscinny Orion Albert Uderzo - Rene Goscinny
Game Level Design (Game Development Series) ~ Ed Byrne Charles River Media Ed Byrne
Mark Kistler's Imagination Station: Learn How to Drawn in 3-D with Public T ~ Mark Kistler Fireside Mark Kistler
Statistical Mining and Data Visualization in Atmospheric ~ Springer
Autocad And Its Applications: Comprehensive, 2007 ~ Terence M. Shumaker - David A. Madsen Goodheart-Wilcox Publisher Terence M. Shumaker - David A. Mads...
Digital Library Use: Social Practice in Design and Evaluation (Digital Libr ~ The MIT Press
Digital Art Studio: Techniques for Combining Inkjet Printing with Tradition ~ Karin Schminke - Dorothy Simpson Krause - Bonny Pierce Lhotka Watson-Guptill Karin Schminke - Doroth...
Squeak for President: Printing Documents (Click and Squeak's Computer Basics) ~ Judith Mazzeo Zocchi Dingles/Treehouse Court Judith Mazzeo Zocchi
The Photoshop and Painter Artist Tablet Book: Creative Techniques in Digit ~ Cher Threinen-Pendarvis Peachpit Press Cher Threinen-Pendarvis
Mathematics and Physics for Programmers (Game Development Series) ~ Danny Kodicek Charles River Media Danny Kodicek
Second Life(R): A Guide to Your Virtual World ~ Brian A. White Que Brian A. White
Adobe Photoshop CS2, Revealed, Deluxe Education Edition ~ Elizabeth Eisner Reding Course Technology Elizabeth Eisner Reding
Squeak for President/squeak Para Presidente!: Printing Documents/imprimir D ~ Judith Mazzeo Zocchi Dingles/Treehouse Court Judith Mazzeo Zocchi
Terrific Training Materials: High Impact Graphic Designs for Workbooks, Han ~ Darlene Frank HRD Press Darlene Frank
Ultimate Game Programming With DirectX ~ Allen Sherrod Charles River Media Allen Sherrod
Ableton Live 4 Power! ~ Chad Carrier - Dave Hill Jr. Thomson Course Technology Chad Carrier - Dave Hill Jr.
Mapping and Modding Half-Life 2 Complete ~ Tim Holt Paraglyph Press Tim Holt
Game Design Perspectives (with CD-ROM) (Advances in Computer Graphics and G ~ Francois Dominic Laramee Charles River Media Francois Dominic Laramee
Build Your Own PC Game in Seven Easy Steps: Using Visual Basic ~ Scott Palmer Addison-Wesley Professional Scott Palmer
Digital Filmmaking for Teens (For Teens) ~ Pete Shaner - Gerald Everett Jones Course Technology PTR Pete Shaner - Gerald Everett Jones
Internet Surf and Turf Revealed: The Essential Guide to Copyright, Fair Use ~ Barbara M. Waxer - Marsha Baum Course Technology Barbara M. Waxer - Marsha Baum
Pro Tools - For Video, Film and Multimedia ~ Ashley Shepherd Thomson Course Technology Ashley Shepherd
Packaging and the Environment: Alternatives, Trends and Solutions ~ Susan Selke CRC Susan Selke
Understanding MPEG 4: Technology and Business Insights ~ Sebastian Moeritz - Klaus Diepold Focal Press Sebastian Moeritz - Klaus Diepold
Multimedia Security Technologies for Digital Rights Management ~ Academic Press
Photoshop 7 Complete Course ~ Jan Kabili Wiley Jan Kabili
Nonlinear Editing: Storytelling, Aesthetics, & Craft ~ Bryce Button CMP Books Bryce Button
Pro/Engineer Wildfire (with CD-ROM containing Pro/E Wildfire Software) ~ Louis Gary Lamit Thomson-Engineering Louis Gary Lamit
Digital Video Hacks: Tips & Tools for Shooting, Editing, and Sharing (O'Rei ~ Joshua Paul O'Reilly Media, Inc. Joshua Paul
Extraordinary Blogs And Ezines (F. W. Prep) ~ Lynne Rominger Franklin Watts Lynne Rominger
Sterling Point Books: Behind Enemy Lines: A Young Pilot's Story (Sterling P ~ H. R. DeMallie Sterling H. R. DeMallie
Digital Photography All-in-One Desk Reference For Dummies (For Dummies (Com ~ David D. Busch For Dummies David D. Busch
Illuminating Letters: Typography and Literary Interpretation ~ University of Massachusetts Press
Online Game Interactivity Theory (Advances in Computer Graphics and Game De ~ Markus Friedl Charles River Media Markus Friedl
Game Character Animation All in One ~ Les Pardew Course Technology PTR Les Pardew
Macworld DVD Studio Pro Bible (With DVD-ROM) ~ Todd Kelsey - Chad Fahs Wiley Todd Kelsey - Chad Fahs
Avid Xpress DV 3.5 Editing ~ Avid Technology Inc. Peachpit Press Avid Technology Inc.
Deconstructing Golden Tee LIVE ~ Incredible Technologies - Joe Kraynak Que Incredible Technologies - Joe Kraynak
Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann S ~ Anthony A. Apodaca - Larry Gritz Morgan Kaufmann Anthony A. Apodaca - Larry Gritz
Lara Croft Tomb Raider Anniversary: Prima Official Game Guide (Prima Offici ~ David Hodgson Prima Games David Hodgson
Web Site Creation Kit (CyberRookies Series) (Cyberrookies) ~ Kelly Valqui Charles River Media Kelly Valqui
Architectural Autocad 2002: Drafting, Design, Presentation ~ David A. Madsen - Ron M. Palma Goodheart-Wilcox Publisher David A. Madsen - Ron M. Palma
Printing, Writers and Readers in Renaissance Italy ~ Brian Richardson Cambridge University Press Brian Richardson
Game Architecture and Design: A New Edition ~ Andrew Rollings - Dave Morris New Riders Games Andrew Rollings - Dave Morris
Beautiful Evidence ~ Edward R. Tufte Graphics Pr Edward R. Tufte
Beginning Game Art in 3ds Max 8 ~ Les Pardew - Dan Whittington Course Technology PTR Les Pardew - Dan Whittington
Programming Sudoku (Technology in Action) ~ Wei-Meng Lee Apress Wei-Meng Lee
2nd International Workshop on Digital and Computational Video (Dcv 2001): W ~ IEEE Computer Society - PR&&&& - IEEE Institute of Electrical & Electronics Enginee IEEE Computer So...
Doug Aitken: Alpha ~ Doug Aitken JRP/Ringier Doug Aitken
Understanding Digital Libraries, Second Edition (The Morgan Kaufmann Series ~ Michael Lesk Morgan Kaufmann Michael Lesk
Advertising by Design: Creating Visual Communications with Graphic Impact ~ Robin Landa Wiley Robin Landa
Mixing in Pro Tools - Skillpack (Skill Pack) ~ Brian Smithers Thomson Course Technology Brian Smithers
Visual Basic Game Programming with DirectX (The Premier Press Game Developm ~ Jonathan S. Harbour Course Technology PTR Jonathan S. Harbour
Fractal Cosmos 2008 Calendar ~ Amber Lotus
The Perfect Thing: How the iPod Shuffles Commerce, Culture, and Coolness ~ Steven Levy Simon & Schuster Steven Levy
The Art of Game Worlds ~ Dave Morris - Leo Hartas Collins Design Dave Morris - Leo Hartas
Awesome 3d Game Development: No Programming Required (Game Development Series) ~ Clayton E Crooks II Charles River Media Clayton E Crooks II
FileMaker Pro 8: The Missing Manual ~ Geoff Coffey - Susan Prosser O'Reilly Media, Inc. Geoff Coffey - Susan Prosser
Rendering Fashion, Fabric and Prints with Adobe Illustrator ~ M. Kathleen Colussy - Steve Greenberg Prentice Hall M. Kathleen Colussy - Steve Greenberg
Stress Management for Wellness ~ Walter Schafer - Sharrie A. Herbold Harcourt College Pub Walter Schafer - Sharrie A. Herbold
2007 Microsoft Office System Inside Out ~ Microsoft Press
Oracle E-Business Suite Manufacturing & Supply Chain Management ~ Bastin Gerald - Nigel King - Dan Natchek McGraw-Hill Osborne Media Bastin Gerald - Nigel King - Dan ...
High Definition Postproduction: Editing and Delivering HD Video ~ Steven E. Browne Focal Press Steven E. Browne
Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2 ~ David Franson - Eric Thomas Course Technology PTR David Franson - Eric Thomas
Adobe Photoshop CS Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Editing with Avid Xpress Pro ~ Avid Technology Inc. Peachpit Press Avid Technology Inc.
Adobe Photoshop for Teens ~ Marc Campbell Course Technology PTR Marc Campbell
Maya Feature Creature Creations, 2E (Graphics Series) ~ Todd Palamar Charles River Media Todd Palamar
Magic Lantern Guides: Canon EOS Digital Rebel XT/EOS 350D (A Lark Photograp ~ Michael Guncheon Lark Books Michael Guncheon
Automatic Fingerprint Recognition Systems ~ Springer
The Photoshop Elements 5 Restoration and Retouching Book ~ Matt Kloskowski Peachpit Press Matt Kloskowski
Photoshop 6 for Dummies ~ Deke McClelland - Barbara Obermeier For Dummies Deke McClelland - Barbara Obermeier
Designing Web-Based Training: How to Teach Anyone Anything Anywhere Anytime ~ William Horton Wiley William Horton
Animals Can Be So Sleepy ~ Diane Swanson Greystone Diane Swanson
Magic Lantern Guides: Canon EOS Digital Rebel XTi EOS 400D (Magic Lantern ~ Michael Guncheon Lark Books Michael Guncheon
Animating Real-Time Game Characters (Game Development Series) ~ Paul Steed Charles River Media Paul Steed
Video Codec Design: Developing Image and Video Compression Systems ~ Iain Richardson Wiley Iain Richardson
Mobile 3D Game Development: From Start to Market (Charles River Media Game ~ Carlos Morales - David Nelson Charles River Media Carlos Morales - David Nelson
Motion Estimation Algorithms for Video Compression (The International Serie ~ Borko Furht - Joshua Greenberg - Raymond Westwater Springer Borko Furht - Joshua Greenberg - Raymond...
Accessing Autodesk Architectural Desktop 2007 ~ William G. Wyatt Autodesk Press William G. Wyatt
William Wegman: Funney/Strange ~ Joan Simon - William Wegman Yale University Press Joan Simon - William Wegman
A Commands Guide Tutorial for SolidWorks 2007 ~ David C. Planchard - Marie P. Planchard Schroff Development Corporation David C. Planchard - Marie P...
AI Techniques for Game Programming (The Premier Press Game Development Series) ~ Mat Buckland Course Technology PTR Mat Buckland
Videomaker Guide to Digital Video and DVD Production, Third Edition ~ Videomaker Focal Press Videomaker
Switching to the Mac: The Missing Manual, Tiger Edition ~ David Pogue - Adam Goldstein O'Reilly Media, Inc. David Pogue - Adam Goldstein
Animation Writing and Development, : From Script Development to Pitch (Foca ~ Jean Ann Wright Focal Press Jean Ann Wright
Professional Digital Techniques for Nude & Glamour Photography ~ Bill Lemon Amherst Media Bill Lemon
Hands-On Guide to Video Blogging and Podcasting: Emerging Media Tools for B ~ Lionel Felix - Damien Stolarz Focal Press Lionel Felix - Damien Stolarz
Broadcast ~ Irene Hofmann Independent Curators International/The Contemporary Museum, Baltimore Irene Hofmann
GarageBand: The Missing Manual (Missing Manuals) ~ David Pogue Pogue Press David Pogue
Deep Blue ~ Monty Newborn Springer Monty Newborn
Emergence: From Chaos to Order (Helix Books) ~ John H. Holland Perseus Books Group John H. Holland
XNA Game Studio Express: Developing Games for Windows and the Xbox 360 ~ Joseph B Hall Course Technology PTR Joseph B Hall
The Adobe Photoshop Lightroom Book: The Complete Guide for Photographers ~ Martin Evening Adobe Press Martin Evening
Game Programming In C++: Start To Finish (Game Development Series) ~ Erik Yuzwa Charles River Media Erik Yuzwa
Macromedia Flash MX 2004 Game Design Demystified ~ Jobe Makar - Ben Winiarczyk Macromedia Press Jobe Makar - Ben Winiarczyk
Digital Imaging: A Practical Handbook ~ Stuart D. Lee Neal-Schuman Publishers Stuart D. Lee
Adobe Illustrator CS2 Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Digital Libraries and Multimedia ~ Springer
Producing 24p Video: Covers the Canon XL2 and the Panasonic DVX-100a ~ John Skidgel CMP Books John Skidgel
Fashion Computing: Design Techniques And CAD ~ Sandra Burke Burke Publishing Sandra Burke
Beginning Direct3D Game Programming, Second Edition (Game Programming) ~ Wolfgang Engel Muska & Lipman/Premier-Trade Wolfgang Engel
High-Definition DVD Handbook ~ Mark Johnson - Charles Crawford - Chris Armbrust McGraw-Hill/TAB Electronics Mark Johnson - Charles ...
Digital Drawing for Designers: A Visual Guide to AutoCAD ~ Douglas R. Seidler Fairchild Books & Visuals Douglas R. Seidler
AMD estrena director general en Mexico.: An article from: E Semanal ~ Manuel Sáenz - Gabriela Carrasco Viveros Thomson Gale Manuel Sáenz - Gabriela Carrasco Viveros Dig...
Game Design: Theory and Practice (2nd Edition) (Wordware Game Developer's L ~ Richard Rouse Wordware Publishing, Inc. Richard Rouse
How to Do Everything With Digital Video ~ McGraw-Hill/OsborneMedia
Mobile Games: Creating Business with Nokia's N-Gage ~ Jouni Paavilainen New Riders Games Jouni Paavilainen
Art of Digital Video, Third Edition ~ John Watkinson Focal Press John Watkinson
Game Modeling Using Low Polygon Techniques (Charles River Media Graphics) ~ Chad Walker - Eric Walker Charles River Media Chad Walker - Eric Walker
Final Cut Pro 3 and the Art of Filmmaking ~ Jason Cranford Teague - David Teague Sybex Jason Cranford Teague - David Teague
 
      201 - 400

How to Cheat in Photoshop : The art of creating photorealistic montages - u ~ Steve Caplin Focal Press Steve Caplin
Mastering AutoCAD 2007 and AutoCAD LT 2007 (Mastering) ~ George Omura Sybex George Omura
ASI Mexico, altas expectativas: bajo la guía de Javier Contreras Campos, d ~ Alejandro Torres Durán Thomson Gale Alejandro Torres Durán Digital - 4 Pages - 23. 10. 2006 HTM...
How to Do Everything with Your iPod & iTunes, Third Edition (How to Do Ever ~ Guy Hart-Davis McGraw-Hill Osborne Media Guy Hart-Davis
Audio for Games: Planning, Process, and Production (New Riders Games) ~ Alexander Brandon New Riders Games Alexander Brandon
Fushigi Yugi: Ultimate Fan Guide #2 ~ John Rateliff Guardians of Order John Rateliff
Creating Photomontages with Photoshop: A Designer's Notebook (Designers Not ~ William Rodarmor O'Reilly Media, Inc. William Rodarmor
Focus On Curves and Surfaces (Focus on Game Development) ~ Kelly Dempski Course Technology PTR Kelly Dempski
Cars Official Strategy Guide (Official Strategy Guides (Bradygames)) ~ BradyGames BRADY GAMES BradyGames
Control System Design Guide, Third Edition: Using Your Computer to Understa ~ George Ellis Academic Press George Ellis
Fundamentals of Game Design (Game Design and Development Series) ~ Ernest Adams - Andrew Rollings Prentice Hall Ernest Adams - Andrew Rollings
PostScript(R) Language Tutorial and Cookbook ~ Adobe Systems Inc. Addison-Wesley Professional Adobe Systems Inc.
Sams Teach Yourself DVD Authoring in 24 Hours ~ Jeff Sengstack Sams Jeff Sengstack
Wireless Game Development in Java with MIDP 2.0 (Wordware Game Developer's ~ Ralph Barbagallo Wordware Publishing, Inc. Ralph Barbagallo
Compression for Great Digital Video: Power Tips, Techniques, and Common Sen ~ Ben Waggoner CMP Books Ben Waggoner
Stephen Johnson on Digital Photography ~ Stephen Johnson O'Reilly Media, Inc. Stephen Johnson
Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series i ~ Rick Parent Morgan Kaufmann Rick Parent
Designing Character-Based Console Games ~ Mark Davies Charles River Media Mark Davies
The Mechanics of Anime and Manga Volume I: Drawing an Anime or Manga Charac ~ Studio Imagiks Wordware Publishing, Inc. Studio Imagiks
Digital Photos, Movies, & Music Gigabook For Dummies (For Dummies (Compute ~ Mark L. Chambers - Tony Bove - David D. Busch - Martin Doucette - David Kushner - Andy Rathbone - Ch...
Get in the Game: Careers in the Game Industry ~ Marc Mencher New Riders Games Marc Mencher
50 Fast Digital Video Techniques (50 Fast Techniques Series) ~ Bonnie Blake - Doug Sahlin Visual Bonnie Blake - Doug Sahlin
Autodesk Combustion 4 Fundamentals Courseware ~ Autodesk Focal Press Autodesk
i am 8-bit: Art Inspired by Classic Videogames of the '80s ~ Jon M. Gibson Chronicle Books Jon M. Gibson
The Kids' Guide to Digital Photography: How to Shoot, Save, Play with & Pri ~ Jenni Bidner Lark Books Jenni Bidner
Macromedia Flash Professional 8 Game Graphics ~ Robert Firebaugh Charles River Media Robert Firebaugh
Internet Hold'em Poker: Plus 7-card stud, Omaha, and other games ~ Avery Cardoza Cardoza Avery Cardoza
Working with HDV: Shoot, Edit, and Deliver Your High Definition Video ~ Chuck Gloman - Mark J. Pescatore Focal Press Chuck Gloman - Mark J. Pescatore
Streaming and Digital Media: Understanding the Business and Technology (NAB ~ Dan Rayburn Focal Press Dan Rayburn
The Great Games Compendium 2 (Great Games) ~ Tivola Electronic Publishing
TextMate: Power Editing for the Mac (Pragmatic Programmers) ~ James Gray Pragmatic Bookshelf James Gray
Adobe After Effects 7 Hands-On Training ~ Chad Fahs - Lynda Weinman Peachpit Press Chad Fahs - Lynda Weinman
Modern Graphics Communication (3rd Edition) ~ Frederick E. Giesecke - Alva Mitchell - Henry C. Spencer - John T. Dygdon - James E. Novak - Ivan Le...
George DeWolfe's Digital Photography Fine Print Workshop ~ George DeWolfe McGraw-Hill Osborne Media George DeWolfe
Story and Simulations for Serious Games: Tales from the Trenches ~ Nicholas Iuppa - Terry Borst Focal Press Nicholas Iuppa - Terry Borst
Mastering the Digital Marketplace: Practical Strategies for Competitiveness ~ Douglas F. Aldrich Wiley Douglas F. Aldrich
From Pencil To Pen Tool: Understanding and Creating The Digital Fashion Image ~ Jemi Armstrong - Lorrie Ivas - Wynn Armstrong Fairchild Books & Visuals Jemi Armstrong - Lorrie Ivas...
Bleeding Edge Volume 1: Mansion of Shadows d20 Adv (Bleeding Edge Adventure) ~ Robert J. Schwalb Green Ronin Publishing Robert J. Schwalb
The Dictionary of Multimedia 1999: Terms and Acronyms ~ Brad Hansen Routledge Brad Hansen
Podcasting and Blogging with GarageBand and iWeb ~ Robin Williams - John Tollett Peachpit Press Robin Williams - John Tollett
Homework on Your Computer (Usborne Computer Guides) ~ Asha Kalbag - Jonathan Sheikh-Miller Usborne Books Asha Kalbag - Jonathan Sheikh-Miller
Developing Digital Short Films ~ Sherri Sheridan New Riders Press Sherri Sheridan
Introduction to Autodesk Land Desktop 2005 and Civil Design 2005 ~ Geoffrey J. Coleman Schroff Development Corporation Geoffrey J. Coleman
Usability Testing and Research (Part of the Allyn & Bacon Series in Technic ~ Carol M. Barnum Longman Carol M. Barnum
Managed DirectX Game Programming ~ Tom Miller Sams Tom Miller
Standard Grade Graphic Communication Course Notes ~ Peter Linton - Mike Wood Leckie & Leckie Peter Linton - Mike Wood
Foreign Language Printing in London, 1500-1900 ~ The British Library
Practical Poser 7 (Graphics Series) ~ Denise Tyler Charles River Media Denise Tyler
Learning Inventor 9: A Process-Based Approach ~ Thomas Short - Anthony Dudek - Bill Kramer Goodheart-Wilcox Publisher Thomas Short - Anthony Dudek -...
The Souls of Cyberfolk: Posthumanism as Vernacular Theory (Electronic Media ~ Thomas Foster Univ Of Minnesota Press Thomas Foster
Parallel and Distributed Computer Graphics ~ Nova Science Pub Inc
Massively Multiplayer Game Development (Game Development Series) ~ Thor Alexander Charles River Media Thor Alexander
Flash Animation for Teens (For Teens) ~ Eric D. Grebler Course Technology PTR Eric D. Grebler
Instant Attorney's Click-Wrap License Agreement ~ Brian D. Spross BooksOnStuff Brian D. Spross Digital - 5 Pages - 29. 7. 2003 Download: PDF
Game Interface Design ~ Brent Fox Course Technology PTR Brent Fox
The Digital SLR Guide: Beyond Point-and-Shoot Digital Photography ~ Jon Canfield Peachpit Press Jon Canfield
Pope, Print, and Meaning ~ James McLaverty Oxford University Press, USA James McLaverty
Building Great Flash MX Games ~ Matthew David Wiley Matthew David
Scanning for Kids of All Ages ~ Donna, A. Ford Xlibris Corporation Donna, A. Ford
Crayons and Computers: Computer Art Activities for Children Ages 4 to 8 ~ Carol Sabbeth Chicago Review Press Carol Sabbeth
Music Library, The ~ Jerry Dammers Fuel Publishing Jerry Dammers
Dragonmech Almanac of the Endless Trader (Dragonmech) ~ Neal Gamache - Lee Hammock - Adrian Pommier - Martin Ralya - Wes Schneider Goodman Games Neal Gamach...
Microsoft(R) XNA(TM) Unleashed: Graphics and Game Programming for Xbox 360 ~ Chad Carter Sams Chad Carter
The MPEG-4 Book ~ Touradj Ebrahimi - Fernando Pereira Prentice Hall PTR Touradj Ebrahimi - Fernando Pereira
Flash ActionScript for Dummies ~ Doug Sahlin For Dummies Doug Sahlin
Nikon D200 Digital Field Guide ~ David D. Busch Wiley David D. Busch
Fashion Rendering with Color ~ Bina Abling Prentice Hall Bina Abling
$30 Writing School ~ Michael W. Dean Course Technology PTR Michael W. Dean
Advanced Animation with DirectX (Focus on Game Development) ~ Jim Adams Course Technology PTR Jim Adams
School ties: how Spiral licensed Easyplot. (Spiral Software): An article fr ~ Soft-letter Digital - 2 Pages - 7. 11. 1989 HTML
Roll! Shooting TV News: Views from Behind the Lens ~ Rich Underwood Focal Press Rich Underwood
The Art of Video Production ~ Leonard C. Shyles Sage Publications, Inc Leonard C. Shyles
Printing Technology ~ J. Michael Adams - Penny Ann Dolin Thomson Delmar Learning J. Michael Adams - Penny Ann Dolin
State-of-the-Art in Content-Based Image and Video Retrieval (Computational ~ Springer
Beginning Game Level Design (Premier Press Game Development) ~ John Harold Feil - Marc Scattergood Course Technology PTR John Harold Feil - Marc Scattergood
Virtual Reality (High Interest Books) ~ Holly Cefrey Children's Press (CT) Holly Cefrey
Valkyrie Profile: Lenneth Official Strategy Guide ~ BradyGames BRADY GAMES BradyGames
Mastering Digital Dental Photography ~ Wolfgang Bengel Quintessence Publishing Co., Inc Wolfgang Bengel
Book Printing in Britain and America: A Guide to the Literature and a Direc ~ Greenwood Press
A Guide to Extreme Lighting Conditions in Digital Photography ~ Duncan Evans AVA Publishing Duncan Evans
The Devil's Code ~ John Sandford Thorndike Press John Sandford
.hack Box - V1-3 (.hack//Legend of the Twilight) ~ Rei Idumi - Tatsuya Hamazaki TokyoPop Rei Idumi - Tatsuya Hamazaki
Starting Your Career as a Freelance Illustrator or Graphic Designer ~ Michael Fleishman Allworth Press Michael Fleishman
Designing a Digital Portfolio (VOICES) ~ Cynthia Baron New Riders Press Cynthia Baron
Indie Game Development Survival Guide (Game Development Series) ~ David Michael Charles River Media David Michael
Digital Photography: A No-Nonsense, Jargon-Free Guide for Beginners ~ Steve Bavister Collins & Brown Steve Bavister
Buried treasure.(Our Line): An article from: Printed Circuit Design & Manuf ~ Mike Buetow UP Media Group, Inc. Mike Buetow Digital - 1. 11. 2003 HTML
The Flight Deck: Digital Rhythms of Our National Wildlife Refuges ~ Jim Jamieson ImageStream Press Jim Jamieson
Force: Dynamic Life Drawing for Animators, Second Edition ~ Mike Mattesi Focal Press Mike Mattesi
Digital Sports Photography ~ G. Newman Lowrance Course Technology PTR G. Newman Lowrance
Apple Pro Training Series: Soundtrack Pro (Apple Pro Training) ~ Mary Plummer Peachpit Press Mary Plummer
Chip beef: a Sanford company's battle with the nation's No. 2 printer maker ~ Arthur O. Murray Business North Carolina Arthur O. Murray Digital - 8 Pages - 1. 5. 2003 HTML
Adobe Photoshop CS2 Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Flash MX Savvy (With CD-ROM) ~ Ethan Watrall - Norbert Herber Sybex Ethan Watrall - Norbert Herber
Nash Editions: Photography and the Art of Digital Printing (VOICES) ~ New Riders Press
40 years Videoart.de ~ Boris Groys - Wulf Herzogenrath Hatje Cantz Publishers Boris Groys - Wulf Herzogenrath
Cell Phone Culture: Mobile Technology in Everyday Life ~ Gerard Goggin Routledge Gerard Goggin
Visio 2003 Bible ~ Bonnie Biafore Wiley Bonnie Biafore
Rate-Distortion Based Video Compression: Optimal Video Frame Compression an ~ Guido M. Schuster - Aggelos Katsaggelos Springer Guido M. Schuster - Aggelos Katsaggelos
Digital SLR Cameras & Photography For Dummies ~ David D. Busch For Dummies David D. Busch
3D Game Programming All in One, Second Edition ~ Kenneth C Finney Course Technology PTR Kenneth C Finney
Adobe Premiere 6.0: Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Introduction to Computing and Programming in Python, A Multimedia Approach ~ Mark Guzdial Prentice Hall Mark Guzdial
Penny Arcade Volume 4: Birds Are Weird (Penny Arcade) ~ Jerry Holkins - Mike Krahulik Dark Horse Jerry Holkins - Mike Krahulik
Cyberspace: Virtual Reality and the World Wide Web (Megatech (Sagebrush)) ~ Davies Jefferis Tandem Library Davies Jefferis
Adobe Photoshop Lightroom for Digital Photographers Only (For Only) ~ Rob Sheppard Wiley Rob Sheppard
Collada: Sailing the Gulf of 3d Digital Content Creation ~ Remi Arnaud - Mark C. Barnes AK Peters, Ltd. Remi Arnaud - Mark C. Barnes
Game Development Essentials: Video Game Art ~ Todd Gantzler Thomson Delmar Learning Todd Gantzler
Real-time 3D Character Animation with Visual C++ (Book & CD-ROM) ~ Nik Lever Focal Press Nik Lever
Multimedia Security Handbook (Internet and Communications) ~ CRC
Pro Tools LE 7 Ignite!: The Visual Guide for New Users (Pro Tools Le 7 Igni ~ Andrew Hagerman Thomson Course Technology Andrew Hagerman
Forensic Uses of Digital Imaging ~ John C. Russ CRC John C. Russ
Professional Web Design: Techniques and Templates (Internet Series) (Intern ~ Clint Eccher - Eric Hunley - Erik Simmons Charles River Media Clint Eccher - Eric Hunley - Erik Simm...
Draw Manga: Step-by-Steps*Character Construction*Projects from the Masters ~ Sweatdrop Studios New Holland Sweatdrop Studios
Pokemon Colosseum Limited Edition Stategy Guide ~ Phillip Marcus BRADY GAMES Phillip Marcus
Image Processing with LabVIEW and IMAQ Vision ~ Thomas Klinger Prentice Hall PTR Thomas Klinger
GIS: A Computing Perspective, Second Edition ~ Michael Worboys - Matt Duckham CRC Michael Worboys - Matt Duckham
Content-Based Video Retrieval: A Database Perspective (Multimedia Systems a ~ Milan Petkovic - Willem Jonker Springer Milan Petkovic - Willem Jonker
Guide to LaTeX (4th Edition) (Tools and Techniques for Computer Typesetting) ~ Helmut Kopka - Patrick W. Daly Addison-Wesley Professional Helmut Kopka - Patrick W. Daly
Adobe Photoshop Lightroom Workflow: The Digital Photographer's Guide (Tim G ~ Tim Grey Sybex Tim Grey
iMovie HD & iDVD 5: The Missing Manual ~ David Pogue O'Reilly Media, Inc. David Pogue
Photoshop CS / CS2 Wow! Book, The, 1/e (WOW!) ~ Linnea Dayton - Cristen Gillespie Peachpit Press Linnea Dayton - Cristen Gillespie
DV 101: A Hands-On Guide for Business, Government and Educators ~ Jan Ozer Peachpit Press Jan Ozer
Chris Crawford on Interactive Storytelling (New Riders Games) ~ Chris Crawford New Riders Games Chris Crawford
Photoshop CS2 Bible ~ Laurie Ulrich Fuller - Deke McClelland Visual Laurie Ulrich Fuller - Deke McClelland
.hack// Another Birth Volume 3 (Hack//Another Birth) ~ Kazunori Ito - Miu Kawasaki TokyoPop Kazunori Ito - Miu Kawasaki
Martial Arts Sudoku Level 9: Black Belt Sudoku (Martial Arts Sudoku) ~ Frank Longo Sterling Frank Longo
Avid Xpress Pro Power! ~ Steve Julin Course Technology PTR Steve Julin
Manuale Tipografico ~ Giambattista Bodoni Octavo Giambattista Bodoni
Typographic Design: Form and Communication ~ Rob Carter - Ben Day - Philip B. Meggs Wiley Rob Carter - Ben Day - Philip B. Meggs
Engines of War: Developing Computer Wargames ~ John Lundy - Ben Sawyer Paraglyph Press John Lundy - Ben Sawyer
Exploring Storyboarding (Design Exploration Series) ~ Wendy Tumminello Thomson Delmar Learning Wendy Tumminello
Chess and Machine Intuition ~ George W. Atkinson Intellect (UK) George W. Atkinson
Video Games and Interactive Media: A Glimpse at New Digital Entertainment ~ Stephane Natkin - Andre-Marc (FWD) Delocque-Fourcaud AK Peters, Ltd. Stephane Natkin - Andre-Marc (F...
Getting It Printed: How to Work With Printers and Graphic Imaging Services ~ Eric Kenly - Mark Beach How Eric Kenly - Mark Beach
Inspired 3D Advanced Rigging and Deformations (Inspired 3D) ~ Brad Clark - John Hood - Joe Harkins Course Technology PTR Brad Clark - John Hood - Joe Harkins
Building Technology: Mechanical and Electrical Systems, 2nd Edition ~ Ben Stein Wiley Ben Stein
Programming Role Playing Games with DirectX, Second Edition (Game Developme ~ Jim Adams Course Technology PTR Jim Adams
Digital Manga Techniques: Create Superb Quality Manga Artwork on Your Computer ~ Hayden Scott-Baron Barron''s Educational Series Hayden Scott-Baron
Photoshop Blending Modes Cookbook for Digital Photographers : 49 Easy-to-Fo ~ John Beardsworth O'Reilly Media, Inc. John Beardsworth
Concept Design 2: Works from Seven Los Angeles Entertainment Designers and ~ Harald Belker - Steve Burg Design Studio Press Harald Belker - Steve Burg
Magic Lantern Guides: Nikon D80 (Magic Lantern Guides) ~ Simon Stafford Lark Books Simon Stafford
Computer-Aided Molecular Design: Applications in Agrochemicals, Materials, ~ An American Chemical Society Publication
Premiere Pro 1.5 / Adobe Premiere Pro 1.5 Studio Techniques (Diseno Y Creat ~ Jacob Rosenberg Anaya Multimedia Jacob Rosenberg
Designing 3D Games That Sell! (Graphics Series) ~ Luke Ahearn Charles River Media Luke Ahearn
No thanks, I'll do it the hard way. (anecdote about trying to get a compute ~ Paul Bernstein Association of Trial Lawyers of America Paul Bernstein Digital - 4 Pages - 1. 10. ...
Nuendo Power! ~ Robert Guerin - Ashley Shepherd Thomson Course Technology Robert Guerin - Ashley Shepherd
Babylon 5: The PSI Corps (Babylon 5) ~ A. Hahn Mongoose Publishing A. Hahn
21st Century Game Design (Game Development Series) ~ Chris Bateman - Richard Boon Charles River Media Chris Bateman - Richard Boon
A Guide to Graphic Print Production ~ Kaj Johansson - Peter Lundberg - Robert Ryberg Wiley Kaj Johansson - Peter Lundberg - Robert Ryberg
Souffle: Breathing ~ Nicole Gingras Optica Nicole Gingras
AI Game Development ~ Alex J. Champandard New Riders Games Alex J. Champandard
World of Hartz, Book 1 ~ Terrence Walker TokyoPop Terrence Walker
Digital Portrait Photography and Lighting: Take Memorable Shots Every Time ~ Catherine Jamieson - Sean McCormick Wiley Catherine Jamieson - Sean McCormick
Internet Art: The Online Clash of Culture and Commerce ~ Julian Stallabrass Tate Julian Stallabrass
Microsoft Flight Simulator X For Pilots Real World Training ~ Jeff Van West - Kevin Lane-Cummings Wiley Jeff Van West - Kevin Lane-Cummings
Verification Methodology Manual for SystemVerilog ~ Janick Bergeron - Eduard Cerny - Alan Hunter - Andy Nightingale Springer Janick Bergeron - Eduard Ce...
Information Dashboard Design: The Effective Visual Communication of Data ~ Stephen Few O'Reilly Media, Inc. Stephen Few
Super Dragon Ball Z (Prima Official Game Guide) ~ Stephen Stratton Prima Games Stephen Stratton
Game Programming Gems (Game Programming Gems Series) ~ Mark DeLoura Charles River Media Mark DeLoura
Unreal Tournament Game Programming for Teens ~ John P Flynt - Brandon Booth Course Technology PTR John P Flynt - Brandon Booth
Canon EOS Digital Rebel XTi/400D Digital Field Guide ~ Charlotte K. Lowrie Wiley Charlotte K. Lowrie
$30 Film School: How to write, direct, produce, shoot, edit, distribute, to ~ Michael W. Dean Course Technology PTR Michael W. Dean
Programming Role Playing Games All in One, Third Edition ~ Jim Adams Course Technology PTR Jim Adams
The Digital Producer: Getting It Done with Computer-Based Tools (Book & CD-ROM) ~ Curtis Poole - Ellen Feldman Focal Press Curtis Poole - Ellen Feldman
Grand Theft Auto Liberty City Stories - Official Strategy Guide for PlaySta ~ BradyGames BRADY GAMES BradyGames
Macromedia Studio MX All-in-One Desk Reference for Dummies ~ Damon Dean - Andy Cowitt For Dummies Damon Dean - Andy Cowitt
Multimedia and Interactive Digital TV: Managing the Opportunities Created b ~ Margherita Pagani Irm Press Margherita Pagani
Computer Game And Film Graphics (Art Off the Wall) ~ P. Byrne Heinemann P. Byrne
Color Correction for Avid Xpress DV 3.5 ~ Avid Technology Inc. Peachpit Press Avid Technology Inc.
Making Music with Logic Pro ~ Stephen Bennett PC Publishing Stephen Bennett
Adobe Photoshop Restoration & Retouching (3rd Edition) (Voices That Matter) ~ Katrin Eismann - Wayne Palmer New Riders Press Katrin Eismann - Wayne Palmer
DVD Confidential: Hundreds of Hidden Easter Eggs Revealed ~ Marc A. Saltzman McGraw-Hill/OsborneMedia Marc A. Saltzman
The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers ~ Aaron Marks CMP Books Aaron Marks
Create Art and Cartoons in Photoshop Elements 4 ~ Chris, Madden Inkline Press Chris, Madden
How to Create Virtual Beauties: Digital Manga Characters ~ Collins Design
Beyond Bullet Points: Using Microsoft PowerPoint to Create Presentations ~ Cliff Atkinson Microsoft Press Cliff Atkinson
Public and Situated Displays: Social and Interactional Aspects of Shared Di ~ Springer
Multiplayer Game Programming w/CD (Prima Tech's Game Development) ~ Todd Barron - LostLogic Course Technology PTR Todd Barron - LostLogic
Focus On 3D Terrain Programming (Game Development) ~ Trent Polack Course Technology PTR Trent Polack
Printmaking: History and Process ~ Donald Saff - Deli Sacilotto Wadsworth Publishing Donald Saff - Deli Sacilotto
Cult of iPod ~ Leander Kahney No Starch Press Leander Kahney
The gmax Handbook (Game Development Series) (Game Development Series) ~ Clayton E Crooks Charles River Media Clayton E Crooks
Instant DVD Workshop 2.0 (VASST Instant) (Instant Series) ~ Mark Dileo CMP Books Mark Dileo
Game Development Essentials: Game Artificial Intelligence ~ Jr., John B. Ahlquist - Jeannie Novak Thomson Delmar Learning Jr., John B. Ahlquist - Jeannie Novak
CSS: The Definitive Guide ~ Eric Meyer O'Reilly Media, Inc. Eric Meyer
The Image Processing Handbook, Fifth Edition (Image Processing Handbook) ~ John C. Russ CRC John C. Russ
Workplace Skills for Success with AutoCAD(R) 2007 - BASICS: A Layered Learn ~ Gary Koser - Dean Zirwas Prentice Hall Gary Koser - Dean Zirwas
Understanding Digital Photography: Techniques for Getting Great Pictures ~ Bryan Peterson Amphoto Books Bryan Peterson
Designing Movie Creatures and Characters: Behind the scenes with the movie ~ Richard Rickitt Focal Press Richard Rickitt
Introduction to The Game Industry (Game Design and Development Series) ~ Michael E. Moore - Jennifer Sward Prentice Hall Michael E. Moore - Jennifer Sward
The BetterPhoto Guide to Digital Nature Photography (Better Photo Guide to) ~ Jim Miotke Amphoto Books Jim Miotke
Optimizing Windows for Games, Graphics and Multime ~ David L. Farquhar O'Reilly David L. Farquhar
Dreamweaver for DiDA (Edexcel DiDA) ~ Jane McNeill Edexcel Limited Jane McNeill
Beginning Mobile Phone Game Programming ~ Michael Morrison Sams Michael Morrison
The Focal Easy Guide to Adobe (R) Encore DVD 2.0 (The Focal Easy Guide) ~ Jeff Bellune Focal Press Jeff Bellune
SalonOvations' Picture This....Your Image in Print ~ Victoria Wurdinger Milady Victoria Wurdinger
How to Build a Digital Library (The Morgan Kaufmann Series in Multimedia In ~ Ian H. Witten - David Bainbridge Morgan Kaufmann Ian H. Witten - David Bainbridge
3D Game Programming for Teens (For Teens) ~ Eric D. Grebler Course Technology PTR Eric D. Grebler
Game Development Essentials: Game Project Management: Game Project Manageme ~ John Hight - Jeannie Novak Thomson Delmar Learning John Hight - Jeannie Novak
 
      401 - 600

3-D Human Modeling and Animation, Second Edition ~ Peter Ratner Wiley Peter Ratner
Infinite Game Universe, Volume 2: Level Design, Terrain, and Sound (Advance ~ Guy W. Lecky-Thompson Charles River Media Guy W. Lecky-Thompson
Real World Video Compression (Real World) ~ Andy Beach Peachpit Press Andy Beach
Darknet: Hollywood's War Against the Digital Generation ~ J. D. Lasica Wiley J. D. Lasica
Designing Visual Language: Strategies for Professional Communicators (Part ~ Charles Kostelnick - David D. Roberts Longman Charles Kostelnick - David D. Roberts
3D AutoCAD 2007: One Step at a Time ~ Timothy, Sean Sykes The Forager Timothy, Sean Sykes
Visio 2007 Bible ~ Bonnie Biafore Wiley Bonnie Biafore
Photoshop CS2 Killer Tips ~ Scott Kelby - Felix Nelson New Riders Press Scott Kelby - Felix Nelson
Sound Moves: Ipod Culture and Urban Experience (International Library of So ~ M. Bull Routledge M. Bull
Analog In, Digital Out: Brendan Dawes on Interaction Design (VOICES) ~ Brendan Dawes New Riders Press Brendan Dawes
PC Magazine Guide to Digital Video ~ Jan Ozer Wiley Jan Ozer
How to Use Ulead DVD Workshop ~ Tom Bunzel Que Tom Bunzel
Create Your own Graphic Novel Using Digital Techniques ~ Mike Chinn - Chris McLoughlin Barron's Educational Series Mike Chinn - Chris McLoughlin
Introduction to IP Video; Digitization, Compression and Transmission ~ Lawrence Harte Althos Lawrence Harte
Image and Video Communications and Processing 2003: Proceedings of Electron ~ SPIE-International Society for Optical Engine
Digital Video Production Cookbook: 100 Professional Techniques for Independ ~ Chris Kenworthy O'Reilly Media, Inc. Chris Kenworthy
Awesome Game Creation: No Programming Required (Second Edition) (Game Devel ~ Luke Ahearn - Clayton E Crooks Charles River Media Luke Ahearn - Clayton E Crooks
Flash MX Design for TV and Video ~ Janet Galore - Todd Kelsey Wiley Janet Galore - Todd Kelsey
Audio Programming for Interactive Games ~ Martin Wilde Focal Press Martin Wilde
Perfect Dark: Janus' Tears comic (Issue 1) ~ Microsoft Prima Games Microsoft
The Principles of Beautiful Web Design ~ Jason Beaird SitePoint Jason Beaird
A framework for EDMS/ERMS integration: integrating electronic document mana ~ J. Timothy Sprehe Association of Records Managers & Administrators (ARMA) J. Timothy Sprehe Digital ...
Scanning Negatives and Slides: Digitizing Your Photographic Archives ~ Sascha Steinhoff Rocky Nook Sascha Steinhoff
Physics Modeling for Game Programmers ~ David Conger Course Technology PTR David Conger
Photo Idea Index ~ Jim Krause How Jim Krause
The Lawyer's Guide to Adobe Acrobat, Second Edition ~ David L. Masters American Bar Association David L. Masters
Avid Editing, Third Edition: A Guide for Beginning and Intermediate Users ~ Sam Kauffmann Focal Press Sam Kauffmann
SolidWorks 2007 Bible ~ Matt Lombard Wiley Matt Lombard
Photoshop Restoration & Retouching, Second Edition ~ Katrin Eismann - Doug Nelson New Riders Press Katrin Eismann - Doug Nelson
Blogging for Teens ~ John W. Gosney Course Technology PTR John W. Gosney
Technical Drawing (12th Edition) ~ Frederick E. Giesecke - Alva Mitchell - Henry C. Spencer - Ivan Leroy Hill - John T. Dygdon - James ...
Stop Staring: Facial Modeling and Animation Done Right ~ Jason Osipa Sybex Jason Osipa
Make: Technology on Your Time, Vol. 2 ~ Mark Frauenfelder O'Reilly Media Mark Frauenfelder
Emagic Logic Tips and Tricks ~ Len Sasso Course Technology PTR Len Sasso
The AIDS Crisis Is Ridiculous and Other Writings, 1986-2003 (Writing Art) ~ Gregg Bordowitz The MIT Press Gregg Bordowitz
Easy Adobe Premiere Elements 2 (Easy) ~ Carl Plumer Que Carl Plumer
Pictoplasma: The Character Encyclopaedia ~ Pictoplasma Publishing
SolidWorks 2006 Tutorial ~ David C. Planchard - Marie P. Planchard Schroff Development Corporation David C. Planchard - Marie P...
Canon EOS Digital Rebel XT Guide to Digital SLR Photography ~ David D. Busch Course Technology PTR David D. Busch
Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests ~ Jeffrey Rubin Wiley Jeffrey Rubin
Create Art and Cartoons in Photoshop Elements 3 ~ Chris Madden Inkline Press Chris Madden
Apple Pro Training Series: Compressor 3 Quick-Reference Guide (Apple Pro Tr ~ Brian Gary Peachpit Press Brian Gary
Microsoft Publisher 2002: A Compreshensive Approach, Student Edition ~ McGraw-Hill Glencoe/McGraw-Hill McGraw-Hill
Apple Pro Training Series: Encyclopedia of Visual Effects (Apple Pro Training) ~ Damian Allen - Brian Connor Peachpit Press Damian Allen - Brian Connor
Mental ray for Maya, 3dsMax, and XSI ~ Boaz Livny Sybex Boaz Livny
Designing Web Usability : The Practice of Simplicity ~ Jakob Nielsen Peachpit Press Jakob Nielsen
AI for Computer Games and Animation: A Cognitive Modeling Approach ~ John David Funge AK Peters, Ltd. John David Funge
Reading Books: Essays on the Material Text and Literature in America (Studi ~ University of Massachusetts Press
Raw Workflow from Capture to Archives: A Complete Digital Photographer's Gu ~ Philip Andrews - Yvonne J. Butler - Joe Farace Focal Press Philip Andrews - Yvonne J. Butler - Joe F...
Adobe After Effects 7.0 Classroom in a Book ~ Adobe Creative Team Adobe Press Adobe Creative Team
Decisions of the ARMA International Board of Directors: September 2002.: An ~ Association of Records Managers & Administrators (ARMA) Digital - 1. 11. 2002 HTML
Game Engine Toolset Development ~ Graham Wihlidal Course Technology PTR Graham Wihlidal
Video Content Analysis Using Multimodal Information: For Movie Content Extr ~ Ying Li - C.C. Jay Kuo Springer Ying Li - C.C. Jay Kuo
Feedback: Television against Democracy (October Books) ~ David Joselit The MIT Press David Joselit
Analyzing E-Commerce and Internet Law Interactive Workbook ~ J. Dianne Brinson - Benay Dara-Abrams - Drew Dara-Abrams - Jennifer Masek - Ruth McDunn - Bebo White...
3ds Max 8 MAXScript Essentials, First Edition ~ Autodesk Focal Press Autodesk
Cakewalk Power! : Complete Coverage of Cakewalk Pro Audio, Home Studio, and ~ Scott R. Garrigus Course Technology PTR Scott R. Garrigus
Advanced Visual Effects with Direct3D ~ Peter Walsh Course Technology PTR Peter Walsh
Final Cut Pro 4 Complete Course ~ Ian David Aronson Wiley Ian David Aronson
Video Shooter: Storytelling with DV, HD, and HDV Cameras (DV Expert Series) ~ Barry Braverman CMP Books Barry Braverman
Exploring Drawing for Animation (Design Exploration Series) ~ Stephen Missal Thomson Delmar Learning Stephen Missal
Printed Matters: Printing, Publishing and Urban Culture in Europe in the Mo ~ Ashgate Publishing
Document Computing: Technologies for Managing Electronic Document Collectio ~ Ross Wilkinson - Timothy Arnold-Moore - Michael Fuller - Ron Sacks-Davis - James Thom - Justin Zobel...
Stop Stealing Sheep & Find Out How Type Works, Second Edition ~ Erik Spiekermann - E.M Ginger Adobe Press Erik Spiekermann - E.M Ginger
Television Production: A Classroom Approach, 2nd edition, CD-ROM ~ Keith Kyker - Christopher Curchy Libraries Unlimited/Distributed Products Keith Kyker - Christopher ...
Create Your Own Photo Blog ~ Catherine Jamieson Wiley Catherine Jamieson
Creating Emotion in Games: The Craft and Art of Emotioneering ~ David Freeman New Riders Games David Freeman
Secrets of Videoblogging (Secrets of...) ~ Michael Verdi - Ryanne Hodson - Diana Weynand - Shirley Craig Peachpit Press Michael Verdi - Ryanne ...
Dead Rising(tm) Official Strategy Guide (Official Strategy Guides (Bradygam ~ BradyGames BRADY GAMES BradyGames
Sams Teach Yourself Digital Video and DVD Authoring All in One (Sams Teach ~ Jeff Sengstack Sams Jeff Sengstack
Pro Tools 101: Official Courseware ~ Course Technology
Storyboards: Motion in Art, Third Edition ~ Mark Simon Focal Press Mark Simon
Downloaded: The Third Collection of the 5th Wave ~ Rich Tennant Andrews McMeel Publishing Rich Tennant
Bookmaking: Editing, Design, Production, Third Edition ~ Marshall Lee W. W. Norton & Company Marshall Lee
Dida Multimedia (Dida) ~ Martin Barrall - Dave Parry Edward Arnold Martin Barrall - Dave Parry
Making Media, Second Edition: Foundations of Sound and Image Production ~ Jan Roberts-Breslin Focal Press Jan Roberts-Breslin
DV Filmmaking: From Start to Finish (O'Reilly Digital Studio) ~ Ian Aronson O'Reilly Media, Inc. Ian Aronson
Final Cut Express HD 3.5 Editing Workshop, Third Edition ~ Tom Wolsky Focal Press Tom Wolsky
AI Game Engine Programming (Game Development Series) (Game Development Series) ~ Brian Schwab Charles River Media Brian Schwab
Hands-On AutoCAD, Student Edition ~ Glencoe McGraw-Hill - Timothy Looney Glencoe/McGraw-Hill Glencoe McGraw-Hill - Timothy Looney
Open Source Game Development: Qt Games For KDE, PDAs, And Windows (Game Dev ~ Martin Heni - Andreas Beckermann Charles River Media Martin Heni - Andreas Beckermann
Game Testing All in One (Game Development Series) ~ Charles P. Schultz - Robert Bryant - Tim Langdell Course Technology PTR Charles P. Schultz - Robert ...
Beginning Illustration and Storyboarding for Games (Premier Press Game Deve ~ Les Pardew Course Technology PTR Les Pardew
The OpenOffice.org 2 Guidebook ~ Solveig Haugland Solveig Haugland Solveig Haugland
The RenderMan Shading Language Guide ~ Don" Rudy Cortes - Saty Raghavachary Course Technology PTR Don" Rudy Cortes - Saty Raghavachary
Game Programming Gems 3 (Game Programming Gems Series) ~ Dante Treglia Charles River Media Dante Treglia
How to Solve It: Modern Heuristics ~ Zbigniew Michalewicz - David B. Fogel Springer Zbigniew Michalewicz - David B. Fogel
Adobe Premiere 6.5 Complete Course ~ Donna L. Baker Wiley Donna L. Baker
HDV Filmmaking (Aspiring Filmmaker's Library) ~ Chad Fahs Course Technology PTR Chad Fahs
.Hack: //Legend of the Twilight, Vol. 2 ~ Rei Idumi - Tatsuya Hamazaki TokyoPop Rei Idumi - Tatsuya Hamazaki
Castro, más allá de Ingram: despues de casi tres años de trayectoria com ~ Alejandro Torres Durán Thomson Gale Alejandro Torres Durán Digital - 7 Pages - 10. 7. 2006 HTML...
Multimedia ~ Tony Feldham Routledge Tony Feldham
Engineering Graphics with AutoCAD(R) 2006 ~ James D. Bethune Prentice Hall James D. Bethune
Macromedia Flash MX Hands-On-Training ~ Kymberlee Weil Peachpit Press Kymberlee Weil
Beginning DirectX 10 Game Programming ~ Wendy Jones Course Technology PTR Wendy Jones
MCDST Self-Paced Training Kit (Exam 70-272): Supporting Users andTroublesho ~ Walter Glenn - Tony Northrup Microsoft Press Walter Glenn - Tony Northrup
Nikon D80 Digital Field Guide ~ David D. Busch Wiley David D. Busch
Audio Postproduction for Digital Video ~ Jay Rose CMP Books Jay Rose
Fundamentals of Math and Physics for Game Programmers (Game Design and Deve ~ Wendy Stahler Prentice Hall Wendy Stahler
Patterns in Game Design (Game Development Series) (Game Development Series) ~ Staffan Bjork - Jussi Holopainen Charles River Media Staffan Bjork - Jussi Holopainen
The DAM Book: Digital Asset Management for Photographers (O'Reilly Digital ~ Peter Krogh O'Reilly Media, Inc. Peter Krogh