Home
 
Home
& Office
 
Design &
Development
 
Programming &
Software
 
Databases &
and Science
 
Apple
 
More Compting
 
 
 
104
 
 
Creating Casual Games for Profit & Fun (Charles River Media Game Development)
 
 
 
Creating Emotion in Games: The Craft and Art of Emotioneering
 
 
 
The Art of Game Worlds
 
 
 
Beginning Game Level Design (Premier Press Game Development)
 
 
 
Audio for Games: Planning, Process, and Production (New Riders Games)
 
 
 
Ultimate Game Design: Building Game Worlds
 
 
 
Second Person: Role-Playing and Story in Games and Playable Media
 
 
 
Game Design Workshop: Designing, Prototyping, and Playtesting Games (Gama Network Series) (Gama Network Series)
 
 
 
Game Creation and Careers: Insider Secrets from Industry Experts
 
 
 
Make Amazing Games In Minutes (Game Development Series)
 
 
 
Awesome 3d Game Development: No Programming Required (Game Development Series)
 
 
 
Mastering Unreal Technology: The Art of Level Design
 
 
 
Windows XP & XBOX 360 Game Programming Using XNA Game Studio Express
 
 
 
The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, and Game Developers
 
 
 
The Game Asset Pipeline (Game Development Series)
 
 
 
Break Into The Game Industry: How to Get A Job Making Video Games
 
 
 
The Game Maker's Apprentice: Game Development for Beginners
 
 
 
Game Writing: Narrative Skills for Videogames (Charles River Media Game Development)
 
 
 
AI Game Engine Programming (Game Development Series) (Game Development Series)
 
 
 
Fundamentals of Game Design (Game Design and Development Series)
 


      1 - 104

Creating Casual Games for Profit & Fun (Charles River Media Game Development) ~ Allen Partridge Charles River Media Allen Partridge
Creating Emotion in Games: The Craft and Art of Emotioneering ~ David Freeman New Riders Games David Freeman
The Art of Game Worlds ~ Dave Morris - Leo Hartas Collins Design Dave Morris - Leo Hartas
Beginning Game Level Design (Premier Press Game Development) ~ John Harold Feil - Marc Scattergood Course Technology PTR John Harold Feil - Marc Scattergood
Audio for Games: Planning, Process, and Production (New Riders Games) ~ Alexander Brandon New Riders Games Alexander Brandon
Ultimate Game Design: Building Game Worlds ~ Tom Meigs McGraw-Hill Osborne Media Tom Meigs
Second Person: Role-Playing and Story in Games and Playable Media ~ The MIT Press
Game Design Workshop: Designing, Prototyping, and Playtesting Games (Gama N ~ Tracy Fullerton - Chris Swain - Steven Hoffman CMP Books Tracy Fullerton - Chris Swain - Steven Hoff...
Game Creation and Careers: Insider Secrets from Industry Experts ~ Marc Saltzman New Riders Games Marc Saltzman
Make Amazing Games In Minutes (Game Development Series) ~ Jason Darby Charles River Media Jason Darby
Awesome 3d Game Development: No Programming Required (Game Development Series) ~ Clayton E Crooks II Charles River Media Clayton E Crooks II
Mastering Unreal Technology: The Art of Level Design ~ Jason Busby - Zak Parrish - Joel VanEenwyk Sams Jason Busby - Zak Parrish - Joel VanEenwyk
Windows XP & XBOX 360 Game Programming Using XNA Game Studio Express ~ Jack Brzezinski Charles River Media Jack Brzezinski
The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers ~ Aaron Marks CMP Books Aaron Marks
The Game Asset Pipeline (Game Development Series) ~ Ben Carter Charles River Media Ben Carter
Break Into The Game Industry: How to Get A Job Making Video Games ~ Ernest Adams McGraw-Hill Osborne Media Ernest Adams
The Game Maker's Apprentice: Game Development for Beginners ~ Jacob Habgood - Mark Overmars Apress Jacob Habgood - Mark Overmars
Game Writing: Narrative Skills for Videogames (Charles River Media Game Dev ~ Charles River Media
AI Game Engine Programming (Game Development Series) (Game Development Series) ~ Brian Schwab Charles River Media Brian Schwab
Fundamentals of Game Design (Game Design and Development Series) ~ Ernest Adams - Andrew Rollings Prentice Hall Ernest Adams - Andrew Rollings
Open Source Game Development: Qt Games For KDE, PDAs, And Windows (Game Dev ~ Martin Heni - Andreas Beckermann Charles River Media Martin Heni - Andreas Beckermann
Game Programming Gems 4 (Game Programming Gems Series) (Game Programming Ge ~ Andrew Kirmse Charles River Media Andrew Kirmse
Secrets of the Game Business (Game Development) (Game Development) ~ Francois Dominic Laramee Charles River Media Francois Dominic Laramee
Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2 ~ David Franson - Eric Thomas Course Technology PTR David Franson - Eric Thomas
Theory of Fun for Game Design ~ Raph Koster Paraglyph Raph Koster
UnrealScript Game Programming All in One ~ Ph.D., John P Flynt - Chris Caviness Course Technology PTR Ph.D., John P Flynt - Chris Caviness
Beginning Game Programming (Sams Teach Yourself) ~ Michael Morrison Sams Michael Morrison
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game En ~ Edward F. Maurina III AK Peters, Ltd. Edward F. Maurina III
Basic Game Design & Creation for Fun & Learning (Game Development Series).B ~ Nanu Swamy - Naveena Swamy Charles River Media Nanu Swamy - Naveena Swamy
Game Production Handbook (Game Development Series) ~ Heather M Chandler Charles River Media Heather M Chandler
Storytelling through Animation (Graphics) ~ Mike Wellins Charles River Media Mike Wellins
Data Structures and Algorithms for Game Developers (Game Development Series) ~ Allen Sherrod Charles River Media Allen Sherrod
Game Character Development with Maya (New Riders Games) ~ Antony Ward New Riders Games Antony Ward
Game Level Design (Game Development Series) ~ Ed Byrne Charles River Media Ed Byrne
Game Design: Principles, Practice, and Techniques - The Ultimate Guide for ~ Jim Thompson - Barnaby Berbank-Green - Nic Cusworth Wiley Jim Thompson - Barnaby Berbank-Green - Nic...
Designing Character-Based Console Games ~ Mark Davies Charles River Media Mark Davies
3D Game Programming All in One, Second Edition ~ Kenneth C Finney Course Technology PTR Kenneth C Finney
Beginning DirectX 10 Game Programming ~ Wendy Jones Course Technology PTR Wendy Jones
Get in the Game: Careers in the Game Industry ~ Marc Mencher New Riders Games Marc Mencher
Beginning Mobile Phone Game Programming ~ Michael Morrison Sams Michael Morrison
The Official Guide to 3D GameStudio ~ Mike Duggan Course Technology PTR Mike Duggan
Mobile 3D Game Development: From Start to Market (Charles River Media Game ~ Carlos Morales - David Nelson Charles River Media Carlos Morales - David Nelson
Beginning Pre-Calculus for Game Developers ~ Ph.D., John P Flynt - Boris Meltreger Course Technology PTR Ph.D., John P Flynt - Boris Meltreger
Retro Gaming Hacks: Tips & Tools for Playing the Classics (Hacks) ~ Chris Kohler O'Reilly Media, Inc. Chris Kohler
Physics for Game Developers ~ David Bourg O'Reilly Media, Inc. David Bourg
Macromedia Flash Professional 8 Game Graphics ~ Robert Firebaugh Charles River Media Robert Firebaugh
Fundamentals of Math and Physics for Game Programmers (Game Design and Deve ~ Wendy Stahler Prentice Hall Wendy Stahler
Game Development Essentials: Game Project Management: Game Project Manageme ~ John Hight - Jeannie Novak Thomson Delmar Learning John Hight - Jeannie Novak
Game Coding Complete ~ Mike McShaffry Paraglyph Mike McShaffry
Mathematics and Physics for Programmers (Game Development Series) ~ Danny Kodicek Charles River Media Danny Kodicek
Patterns in Game Design (Game Development Series) (Game Development Series) ~ Staffan Bjork - Jussi Holopainen Charles River Media Staffan Bjork - Jussi Holopainen
Creating Music and Sound for Games ~ G.W. Childs IV Thomson Course Technology G.W. Childs IV
Postmortems from Game Developer: Insights from the Developers of Unreal Tou ~ Austin Grossman CMP Books Austin Grossman
More than a Game: The Computer Game as Fictional Form ~ Barry Atkins Manchester University Press Barry Atkins
The Game Producer's Handbook ~ Dan Irish Course Technology PTR Dan Irish
Introduction To The Senses For Computer Game And Virtual Reality Designers ~ Terry Bossomaier Cambridge University Press Terry Bossomaier
Story and Simulations for Serious Games: Tales from the Trenches ~ Nicholas Iuppa - Terry Borst Focal Press Nicholas Iuppa - Terry Borst
Programming Vertex & Pixel Shaders (Programming Series) ~ Wolfgang Engel Charles River Media Wolfgang Engel
Mapping and Modding Half-Life 2 Complete ~ Tim Holt Paraglyph Press Tim Holt
Hacking the Xbox: An Introduction to Reverse Engineering ~ Andrew Huang No Starch Press Andrew Huang
ShaderX3: Advanced Rendering with DirectX and OpenGL (Shaderx Series) ~ Wolfgang Engel Charles River Media Wolfgang Engel
Torque for Teens ~ Mike Duggan Course Technology PTR Mike Duggan
Audio Programming for Interactive Games ~ Martin Wilde Focal Press Martin Wilde
Chris Crawford on Interactive Storytelling (New Riders Games) ~ Chris Crawford New Riders Games Chris Crawford
Build Your Own PC Game in Seven Easy Steps: Using Visual Basic ~ Scott Palmer Addison-Wesley Professional Scott Palmer
XNA Game Studio Express: Developing Games for Windows and the Xbox 360 ~ Joseph B Hall Course Technology PTR Joseph B Hall
Programming a Multiplayer FPS in DirectX (Game Development Series) ~ Vaughan Young Charles River Media Vaughan Young
Game Programming In C++: Start To Finish (Game Development Series) ~ Erik Yuzwa Charles River Media Erik Yuzwa
Physics Modeling for Game Programmers ~ David Conger Course Technology PTR David Conger
Andrew Rollings and Ernest Adams on Game Design ~ Andrew Rollings - Ernest Adams New Riders Games Andrew Rollings - Ernest Adams
Managed DirectX Game Programming ~ Tom Miller Sams Tom Miller
Game Programming All in One, Third Edition ~ Jonathan S. Harbour Course Technology PTR Jonathan S. Harbour
Persuasive Games: The Expressive Power of Videogames ~ Ian Bogost The MIT Press Ian Bogost
Microsoft Visual Basic Game Programming for Teens, 2E ~ Jonathan S. Harbour Course Technology PTR Jonathan S. Harbour
Chris Crawford on Game Design ~ Chris Crawford New Riders Games Chris Crawford
Developing Serious Games (Game Development Series) ~ Bryan Bergeron Charles River Media Bryan Bergeron
Beginning Java 5 Game Programming ~ Jonathan S. Harbour Course Technology PTR Jonathan S. Harbour
Level Design for Games: Creating Compelling Game Experiences (New Riders Games) ~ Phil Co New Riders Games Phil Co
Game Design: From Blue Sky to Green Light ~ Deborah Todd A K Peters Deborah Todd
Deconstructing Golden Tee LIVE ~ Incredible Technologies - Joe Kraynak Que Incredible Technologies - Joe Kraynak
Game Interface Design ~ Brent Fox Course Technology PTR Brent Fox
Mobile Games: Creating Business with Nokia's N-Gage ~ Jouni Paavilainen New Riders Games Jouni Paavilainen
21st Century Game Design (Game Development Series) ~ Chris Bateman - Richard Boon Charles River Media Chris Bateman - Richard Boon
Practical Java Game Programming (Game Development Series) ~ Dustin Clingman - Shawn Kendall - Syrus Mesdaghi Charles River Media Dustin Clingman - Shawn Kendall...
Game Architecture and Design: A New Edition ~ Andrew Rollings - Dave Morris New Riders Games Andrew Rollings - Dave Morris
Developing Games in Java ~ David Brackeen - Bret Barker - Laurence Vanhelswue New Riders Games David Brackeen - Bret Barker - L...
AI Game Development ~ Alex J. Champandard New Riders Games Alex J. Champandard
Sams Teach Yourself Microsoft XNA Game Studio Express in 24 Hours, Complete ~ David Franson - Joshua Smith Sams David Franson - Joshua Smith
Microsoft(R) XNA(TM) Unleashed: Graphics and Game Programming for Xbox 360 ~ Chad Carter Sams Chad Carter
Beginning Math Concepts for Game Developers ~ Ph.D., John P Flynt - Boris Meltreger Course Technology PTR Ph.D., John P Flynt - Boris Meltreger
Game Programming for Teens, Second Edition ~ Maneesh Sethi Course Technology PTR Maneesh Sethi
Interactive Storytelling: Techniques for 21st Century Fiction ~ Andrew Glassner AK Peters Andrew Glassner
More OpenGL Game Programming ~ Dave Astle Course Technology PTR Dave Astle
Beginning Game Art in 3ds Max 8 ~ Les Pardew - Dan Whittington Course Technology PTR Les Pardew - Dan Whittington
Game Engine Toolset Development ~ Graham Wihlidal Course Technology PTR Graham Wihlidal
Play Between Worlds: Exploring Online Game Culture ~ T. L. Taylor The MIT Press T. L. Taylor
Game Programming Golden Rules (Game Development Series) ~ Martin Brownlow Charles River Media Martin Brownlow
Game Development With LUA (Game Development Series) ~ Paul Schuytema - Mark Manyen Charles River Media Paul Schuytema - Mark Manyen
Beginning Game Programming with Flash ~ Hamsa Suri - Lakshmi Prayaga Course Technology PTR Hamsa Suri - Lakshmi Prayaga
C++ For Game Programmers (Game Development Series) ~ Mike Dickheiser Charles River Media Mike Dickheiser
Handbook of Computer Game Studies ~ The MIT Press
Creating the Art of the Game (New Riders Games) ~ Matthew Omernick New Riders Games Matthew Omernick
The Game Design Reader: A Rules of Play Anthology ~ The MIT Press
Programming Role Playing Games All in One, Third Edition ~ Jim Adams Course Technology PTR Jim Adams
 

 






(c) 2007 pcbookotol.com



A Legal Guide to EDP Management
Pierre Bismuth (Flammarian Contemporary)
E-Tales Two: More of the Best & Worst of Internet Humor
Mixing in Pro Tools - Skillpack (Skill Pack)
Official Final Fantasy VII Strategy Guide
Beginning Direct3D Game Programming, Second Edition (Game Programming)
The Cybernetic Imagination in Science Fiction
Stress Management - A Medical Dictionary, Bibliography, and Annotated Research Guide to Internet References
The Usborne Computer Dictionary (Computer Guides)
Better data warehousing.: An article from: CMA Management
Search and Seizure of Digital Evidence (Criminal Justice: Recent Scholarship)
Resistance: Fall of Man Signature Series Guide (Bradygames Signature) (Bradygames Signature)
Make: Technology on Your Time, Vol. 2
Exploring Canada - Manitoba (Exploring Canada)
SalonOvations' The Multicultural Client: Cuts, Styles and Chemical Services (Milady Salon Orations)
Making DVDs : Creating and Authoring Your Own Discs
Outdoor Photographer Landscape and Nature Photography with Photoshop CS2 (Outdoor Photographers)
Computer Sound Design: Synthesis Techniques and Programming (Music Technology)
Crisp: Rightful Termination: Avoiding Litigation (A Fifty-Minute Series Book)
For professional development, Click University: new online education service will take learning to members' desktops.(sla news): An article from: Information Outlook
Latin (Barron's Regents Exams and Answers)
Computing : A Hacker's Dictionary
Absolute C++ (2nd Edition) (Savitch Series)
Vegas 5 Editing Workshop (DV Expert Series) (DV Expert Series)
Neverwinter Nights 2 World Editor
Superman Returns(tm): The Videogame Signature Series Guide
Game Design for Teens (Premier Press Game Development)
How to develop an e-commerce strategy for your library: is there anything your library can sell online? If so, you can make a cash contribution to the ... An article from: Information Outlook
Safety on the Internet (Living Well (Child's World (Firm)).)
The Xbox 360 Uncloaked:: The Real Story Behind Microsoft's Next-Generation Video Game Console